Can We Have An Override Shutdown Button That Doesn't Suck?
#1
Posted 25 June 2014 - 02:16 AM
It doesn't happen incredibly often (because I try not to run mechs that are too hot) but especially on maps like Mordor it's very annoying because if I hit that button it means I don't want to shut down, likely because I'm trying to fight off mechs and shutting down would mean guaranteed death which has happened multiple times.
I realize the consequences of overheating means potentially big internal damage, but if I'm in the middle of a fight and my override turns off because it doesn't last long enough and my mech shuts down that's almost always far worse, not to mention that shutting down from overheat causes some internal damage anyways.
#2
Posted 25 June 2014 - 03:01 AM
#3
Posted 25 June 2014 - 03:03 AM
#5
Posted 25 June 2014 - 03:19 AM
Edited by Thorqemada, 25 June 2014 - 03:20 AM.
#6
Posted 25 June 2014 - 03:26 AM
Edited by Jack Corban, 25 June 2014 - 03:27 AM.
#7
Posted 25 June 2014 - 03:30 AM
#10
Posted 25 June 2014 - 04:29 AM
warning - you hit O everything is fine
How Override works currently:
you have to hit O before you fire your weapons that will overheat you - and press that button constantly ( 4-5seconds to not shutdown.
(for example you want to kiss them with your 6-ER Large Laser.... although damage is deadly - the beam will not be aborted. (duno how long it need to get killed by to much heat - if it last longer as 4 sec . you may fire your 8 PPCs for a second volley
Please correct me but afaik the only difference in having > 100% heat is that without override you are a perfect target - with override you are still walking - damage is applyed anyhow.
Edited by Karl Streiger, 25 June 2014 - 04:30 AM.
#11
Posted 25 June 2014 - 04:49 AM
Jack Corban, on 25 June 2014 - 04:23 AM, said:
Nope shutdown override was here first. So take a number.
You do have a point though.
The override we had then was completely different, so that doesn't count. The override functioning as it does is newer than both.
Karl Streiger, on 25 June 2014 - 04:29 AM, said:
You are wrong. If you are running on override you take heavy damage to random components. The amount depending on how far overheated you are. If you shut down you take much less damage and always to CT.
#13
Posted 25 June 2014 - 04:59 AM
Overidden shut-down overheat causes much more damage applied randomly to any Internals. Your cockpit gets rolled and there you go. Can happen instantly or after a few seconds. Repeat "o" after 4-5 seconds to not shut down if you feel lucky...
Override has ist uses anyhow...
#14
Posted 25 June 2014 - 05:01 AM
This has nothing to do with learn2play or optimizing a build.In fact, if you never come near 100% heat, your build lacks power and needs optimization.
For the cooldown, I think 5 seconds is fine, actually. But why not an option in the settings, from 3-15 seconds, whatever you like?
#15
Posted 25 June 2014 - 02:13 PM
Diablobo, on 25 June 2014 - 03:01 AM, said:
That is just plain wrong, obviously you should avoid needing to hit override but there are situations where you're better off hitting the override in order to finish off the enemy mech or if you know you're going to die anyways so you might as well get some more shots in.
I would actually use it more if it wasn't so annoying with it only lasting 5 seconds.
Jack Corban, on 25 June 2014 - 03:26 AM, said:
Sounds fine to me!
Rhaythe, on 25 June 2014 - 03:30 AM, said:
Yes, that actually is when I use it most often but if the damn override shuts off after I fire 1 volley and then my mech shuts down from trying to fire again shortly after then it's not a very good override function.
Edited by Pjwned, 25 June 2014 - 02:20 PM.
#17
Posted 25 June 2014 - 02:33 PM
#18
Posted 25 June 2014 - 02:38 PM
Diablobo, on 25 June 2014 - 03:01 AM, said:
It's usually for making a last stand when you are dead anyway, as others have said, but sometimes you are trading blows and you need just a little more damage to destroy a component, and you need it now.
#19
Posted 25 June 2014 - 02:43 PM
kuangmk11, on 25 June 2014 - 02:33 PM, said:
Well, I guess that's good to know, but still kind of annoying because I do tend to use left alt for situational weapon groups, such as chain firing lasers so that I don't generate as much heat.
#20
Posted 26 July 2014 - 11:38 PM
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