Khobai, on 22 June 2014 - 02:16 AM, said:
You can. But thats not really one of the 6 ballistic builds that scares me.
Its the more balanced builds like x4 UAC5, x2 MG, x2 ERPPC, x6 ERSL that get scary. And a +15% ballistic cooldown definitely hurts that build.
15% hurts it HOW?
15% is NOTHING to short CD weapons, like ERSL aren't even phased by a 15% from the Primes arms even now, the UAC2/5 wouldn't even bat and eye at that. It would, in fact, hurt the UAC10/20/LBX/10/20 more as they have more of a CD for that % to apply to. Like using SSRM6's on a Timber Wolf-S side torsos is a very very bad idea, as the 10% CD turns the long 7sec CD even longer.
Now there is a point where a CD penalty does start to hurt a mech, and thats in where the long CD weapons start taking the hurt. Since there is more a CD for the penalty to apply to, your just trying to nerf XX weapon, but instead start to hurt other weapons just to "stop" the one. Its like killing the patient to kill the disease, it doesn't work.
As it stands now the ballistic ST of the DW give no bonuses at all, while the other ones do have some very nice bonuses that give the mech some much needed mobility. The RT from the prime has a nice one in it, and the RT from the A has half of that bonus, and the B has none at all. The LT from the prime has a 10% CD reduction to missiles, that actually is quite nice for an LRM20, while the A and B have no bonuses at all. The only reason the DW has any penalties at all is because it has so many energy HP's, the Nova has the same ones on its arms.