Nikolai Lubkiewicz, on 08 July 2014 - 11:36 AM, said:
Please leave us your feedback on the incoming Jump Jet update!
So, what's the intended max height? There are no numbers in that post at all, aside from some vague references to heat. In table top, one JJ gave you 30m travel and 5m height. Right now, four JJs give my Catapult 19m travel and *maybe* 10m height. What is the freaking deal here? This is why me and so many others have quit putting any more money into this game. When it started out, the devs said they would be taking TT values and "tuning" them. Right now it looks like they're taking TT values, throwing them out the window, and then making up something so they can get people to play the game how they feel it should be played, rather than allowing a creative player experience.
Lastly, they say that Jump Jets aren't meant for rocketing around the battlefield. Um, yes they are. Again, one JJ is equal to a single level (5m) and one hex (30m). That means in TT, a Spider can jump 40m high, and 240m in length. In the technical readouts it goes into detail about how it's extraordinary jump capabilities played hell with pretty much and targeting system on any mech. Now, they're pretty much only good for making it turn around faster, and jumping small gaps/rocks. And by small, I mean something it would take it about two seconds to run across.
Edited by JuiceCaboose, 15 August 2014 - 08:11 AM.