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Armlock Bug, Help Pls


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#1 Fenomen

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Posted 03 July 2014 - 07:40 AM

I reinstalled the game in hope of fixing some fps drop problem i have with the game on certain maps. Now i notice a strange behavior with my reticule. I play with Armlock on, only pressing Shift when i need to twist faster, look sideways or using Armweapons outside of Torso Arc.

Before with Armlock on, my Reticule was allways 100% centre of the Screen, when not trusting with jumpjets.

Now with Armlock on, my Reticule can be moved around up to the edges of the Loading Indicators for the 6 Weapongroups. It not centred in the Hud anymore. Thats quite a big change and it was confirmed by 2 mates that it still works as before for them, with Armlock on(pressing shift or not) the Reticule stays the Centre of the Screen.

I tried resetting Settings using Armlock off, pressing Shift etc. Repair Tool and Different Video Settings. Nothing would restore the old functionality.

My Torso twist also felt wierd unresponsive. I could get used to it, but its quite a change compared to before were the Reticule stayed centre.

Hope someone has an Input for Help.

Rather not try for Customer Support(wheres the Subforum for that anyway) but ask the Community ;)


Edit: Added a Screenshot for further Clarfication.

Posted Image

Edited by Fenomen, 03 July 2014 - 12:14 PM.


#2 Redshift2k5

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Posted 03 July 2014 - 07:53 AM

customer support does not have a subforum; email support@mwomercs.com

Try launching in a mech you do not have Mastered or skilled up at all and compare with a mech where you do have the complete skills.

#3 Fenomen

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Posted 03 July 2014 - 07:57 AM

Thanks for the Reply, I do tested several Mechs, including x2 and Trial Mechs. Was all the Same. In the Process of doing another Install, will try again^^

#4 Fenomen

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Posted 03 July 2014 - 08:11 AM

Second Reinstall, still the same. Wouldnt be driving me nuts if two other Players didnt confirmed that with Armlock on their Reticule is the Centre of the Screen.

#5 Dracol

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Posted 03 July 2014 - 08:13 AM

The only time I've seen the cross hairs move like that is in 3rd person view....

#6 Caviel

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Posted 03 July 2014 - 08:17 AM

Do you have some sort of Joystick, Gamepad, or pen type device that is not calibrated or something is leaning up against an analog control?

#7 Fenomen

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Posted 03 July 2014 - 08:22 AM

no, no and no. I use Mouse and Keyboard like before.

#8 Bilbo

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Posted 03 July 2014 - 08:24 AM

View PostFenomen, on 03 July 2014 - 08:22 AM, said:

no, no and no. I use Mouse and Keyboard like before.

Understood, but do you have another device connected that you aren't using. That can cause problems.

#9 VIPER2207

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Posted 03 July 2014 - 08:25 AM

View PostCaviel, on 03 July 2014 - 08:17 AM, said:

Do you have some sort of Joystick, Gamepad, or pen type device that is not calibrated or something is leaning up against an analog control?


or a second (laser- or optical-)mouse that is updating its position slightly... happened to me once

#10 Caviel

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Posted 03 July 2014 - 08:25 AM

View PostFenomen, on 03 July 2014 - 08:22 AM, said:

no, no and no. I use Mouse and Keyboard like before.


Right, just want to make sure you didn't have a 360 gamepad or something face down on the desk with the analog stick getting pushed accidentally while you were using K/M.

#11 VIPER2207

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Posted 03 July 2014 - 08:27 AM

troubleshooting-tip: launch into a game (testing grounds for example) and unplug your mouse. If it's still happening, the error is somewhere else, if it stops, you have trouble with your mouse

#12 Fenomen

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Posted 03 July 2014 - 08:40 AM

Ok, seems i didnt desribed the Problem correctly or you guys are trolling me :blink:

Theres no Reticule Movement unless i touch the Mouse, thats not the Problem.

Before with Armlock my Reticule was literally the Centre of the Screen, it never got close to the 6 Weapongroup Dots surrounding it(Only a little trough trustshake did it move)because the Hud around the Reticule moved as the same Speed as the Reticule itself, aka centred.

Now, the Reticule moves kinda as normal but its not centred in the Hud. I can move it to the Edges of the Weapongroup Dots.
It also feels like my Torso does respond differently then before.

#13 Bilbo

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Posted 03 July 2014 - 08:43 AM

View PostFenomen, on 03 July 2014 - 08:40 AM, said:

Ok, seems i didnt desribed the Problem correctly or you guys are trolling me :blink:

Theres no Reticule Movement unless i touch the Mouse, thats not the Problem.

Before with Armlock my Reticule was literally the Centre of the Screen, it never got close to the 6 Weapongroup Dots surrounding it(Only a little trough trustshake did it move)because the Hud around the Reticule moved as the same Speed as the Reticule itself, aka centred.

Now, the Reticule moves kinda as normal but its not centred in the Hud. I can move it to the Edges of the Weapongroup Dots.
It also feels like my Torso does respond differently then before.

Sounds like your mouse sensitivity is different than it was before. Try ramping it up.

#14 VIPER2207

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Posted 03 July 2014 - 08:43 AM

View PostFenomen, on 03 July 2014 - 08:40 AM, said:

snip


after uninstalling, did you clean your system (with ccleaner or something similar) before the reinstall? Could be that some values (and your bug) are saved and not clean removed with the "normal" uninstallation...

#15 Fenomen

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Posted 03 July 2014 - 08:57 AM

Sorry, seems i used a poor wording in my Original Post. English isnt my first Language. I Edited the Sentence in the Original post that was confusing Poeple. Thanks everyone for trying to help.

Has nothing do with Mouse Sensivity, Its about how the Reticule now freely moves in the Hud before the Hud adjusts centreing it.

No i didnt used any programm to "clean" my harddrive after i deinstalled. Problem wasnt there on the old Install. I actually reinstalled because of a another totally different Issue.

#16 Jeb

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Posted 03 July 2014 - 09:02 AM

can you post a screenshot?
I think I get what your saying though...

The crosshair is sitting off to the side a bit instead of in the center.. When you fire your weapons do they hit where the crosshair is?

Edited by Jeb, 03 July 2014 - 09:02 AM.


#17 Fenomen

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Posted 03 July 2014 - 09:16 AM

yes my weapons still shoot where my Reticule points at.

I will post a Screenshot later.

#18 Utilyan

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Posted 03 July 2014 - 09:28 AM

View PostFenomen, on 03 July 2014 - 07:40 AM, said:

I reinstalled the game in hope of fixing some fps drop problem i have with the game on certain maps. Now i notice a strange behavior with my reticule. I play with Armlock on, only pressing Shift when i need to twist faster, look sideways or using Armweapons outside of Torso Arc.

Before with Armlock on, my Reticule was allways 100% centre of the Screen, when not trusting with jumpjets.

Now with Armlock on, my Reticule can be moved around up to the edges of the Loading Indicators for the 6 Weapongroups. It not centred in the Hud anymore. Thats quite a big change and it was confirmed by 2 mates that it still works as before for them, with Armlock on(pressing shift or not) the Reticule stays the Centre of the Screen.

I tried resetting Settings using Armlock off, pressing Shift etc. Repair Tool and Different Video Settings. Nothing would restore the old functionality.

My Torso twist also felt wierd unresponsive. I could get used to it, but its quite a change compared to before were the Reticule stayed centre.

Hope someone has an Input for Help.

Rather not try for Customer Support(wheres the Subforum for that anyway) but ask the Community :blink:


I know what you mean, This change happened a long time ago. Before the Hud/Pilot's head would stay centered completely without having to "follow" behind. So if you had lock on everything would be lined up perfectly a very solid hud all together.


Or if you use armlock off, the pilot's head/hud would be completely centered on the tiny circle reticule, now the circle can run off and your head follows.


I think the way you had it was "broke" abeit a way anyone would prob prefer. I went offline mode to look. turned on arm lock and saw my cross/circle move while the head follows slightly behind, So it appears to move just a bit inside the circle of weapon group indicators.


Maybe the change was done for immersion/smoothness over jerkiness/effectiveness. Its not just you.

#19 Caviel

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Posted 03 July 2014 - 09:35 AM

View PostFenomen, on 03 July 2014 - 08:57 AM, said:

Sorry, seems i used a poor wording in my Original Post. English isnt my first Language. I Edited the Sentence in the Original post that was confusing Poeple. Thanks everyone for trying to help.

Has nothing do with Mouse Sensivity, Its about how the Reticule now freely moves in the Hud before the Hud adjusts centreing it.

No i didnt used any programm to "clean" my harddrive after i deinstalled. Problem wasnt there on the old Install. I actually reinstalled because of a another totally different Issue.


Try going into your settings to see if "Arm lock" is turned off, and turn that back on if it is and see if the issue goes away.

This sounds like it is working as intended when the "arm lock" setting is off, just based on this description. Your arm reticle (circle) will always lead your HUD/Torso reticle (Cross) until your torso "catches up" to where your arms are aiming. Depending on the mech, you can aim your arms off screen compared to where you can turn with just your torso since arms still have a greater movement arc than torsos.

You'll feel this effect more on larger mechs due to the slower torso twist speeds, the torso takes longer to catch up to the arms. Light mechs tend to catch up pretty quickly.

This is a benefit for advanced piloting since you can hit things with arm mounted weapons you may not be able to hit with a torso mounted weapon, and can track targets better with arms than you can your torso since your arms move faster. You can fire your arm and torso mounted weapons separate from each other to compensate. For example, you can often point your arms at a mech up on a hill and shoot it, but your torso weapons won't reach because you can't tilt your torso to aim that high.

Using arm lock means it is easier to aim weapons regardless of where they are mounted, but you give up arm aiming speed and movement range to do so.

#20 Fenomen

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Posted 03 July 2014 - 09:41 AM

View PostCaviel, on 03 July 2014 - 09:35 AM, said:


Try going into your settings to see if "Arm lock" is turned off, and turn that back on if it is and see if the issue goes away.

This sounds like it is working as intended when the "arm lock" setting is off, just based on this description. Your arm reticle (circle) will always lead your HUD/Torso reticle (Cross) until your torso "catches up" to where your arms are aiming. Depending on the mech, you can aim your arms off screen compared to where you can turn with just your torso since arms still have a greater movement arc than torsos.

You'll feel this effect more on larger mechs due to the slower torso twist speeds, the torso takes longer to catch up to the arms. Light mechs tend to catch up pretty quickly.

This is a benefit for advanced piloting since you can hit things with arm mounted weapons you may not be able to hit with a torso mounted weapon, and can track targets better with arms than you can your torso since your arms move faster. You can fire your arm and torso mounted weapons separate from each other to compensate. For example, you can often point your arms at a mech up on a hill and shoot it, but your torso weapons won't reach because you can't tilt your torso to aim that high.

Using arm lock means it is easier to aim weapons regardless of where they are mounted, but you give up arm aiming speed and movement range to do so.

if you read my Op, you should clearly see that i do know advantage unlocked arms have.





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