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Feature Request Poll


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Poll: Feature Request Poll (2043 member(s) have cast votes)

Which feature/change would you be MOST interested in seeing?

  1. Voted Add Betty Voiceovers such as Target Destroyed (148 votes [7.24%] - View)

    Percentage of vote: 7.24%

  2. Add In-Game Toggle for AMS (167 votes [8.17%] - View)

    Percentage of vote: 8.17%

  3. Update Gauss Explosion text represented as Ammo Explosion (8 votes [0.39%] - View)

    Percentage of vote: 0.39%

  4. Add slider for Field of View in options menu. (84 votes [4.11%] - View)

    Percentage of vote: 4.11%

  5. Add weapon location to HUD weapon lists. (80 votes [3.92%] - View)

    Percentage of vote: 3.92%

  6. Add zoom functionality to the minimap (47 votes [2.30%] - View)

    Percentage of vote: 2.30%

  7. Add option to switch in-game paper-doll for a HTAL diagram (125 votes [6.12%] - View)

    Percentage of vote: 6.12%

  8. Add scale indicators to battle maps (11 votes [0.54%] - View)

    Percentage of vote: 0.54%

  9. Voted Add toggle for chat window. (18 votes [0.88%] - View)

    Percentage of vote: 0.88%

  10. Add colour coded Death Messages in-chat (48 votes [2.35%] - View)

    Percentage of vote: 2.35%

  11. Add Kill counter to the main HUD on Conquest mode (40 votes [1.96%] - View)

    Percentage of vote: 1.96%

  12. Add Missile Door Indicator on HUD (25 votes [1.22%] - View)

    Percentage of vote: 1.22%

  13. Add Option for group chain fire (202 votes [9.89%] - View)

    Percentage of vote: 9.89%

  14. Add customizable hardpoint ordering (394 votes [19.29%] - View)

    Percentage of vote: 19.29%

  15. Voted Add a mouse wheel binding in control options (144 votes [7.05%] - View)

    Percentage of vote: 7.05%

  16. Voted Add ability to see where lances will start before a match (112 votes [5.48%] - View)

    Percentage of vote: 5.48%

  17. Update sound effects for ammo explosion (21 votes [1.03%] - View)

    Percentage of vote: 1.03%

  18. Add option to automatically re-stock consumables (333 votes [16.30%] - View)

    Percentage of vote: 16.30%

  19. Update damage/incoming indicators to make them more noticeable (28 votes [1.37%] - View)

    Percentage of vote: 1.37%

  20. Add toggle function for friends list. (8 votes [0.39%] - View)

    Percentage of vote: 0.39%

Which other features/changes would you be otherwise interested in seeing?

  1. Voted Add Betty Voiceovers such as Target Destroyed (846 votes [6.32%] - View)

    Percentage of vote: 6.32%

  2. Voted Add In-Game Toggle for AMS (917 votes [6.85%] - View)

    Percentage of vote: 6.85%

  3. Update Gauss Explosion text represented as Ammo Explosion (437 votes [3.26%] - View)

    Percentage of vote: 3.26%

  4. Add slider for Field of View in options menu. (712 votes [5.32%] - View)

    Percentage of vote: 5.32%

  5. Voted Add weapon location to HUD weapon lists. (735 votes [5.49%] - View)

    Percentage of vote: 5.49%

  6. Add zoom functionality to the minimap (468 votes [3.50%] - View)

    Percentage of vote: 3.50%

  7. Add option to switch in-game paper-doll for a HTAL diagram (571 votes [4.27%] - View)

    Percentage of vote: 4.27%

  8. Add scale indicators to battle maps (428 votes [3.20%] - View)

    Percentage of vote: 3.20%

  9. Voted Add toggle for chat window. (380 votes [2.84%] - View)

    Percentage of vote: 2.84%

  10. Add colour coded Death messages in-chat (590 votes [4.41%] - View)

    Percentage of vote: 4.41%

  11. Voted Add Kill counter to the main HUD on Conquest mode (714 votes [5.33%] - View)

    Percentage of vote: 5.33%

  12. Add Missile Door Indicator on HUD (773 votes [5.77%] - View)

    Percentage of vote: 5.77%

  13. Voted Add Option for group chain fire (827 votes [6.18%] - View)

    Percentage of vote: 6.18%

  14. Voted Add customizable hardpoint ordering (915 votes [6.83%] - View)

    Percentage of vote: 6.83%

  15. Add a mouse wheel binding in control options (768 votes [5.74%] - View)

    Percentage of vote: 5.74%

  16. Add ability to see where lances will start before a match (844 votes [6.30%] - View)

    Percentage of vote: 6.30%

  17. Voted Update sound effects for ammo explosion (659 votes [4.92%] - View)

    Percentage of vote: 4.92%

  18. Add option to automatically re-stock consumables (921 votes [6.88%] - View)

    Percentage of vote: 6.88%

  19. Voted Update damage/incoming indicators to make them more noticeable (556 votes [4.15%] - View)

    Percentage of vote: 4.15%

  20. Add toggle function for friends list. (327 votes [2.44%] - View)

    Percentage of vote: 2.44%

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#41 Sandpit

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Posted 18 June 2014 - 01:38 PM

Is this a list of options for taking priority before or after cw?

#42 Suicidal Baby

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Posted 18 June 2014 - 01:43 PM

Ammo eject button. And when you eject the ammo, it sits on the ground and you can shoot it. Using it as a trap weapon.

#43 arcangelS7

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Posted 18 June 2014 - 01:46 PM

For Reference: list of features in the pipeline OR not even in consideration, infered by comparing poll and original post:

1. Cockpit Displays
2. Non-Placed Equipment Critical Hits
3. The mech Pilot
4. Autocannon Projectiles
5. Toggle for TAG
6. Discarding Ammo
7. Water Stuff
8. Rear-view Camera
9. Window Cracks
10. Switchable Ultra Autocannons (alter double tap may already be consider fixing this)
11. Nav Points (I'd personally love more things to do with the battle grid, maybe enabled by the Command Console?)
12. UI 2.0 Font Fixes
13. HUD Customizaition
14. Pin-Point Skill Fix
15. Command Console Fix (I think this will be in the next patch, as an advanced BAP/IS TC)
16. Line of Sight Artemis
17. Arm-Lock Toggle (I thought this was already in?)
18. Streamlined UI 2.0

This is only from the original post, not the full thread.

#44 Sable

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Posted 18 June 2014 - 01:48 PM

View PostRebas Kradd, on 18 June 2014 - 12:55 PM, said:

I went with hardpoint ordering because it, along with group chain fire, has the most potential to change the game, i.e. how people customize and play. Could open up a lot of new things.

But I could have told you even without this poll that those two, plus auto refill for consumables (way less clicking in Mechlab) were going to be the top three options. :)

My only question...why EITHER paperdoll or HTAL? Why not both? It's not like those other "No Signal" screens are doing anything...

Thanks for the poll, PGI!

I totally agree with this guy. You could make it interchanable on the screen. Whichever you're using the other is displayed on one of the mech displays. I'm fine with seeing the color armor but when my armor is gone i'd like ot know how much structure i have left.

#45 RedDragon

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Posted 18 June 2014 - 01:50 PM

View PostarcangelS7, on 18 June 2014 - 01:46 PM, said:

For Reference: list of features in the pipeline OR not even in consideration, infered by comparing poll and original post:

1. Cockpit Displays
2. Non-Placed Equipment Critical Hits
3. The mech Pilot
4. Autocannon Projectiles
5. Toggle for TAG
6. Discarding Ammo
7. Water Stuff
8. Rear-view Camera
9. Window Cracks
10. Switchable Ultra Autocannons (alter double tap may already be consider fixing this)
11. Nav Points (I'd personally love more things to do with the battle grid, maybe enabled by the Command Console?)
12. UI 2.0 Font Fixes
13. HUD Customizaition
14. Pin-Point Skill Fix
15. Command Console Fix (I think this will be in the next patch, as an advanced BAP/IS TC)
16. Line of Sight Artemis
17. Arm-Lock Toggle (I thought this was already in?)
18. Streamlined UI 2.0

This is only from the original post, not the full thread.

Let's keep our fingers crossed that it's all in the pipeline already...

#46 SweetJackal

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Posted 18 June 2014 - 01:51 PM

View PostarcangelS7, on 18 June 2014 - 01:46 PM, said:

17. Arm-Lock Toggle (I thought this was already in?)

No, it isn't. There is an option in the settings to default Arm Lock to on or off. What we are asking for is a setting to turn Arm Lock from "Press And Hold" to "Press and Toggle" in the binding. Pretty much exactly like what we want for TAG.

Right now, you hold down the Arm Lock key (shift by default?) to turn Arm Lock away from your default. Being able to just press it to have it toggle the option would be a quality of life improvement as it means that pilots wouldn't have to jump into the menu at the start of the match when changing between mech builds that are best with Arm Lock being On by Default or Disabled by Default.

#47 MoonUnitBeta

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Posted 18 June 2014 - 01:51 PM

It was hard to pick which ONE option I'd like to see, but that HTAL option would be fantastic.
It was hard not to pick ALL the options for the second portion haha.

Betty, HTAL, Hardpoint, minimap zoom, , gah just everything all at once please!!! :)

Yeah... that'd be greeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaat.

#48 RedDragon

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Posted 18 June 2014 - 01:54 PM

View PostMoonUnitBeta, on 18 June 2014 - 01:51 PM, said:

It was hard not to pick ALL the options for the second portion haha.

Why didn't you? :)

#49 arcangelS7

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Posted 18 June 2014 - 01:58 PM

Ah I see. I had general keep it off all the time, so I hadn't noticed the difference.

View PostarcangelS7, on 18 June 2014 - 01:46 PM, said:

For Reference: list of features in the pipeline OR not even in consideration, infered by comparing poll and original post:

1. Cockpit Displays
2. Non-Placed Equipment Critical Hits
3. The mech Pilot
4. Autocannon Projectiles
5. Toggle for TAG
6. Discarding Ammo
7. Water Stuff
8. Rear-view Camera
9. Window Cracks
10. Switchable Ultra Autocannons (alter double tap may already be consider fixing this)
11. Nav Points (I'd personally love more things to do with the battle grid, maybe enabled by the Command Console?)
12. UI 2.0 Font Fixes
13. HUD Customizaition
14. Pin-Point Skill Fix
15. Command Console Fix (I think this will be in the next patch, as an advanced BAP/IS TC)
16. Line of Sight Artemis
17. Arm-Lock Toggle (I thought this was already in?)
18. Streamlined UI 2.0

This is only from the original post, not the full thread.


On the question of what is in the queue, my guess is that: 1, 3, 6, 7, 8, 9, 11, 13, 16, 18 aren't in the queue, and couldn't be easily added in.

#50 Caviel

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Posted 18 June 2014 - 02:11 PM

Automatic consumable refills hands down as my #1 choice. I suspect anyone choosing anything else for question 1 is because they didn't see this as an option. :) Having to leave the group screen, go into the mech lab, re-purchase, exit the mech lab, then ready up is just irritating.

I selected almost everything in the "what else" category, although a good portion can be solved via manual means and/or has to be done once so not as high of a priority IMO.

The group chain fire is interesting, it would be a mechanic that could be used to counter weapon heat scaling/ghost heat through macros.

#51 VonWolfman

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Posted 18 June 2014 - 02:19 PM

COLLISIONS , WHEN WILL THEY BE ADDED BACK IN?


Only been waiting since the beginning of the beta...

#52 Sandpit

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Posted 18 June 2014 - 02:26 PM

View PostVonWolfman, on 18 June 2014 - 02:19 PM, said:

COLLISIONS , WHEN WILL THEY BE ADDED BACK IN?

Only been waiting since the beginning of the beta...


You mean like the "temporary" removal of any size groups? Does no one else see the pattern yet?

I just want to know if these options are planned as a priority over cw

#53 DAYLEET

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Posted 18 June 2014 - 02:39 PM

Explaine to me

"Add option to switch in-game paper-doll for a HTAL diagram"

Thank you.


Edit, i would realy love to be able to bind the mouse scroll to zoom in/out or whatever else.

Edited by DAYLEET, 18 June 2014 - 02:40 PM.


#54 RedDragon

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Posted 18 June 2014 - 02:42 PM

View PostDAYLEET, on 18 June 2014 - 02:39 PM, said:

Explaine to me

"Add option to switch in-game paper-doll for a HTAL diagram"



We want something like this:

Posted Image

#55 Cyborne Elemental

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Posted 18 June 2014 - 02:45 PM

See that wasn't so hard :)

#56 Kell Commander

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Posted 18 June 2014 - 02:45 PM

View PostRebas Kradd, on 18 June 2014 - 01:17 PM, said:


Already in the pipeline, therefore not in the poll.

Did ANYONE read the original post?

The point of mentioning it despite whatever the original post said is none of these items should be any sort of concern at the moment since how much of the game is currently missing. These are all a waste of time and resources without CW, VOIP, more maps, ect.

#57 Dakkath

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Posted 18 June 2014 - 02:50 PM

Here, i'll make it easy for you Niko :)


Add an option "ALL OF THE ABOVE".

Edited by Dakkath, 18 June 2014 - 02:50 PM.


#58 Almeras

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Posted 18 June 2014 - 02:58 PM

toggle for tag please

#59 Iverach

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Posted 18 June 2014 - 02:58 PM

View PostDakkath, on 18 June 2014 - 02:50 PM, said:

Here, i'll make it easy for you Niko :)


Add an option "ALL OF THE ABOVE".

Yeah, I pretty much checked everything off.

#60 Tyzh

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Posted 18 June 2014 - 02:59 PM

All the HTAL all the time.

Seriously.

I don't care what these babies and their hardpoint needy-bs whatever minmaxing crap is. HTAL is much more precise than stupid shades of color. Need nao. Need last year.





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