We used to be a very bright and hopeful bunch. We were the crowd who grew up on the Mechwarrior single player games. We grit our teeth and bore not being able to have a single player game, because we were going to have a multiplayer game that wasn't just another generic shoot-em-up. It looked like we might get a new Multiplayer Battletech 3025.
We forked over cash, expecting those key Community Warfare mechanics. It's not something terribly difficult to include into a game.
However, two years later, CGL went back on many promises, dragged their feet on projects, and did not provide the single player fans with any of the immersive experience we were accustomed to. We either quit, or became jaded. Many of us who would give money hand over fist in hopes for a good game have given up giving CGL money, because instead of catering to those of us that want that immersion into the Battletech universe, they hope to rope the E-sports types, Monster Energy Drinks, Doritos, and all. The kinds of players that really don't care whether there's CW or not, so long as they can brag about how great they are as players.
So the dynamic of the community has changed from one of optimism to one of pessimism. Playing as a team has fallen in favor of scrambling over each other to make the most C-bills possible, and there's nothing to work towards save for bragging about how optimized your mechs are and how high your match score is. In other words, it's the "Just another internet game" that we were worried we'd end up with from the start.
We grind to buy more 'mechs and level them up, only to move on to the next one. There's no other goal. Nothing to be a part of.
Edited by ice trey, 11 July 2014 - 08:29 PM.