The problem, as I see it, is that our choices are reduced to A> Solo Pug, B> Small Groups and get stomped regularly, C> Drop in larger groups.
A> This is a team game, right? If this is what I've got to do for a fair shake at winning the match, why am I playing? For some people, PUGing it solo is fine. I'm not one of those people. The people hurt the worst by this dynamic are the small to medium sized units who cannot easily field a 12-man group. Solo PUGers aren't going to see anything different.
B> Getting stomped most of the time is NOT fun. I started this day more or less even on the W/L ratio. Out of eight group drops for the day, we lost seven before all of us got tired of it and quit/went solo. Considering I almost never drop unless I'm in a unit group, that suggests we're normally at about 1:1. That's with comms, BTW. Comms aren't quite the advantage they're made out to be, but they do make for more fun. Even with comms, you're still at the mercy of those you drop with and their choices.
C> My unit rarely has the body count for anything greater than 6-8 man teams. So what do I do? Leave the friends I've made, move on to another unit so I can be something other than 1/4 or 1/3 or 1/2 of a punching bag? That makes as much sense as using a kitchen mixer to treat constipation. I like where I am just fine, and my unit is one of the best groups of people in MWO. You may kiss my behind right in the ditch before I'm going to leave them without a very good reason.
Our in game communications system is pathetic, lacking, inadequate, outdated, and otherwise depressing. We should have a ping system at the bare minimum; for simple commands and communications like Form on me, attack my target, Help me I'm under attack, etc at lance and company level. Without this very basic type of communication, it's unreasonable to expect 2 different groups to function as a unified team, comms for both or not. To expect that of 3-6 groups? Please get me the number for your dealer so I can have some of what you're having.
The fact of the matter is we have a team game here where in order to communicate with each other we have to stop playing the game. Until that aspect of the game is addressed and fixed, 12-mans have no business up against anything other than a 12 man. Until that communication issue can be bridged, sending a 12 man against anything else is offering up those other groups as a punching bag.
Look, I'm not the best player in this game and I know it. I'm also not the worst player in this game, and I know that too. I don't expect to win every match. I do, on the other hand, expect to get a fair shake, and with my friends, If I can't have that, I don't need to be here.
Edited by Wraith0177, 02 July 2014 - 08:11 PM.