I never subscribed to the 1 JJ builds and always thought PGI should have made it so that you would be required to mount 3 JJs minimum in order to jump. Of course this is such a simple solution and one that easily solves the 1 JJ build dilemma so of course PGI doesn't do this.
Instead they have a better idea. Lets make it so if you mount the maximum JJs on a mech, it only fuctions like they would have worked previously with just 2 JJs mounted on the mech. Yeah this solves the problem. NOT!!!
Seriously PGI WTF are you thinking???
Jump Snipers and Poptarts never needed height to accomplish what they were doing, in fact jumping too high just made them better targets. No what they needed was to just just high enough to fire a quick burst without exposing themselves for any longer than required. YOU CAN STILL FRICKEN DO THIS!!!
What you can't do is get anywhere near the mobility out of JJs on mechs that weren't using the Meta builds and instead were using JJs for high mobility builds with the ability to jump in and out of battle to evade and perform hit and run tactics.
So yeah right on PGI, way to make the game ALOT LESS FRICKEN FUN WITHOUT fixing a damn thing.
Also I want my damn money back for my Heavy Metal. The most interesting thing about that mech was that it could mount 5 JJs and jump around like a light mech. Now it is almost worthless to even use JJs on it, let along 10 fricken tons worth of JJs and it is no longer the mech I purchased. You massively nerfed a Cash item and that is unacceptable.
Edited by Viktor Drake, 15 July 2014 - 05:02 PM.