

12 Man's Vs 2-Man Groups?
#301
Posted 07 July 2014 - 06:25 AM
June 7th notes indicated groups of 2-4 will go either into the solo or group queue ....that is the source of all the confusion. Pilots are going off the old information from Last month before the launch module was actually released. That is why your getting all this knee jerk reaction. You can really tell the pilots who want to use teamwork to win and others that want to go back to the old matchmaker system and pug stomp. You can still pug stomp, just drop solo and show off your pug stompping skills. Pilots who think they can pug stomp in a group with the current match maker are in for a rude awakening.
#302
Posted 07 July 2014 - 06:39 AM
ManusDei, on 07 July 2014 - 06:10 AM, said:
Just yesterday, I dropped with my fellow skye rangers in a group of 3. The opposing team had a 10 and 2 group. We won by using superior teamwork. Of course it does help to communicate through the text chat to let the other pilots on your team know how to play the map. If there is any improvements to the matchmaker we should be suggesting, its that we need a common voip chat system for each match.
Typing information into text chat is toss up with a bunch of small groups slapped together to play against a 10 or 12 man premade. Sometimes pilots see, read, and respond to the text chat....other times they completely ignore the information given to them. Winning against a 10 or 12 man premade is possible you just need a good drop commander with fast typing skills. If we can do it with a bunch of rag tag groups, so can you.
i may hate facing you manusdei, but i can usually agree with your thought process XD
+2000 if ever possible XD
#303
Posted 07 July 2014 - 01:25 PM
#304
Posted 07 July 2014 - 02:48 PM
Vesta Beast, on 07 July 2014 - 01:25 PM, said:
talking skillfree bullshit should also get fixed... even with 2-3P groups we can dominate 12P premades, only thing is how you work with the other groups... but sure, if u call em pugs, that shows your understatement of the whole situation. If you group up with the first person, you arent pug anymore, and so are the other groups u play with, 6x2P groups are organzied too, but they need to organize with the other small groups, which isnt really a big problem, some commands in chat and everything is ok, but i see that u seem to belong to the stupid groups, that dont look into chat nor give information over the teamchat. that is your problem, not the Matchmaker at all. I dont mind playing against a 12P premade with 1-2 other friends and so do many other skilled players, but others with less skill now complain that they cant crush soloplayers anymore and they dont have this "godlike" feelin anymore while stomping a worse premade and 8 other solodroppers...
you wanna stomp solopugs, go play SOLO!
else....
...let me say a final thing: BAD LUCK FOR YOU!
#306
Posted 08 July 2014 - 01:06 AM
It was a compromise to the soloqueue and groupqueue with optin for soloplayers that was suggested too.
If you want to read the reactions, do a search for it ...
... and then dont wonder any longer about the reactions you get now.
Edited by Galenit, 08 July 2014 - 01:06 AM.
#307
Posted 08 July 2014 - 06:46 AM
OH RIGHT THATS A STUPID IDEA, THEY SHOULD STOP THEIR SILLY WHINING
and start enjoying these threads.
#308
Posted 08 July 2014 - 08:30 AM
1. BAN 12 MAN GROUPS
Or
2. BAN NON 12 MAN GROUPS.
Me I'm playing Terra unless and until I stop getting punished for not LARPING this game and being independent.
I don't need your stinking uniforms, meetings, and fake crap.
GDI!!!!!
By the way there would never be Clan Mechs in a unity with IS mechs at this stage,
How is that for breaking your petty dreams.
#309
Posted 08 July 2014 - 10:09 AM
Saxie, on 07 July 2014 - 09:13 PM, said:
Let me ask you a question, did you ever respond to Niko about his request of information from you?
Yes I did.. I said I'm not bothering providing info since the matchmaker is working AS INTENDED. This does not mean it is working properly however. 8man to 12man win 95% of time while small 2-4man groups win 30-50% of the time. That is my experience anyway.
Large groups should not be grouped with small groups. There is no VALID reason why they should be.
#310
Posted 08 July 2014 - 10:14 AM
ManusDei, on 07 July 2014 - 06:10 AM, said:
THIS IS THE WHOLE POINT.. THIS GAME ISN'T READY TO PIT 12MANS AGAINST SMALLER GROUPS, AND COMMS IS JUST ONE OF THOSE REASONS!
Thanks for helping us prove our point. Your support is highly appreciated!
Edited by DAEDALOS513, 08 July 2014 - 10:14 AM.
#311
Posted 08 July 2014 - 10:18 AM
Battlestar3k, on 08 July 2014 - 03:01 AM, said:
U just dont get it, I'm sure I would crush any of your sissy 9P+ Groups with only 1 or 2 other players from my clan, so do other small groups, ok U need 9P groups to crush something now, for the rest it has only become more interesting. And why split bigger groups from the small group queue just would be silly? Of course the wait times for bigger groups. It would be stupid to open groupsizes like they did and then just let 6+ or 8+ groups come into the 12p pool while the rest has its own "smallgroup" pool and then segregate the solo's completely.
And let small groups play against solo's was ok for you, now U complain about less kills/stomps from your side, do U really U-N-D-E-R-S-T-A-N-D what you are writing here? this thread is only here because of your complexes. you want small groups to crush solo's and cry that u get crushed now from bigger groups.... sorry, sounds very schizophrenic but maybe I'm just too young to understand your bullshit....
Btw: Trolling loosers since 1984




but go on whining please, I'll love to read the rest but I'm out, makes no sense to discuss with a complete village idiot...

You can't answer my question straight without resorting to smarta$$ remarks. I'll try again:
What.. would.. be... wrong.. with... small groups... fighting... only... other... small groups?
And... what.. would... be... wrong... with... big groups.. fighting... only... other... big groups?
Keep solo queue separate, keep small groups fighting small groups (say 2 to 6man groups), and keep large groups fighting large groups (6man and up).
If you did attempt to answer my question, I'm sorry I couldn't follow your nonsense.
Edited by DAEDALOS513, 08 July 2014 - 10:18 AM.
#312
Posted 08 July 2014 - 12:41 PM
DAEDALOS513, on 08 July 2014 - 10:18 AM, said:
What.. would.. be... wrong.. with... small groups... fighting... only... other... small groups?
And... what.. would... be... wrong... with... big groups.. fighting... only... other... big groups?
Keep solo queue separate, keep small groups fighting small groups (say 2 to 6man groups), and keep large groups fighting large groups (6man and up).
If you did attempt to answer my question, I'm sorry I couldn't follow your nonsense.
you'll never understand that there are too less 12P groups and that these groups would have to wait for too long, but you are selfish, so please please cry on =) oh... and DIE on..... GGCLOSE =)
EDITH says: LOL about U and your poor friends



Edited by Battlestar3k, 08 July 2014 - 12:43 PM.
#313
Posted 08 July 2014 - 01:06 PM
Battlestar3k, on 08 July 2014 - 03:01 AM, said:
U just dont get it, I'm sure I would crush any of your sissy 9P+ Groups with only 1 or 2 other players from my clan, so do other small groups, ok U need 9P groups to crush something now, for the rest it has only become more interesting. And why split bigger groups from the small group queue just would be silly? Of course the wait times for bigger groups. It would be stupid to open groupsizes like they did and then just let 6+ or 8+ groups come into the 12p pool while the rest has its own "smallgroup" pool and then segregate the solo's completely.
And let small groups play against solo's was ok for you, now U complain about less kills/stomps from your side, do U really U-N-D-E-R-S-T-A-N-D what you are writing here? this thread is only here because of your complexes. you want small groups to crush solo's and cry that u get crushed now from bigger groups.... sorry, sounds very schizophrenic but maybe I'm just too young to understand your bullshit....
Btw: Trolling loosers since 1984




but go on whining please, I'll love to read the rest but I'm out, makes no sense to discuss with a complete village idiot...

Your grammar is abysmal. "Trolling loosers", seriously? I'd love to see you trying in chat to coordinate a team of small groups and/or pugs with English that terrible. Using this as a hypothetical case study, your terrible grammar and offending nature attempting to direct a random group exemplifies the core problem. Nobody is going to read a word you type, the problem is that typing is simply not a competitive medium of comms when compared to 10+ people on voice chat.
The tools in-game are simply not available. The "commander tools" we have are clunky and completely unuseable when in the thick of combat, whereas people on voice chat can easily coordinate in real-time. This being what it is, larger teams will always have a significant advantage over collections of smaller teams. What we really need are better tools for issuing orders in real time, perhaps like those used in the Battlefield games where squad leaders can easily direct their team/squad to waypoints and targets with the press of a button. Having to open up a map and be unable to pilot in order to direct your Lance is simply not viable when in combat. I understand that perhaps they were attempting to simulate an additional layer of complexity for issuing orders, but it is simply inferior compared to voice chat. Typing is in fact better than using the in-game tools (which is why almost nobody uses them), but still not good enough to be on par with a team on voice chat. With -useable- commander and lance tools, people like Battlestar3k could direct their team without having to type in chat and declare their illiteracy!
I don't know why they pushed all these Matchmaking changes forward without first improving the in-game group tools. Until they are improved or in-game voice chat is added I just don't see smaller sub-groups competing with larger teams reliably. Keep in mind as a general rule of thumb a Matchmaking system is working well if (after X games) you win approximately 50% of your matches, and this does not seem to be the case right now.
Edited by Mondovious, 08 July 2014 - 01:08 PM.
#314
Posted 08 July 2014 - 01:21 PM
DAEDALOS513, on 08 July 2014 - 10:09 AM, said:
Large groups should not be grouped with small groups. There is no VALID reason why they should be.
So its easier to thump your chest playing ForumWarrior, and load a thread with your drivel. Here you are attacking other's credibility, ie Wispy. When the community manager gives you an outlet so someone can take a look at it, you tell them, "Nah bro I'm fine I'm just going to make Triple-post/Quadruple posts to show everyone how MAD I AM!"
You sir have zero credibility.
You are the example of whats wrong with half this community. OMG U MUST NURF DIS CUZ I SAID. They give no other alternate option, they only want their way. I am going to go out on a limb and think you never played a 12 man. If you had you would have known what a pain it is to get a drop via a public queue PRIOR to the Tuesday patch. Op is apparently clueless. Op wants another division in the queue. Grab more friends, and buck up cupcake. This damn thread belongs in K-Town.
Edited by Saxie, 08 July 2014 - 01:22 PM.
#315
Posted 08 July 2014 - 01:24 PM
Mondovious, on 08 July 2014 - 01:06 PM, said:
Your grammar is abysmal. "Trolling loosers", seriously? I'd love to see you trying in chat to coordinate a team of small groups and/or pugs with English that terrible. Using this as a hypothetical case study, your terrible grammar and offending nature attempting to direct a random group exemplifies the core problem. Nobody is going to read a word you type, the problem is that typing is simply not a competitive medium of comms when compared to 10+ people on voice chat.
The tools in-game are simply not available. The "commander tools" we have are clunky and completely unuseable when in the thick of combat, whereas people on voice chat can easily coordinate in real-time. This being what it is, larger teams will always have a significant advantage over collections of smaller teams. What we really need are better tools for issuing orders in real time, perhaps like those used in the Battlefield games where squad leaders can easily direct their team/squad to waypoints and targets with the press of a button. Having to open up a map and be unable to pilot in order to direct your Lance is simply not viable when in combat. I understand that perhaps they were attempting to simulate an additional layer of complexity for issuing orders, but it is simply inferior compared to voice chat. Typing is in fact better than using the in-game tools (which is why almost nobody uses them), but still not good enough to be on par with a team on voice chat. With -useable- commander and lance tools, people like Battlestar3k could direct their team without having to type in chat and declare their illiteracy!
I don't know why they pushed all these Matchmaking changes forward without first improving the in-game group tools. Until they are improved or in-game voice chat is added I just don't see smaller sub-groups competing with larger teams reliably. Keep in mind as a general rule of thumb a Matchmaking system is working well if (after X games) you win approximately 50% of your matches, and this does not seem to be the case right now.
yeah go on complain about everything i'd say, if u recognize i am from germany, so sorry for my ****** bad english, i dont care, trust me =) and ingame a "enemy at i9" or "all fall back from center" is often enough to work it out against bigger groups. if U arent able to tell your team in english language (which u seem to rule in every way), it is YOUR PROBLEM, not mine, nor the MM's.....
improve your play or deinstall, these are your options, PGI will go their way and they know what to do. You want CW without these big teams, cause there is no chance for small noob-groups like you and your friends....
as i said: LOL kids..... serious
Edith says: GREAT SAXIE!!! U JUST FOUND ONE OF THEIR VULNERABLE POINTS! They'll never understand anything in their low educational status....
Edited by Battlestar3k, 08 July 2014 - 01:27 PM.
#316
Posted 08 July 2014 - 01:57 PM
Battlestar3k, on 08 July 2014 - 12:41 PM, said:
you'll never understand that there are too less 12P groups and that these groups would have to wait for too long,
I think I was able to weed out an answer from within your nonsense and it seems you prove the point MWO probably doesn't have the proper player base SIZE to support a proper matchmaker with groups of similar size verse eachother.
Only way to find out is if PGI implements it..
#317
Posted 08 July 2014 - 02:14 PM
Saxie, on 08 July 2014 - 01:21 PM, said:
So its easier to thump your chest playing ForumWarrior, and load a thread with your drivel. Here you are attacking other's credibility, ie Wispy. When the community manager gives you an outlet so someone can take a look at it, you tell them, "Nah bro I'm fine I'm just going to make Triple-post/Quadruple posts to show everyone how MAD I AM!"
You sir have zero credibility.
You are the example of whats wrong with half this community. OMG U MUST NURF DIS CUZ I SAID. They give no other alternate option, they only want their way. I am going to go out on a limb and think you never played a 12 man. If you had you would have known what a pain it is to get a drop via a public queue PRIOR to the Tuesday patch. Op is apparently clueless. Op wants another division in the queue. Grab more friends, and buck up cupcake. This damn thread belongs in K-Town.
ForumWarrior.. I like that! Anyway, you, just like every other HOT HEAD in here, can't answer my simple question. Take a deep breath, let the red dissipate from your eyes and answer these simple questions:
What.. would.. be... wrong.. with... small groups... fighting... only... other... small groups?
And... what.. would... be... wrong... with... big groups.. fighting... only... other... big groups?
I'm not saying to nerf anything. I don't give a sh*t how hard it was to drop in a 12man before the patch. That is your problem, you should have used LOBBY to drop with other competitive, ego-maniacal 12mans. Aren't you getting tired of stomping all the time in your 12man? Don't the wins feel less and less like wins every time? They are for me.
PS. All the credibility I need here is my experience of thousands of games played.
Edited by DAEDALOS513, 08 July 2014 - 02:18 PM.
#318
Posted 08 July 2014 - 02:51 PM
DAEDALOS513, on 08 July 2014 - 02:14 PM, said:
What.. would.. be... wrong.. with... small groups... fighting... only... other... small groups?
And... what.. would... be... wrong... with... big groups.. fighting... only... other... big groups?
I'm not saying to nerf anything. I don't give a sh*t how hard it was to drop in a 12man before the patch. That is your problem, you should have used LOBBY to drop with other competitive, ego-maniacal 12mans. Aren't you getting tired of stomping all the time in your 12man? Don't the wins feel less and less like wins every time? They are for me.
PS. All the credibility I need here is my experience of thousands of games played.
I love your attitude. Why should ANYONE give you even a moment to read anything you write, or even consider.
PS: Golf clap about the drops I have over 10k. You have 0 in a 12 man... so as far as your experience in the game you've limited yourself.
Edited by Saxie, 08 July 2014 - 02:52 PM.
#319
Posted 08 July 2014 - 06:12 PM
Saxie, on 08 July 2014 - 02:51 PM, said:
I love your attitude. Why should ANYONE give you even a moment to read anything you write, or even consider.
Over 300 replies in this forum say this is worth discussing.
Saxie, on 08 July 2014 - 02:51 PM, said:
PS: Golf clap about the drops I have over 10k. You have 0 in a 12 man... so as far as your experience in the game you've limited yourself.
Hehe Golf Clap.. nice. I do have experience in 12mans, both before and after the patch. But even you can't answer our simple question. There is NO VALID REASON to pit small groups against one large group.
Edited by DAEDALOS513, 08 July 2014 - 07:14 PM.
#320
Posted 08 July 2014 - 07:25 PM
DAEDALOS513, on 08 July 2014 - 06:12 PM, said:
Hehe Golf Clap.. nice. I do have experience in 12mans, both before and after the patch. But even you can't answer our simple question. There is NO VALID REASON to pit small groups against one large group.
Same experience and same opinion .... 12' should be able to face only 12'
10'+2 should face only 3x4 or 10'+2
And solo should face only solo or maybe solo + 2'
4', 3', 2' face 4', 3', 2' oviously...
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users