

People Are Playing Daishi Wrong?
#1
Posted 16 June 2014 - 01:59 AM
#2
Posted 16 June 2014 - 02:03 AM
There's a reason whales travel in packs.
#3
Posted 16 June 2014 - 02:04 AM
HellJumper, on 16 June 2014 - 01:59 AM, said:
because that's what it's supposed to be? I tried that for my first match and got CT'ed in 3 seconds... it's like the Atlas, only worse... survivability of the Timberwolf is way better, even my Awesome takes more damage before going down... and if someone says his Awesome can survive more than an other mech, then you may have to think about the mech, and if there's something wrong with it =/
#4
Posted 16 June 2014 - 02:10 AM
Although I expect LRMs will be completely terrible once the radar deprivation module catches on.
#5
Posted 16 June 2014 - 02:14 AM
VIPER2207, on 16 June 2014 - 02:04 AM, said:
because that's what it's supposed to be?
this i did not knew

Khobai, on 16 June 2014 - 02:10 AM, said:
Although I expect LRMs will be completely terrible once the radar deprivation module catches on.
from the vide i have been seeing its the other way around actually...putting up ballistics and chargeee

#6
Posted 16 June 2014 - 02:22 AM
HellJumper, on 16 June 2014 - 02:14 AM, said:

i mean... it's a 100-ton-clan-assault-mech... it's not meant to stay back in safety and do popshots. This thing should beat the **** out of everything else. Of course, i'm totaly aware that this won't happen, and that's okay... but the Daishi could really take some more damage =/
#7
Posted 16 June 2014 - 03:05 AM

#8
Posted 16 June 2014 - 03:18 AM
In MWO however.... people can just aim centre mass, and unload. And because the poor D-Wolf has such a huge centre mass (he's not fat, just big boned), he eats all that damage real quick, and keels over. And because he is built to play like an Assault Mech (limited manoeuvrability) and can't mount a bigger engine, he can't even resort to the necessary evil of the torso dance.
As such, he has been relegated to the role of second line fire support while the more nimble mechs distract the enemy.
That's MWO for ya.
#9
Posted 16 June 2014 - 03:26 AM
Obviously if you can stand back and fire with impunity at single enemies that come around a corner at you, great, but you also need a team that can support your Daishis (they can't turn, and if they push they need to be supported or they die)
#10
Posted 16 June 2014 - 03:30 AM
1. Be with a group
2. Be the second mech to appear before the enemy
3. Core out multiple mechs while the initial ally target is taken down
4. Complete take over of battlefield with number superiority
If you are focused in a Daishi, you are dead. But then again, same thing happens to Atlai. Probably why so many Atlai ended up becoming missile boats.
#11
Posted 16 June 2014 - 03:32 AM
Edited by El Bandito, 16 June 2014 - 03:33 AM.
#12
Posted 16 June 2014 - 04:02 AM
Edited by Ph30nix, 16 June 2014 - 05:06 AM.
#13
Posted 16 June 2014 - 04:12 AM
#14
Posted 16 June 2014 - 04:16 AM
Running escort might seem like a lame assignment, until you realize that you are defending the biggest bulls eye on the battlefield. You will have plenty of fight once they get a whiff of what you are guarding.
#15
Posted 16 June 2014 - 04:18 AM
I got focused down a few times and felt like a complete fool for getting caught out in the open with nowhere to hide. Being unfamiliar with the non-beta maps is rough. Still able to do respectable return fire... but, felt like I let my team down. Things will get better the more I play, for sure, but it got painful at times.
#16
Posted 16 June 2014 - 04:31 AM
Thunder Child, on 16 June 2014 - 03:18 AM, said:
In MWO however.... people can just aim centre mass, and unload. And because the poor D-Wolf has such a huge centre mass (he's not fat, just big boned), he eats all that damage real quick, and keels over. And because he is built to play like an Assault Mech (limited manoeuvrability) and can't mount a bigger engine, he can't even resort to the necessary evil of the torso dance.
As such, he has been relegated to the role of second line fire support while the more nimble mechs distract the enemy.
That's MWO for ya.
... and the reason the Awesome is such crap.
Daishi is like a Stalker that got uptonned to Atlas weight.
#17
Posted 16 June 2014 - 04:42 AM
Daishi is like a Stalker that got uptonned to Atlas weight. (quote) *sorry but quote button hasn't worked for the longest*
just wondering if a Daishi can eat up damage like a Stalker?
Edited by SgtMagor, 16 June 2014 - 04:59 AM.
#18
Posted 16 June 2014 - 04:53 AM
btw what do you expect? that PGI puts a mech in that can tear an Atlas apart in under 7 seconds and can do that ALONE?
at least they shouldnt
Edited by Alex Warden, 16 June 2014 - 04:56 AM.
#19
Posted 16 June 2014 - 04:56 AM
However the reality is that it's locked to a 300 engine speed.
It has truly titanic hit boxes.
It has low slung arms/weapons.
Nearly every clan weapon available requires you to stand there firing on your opponent to do any damage.
It's one saving grace is that it can mount more ballistics than a Banshee and has endless room for MOAR weapons - but without solid slug ACs to test on the PTS it was kind of hard to see how that will change things.
Edited by Ultimatum X, 16 June 2014 - 04:58 AM.
#20
Posted 16 June 2014 - 05:01 AM
The Direwolf should be able to take 6-8 seconds of multiple mech alphas and come away bloody but alive.
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