James DeGriz, on 25 November 2014 - 01:18 PM, said:
Yes, exactly, 'automatically.' The 'mech automatically balances itself, automatically positions it's own giant feet when walking, automatically (if given no further instruction as pointed out by a very concise post from Strum there) avoids things in it's path when in motion. Which brings us to this point...
James DeGriz, on 25 November 2014 - 11:49 AM, said:
One could indeed look at Iron Man and a Battlemech that way, and one would be wrong. It's about autonomy. Starks suit, just like a Battlemech is not capable of independant action without the pilot, be that Phelan Kell or Tony Stark. Dress it up all you like, but a mech is a walking tank. Granted, a technologically advanced, highly sophisticated tank, yes, but when it comes down to it, that's all it is. Although I think the real point is, it's MORE than "just" a tank, but it's not intelligent enough to be a robot. Which is why, after all, it's called a Battlemech.
I'd say it is 'intelligent' enough in that it can do several things automatically. Can you imagine a 'mech in which the pilot has to manipulate thousands of little dials and levers in order to move the actuators? I could, and all I can think of is;
"Okay, lift up the right hip...roll the body to the left...raise thigh...wait what's tha-OH CRAP INCOMING MISSILES AH-"
And then the explosions and heavy thumping of machine tuscus; for it's no 'mech that's for sure; as it falls flat on the back.
...vice versa for the Iron Man suit in that it must very precisely match the movements of the wearer. If control of the suit's ability to read the wearer's intentions is even a little off, well...I think someone from Hammer demonstrated what happens.
James DeGriz, on 25 November 2014 - 11:49 AM, said:
How ever advanced our particular breed of 31st century walking tank is; and lets face it the technical issues of getting a machine to walk like we do without falling on its rump is largely why our 21st century tanks have wheels and tracks, rather than legs doesn't change what a mech IS and what it is NOT. It is not autonomous. It requires advanced systems to help it be what it is, but those systems are as much designed to help the pilot as it is the mech. The mech does not decide what to shoot, how to shoot it, which way to walk, which target is the greater threat, how to link with its lance mates to ensure victory, it just provides the information and the weaponry for the pilot to do that. Ultimately, it's no different than a car with GPS. It tells you how to get somewhere, but it's up to you whether or not you follow that route or take one of your own.
I highly doubt a car with GPS can regularly check it's wheels to make sure it isn't running into anything and realign itself accordingly if the driver doesn't do anything. A 'mech however, can; and yes, it just will run full on into something if the MechWarrior's not all that bright, but the thing is there
are autonomous systems within the 'mech. Again, mostly in keeping it upright and walking without falling and again though a MechWarrior is still required it's
just for the balance data in that human skull. Higher decision making is yes, made by the MechWarrior; but the 'mech itself still has a large degree of autonomy.
Walking and running on two jointed legs is not easy to recreate in machines!
James DeGriz, on 25 November 2014 - 11:49 AM, said:
"Robotic war vehicles" is exactly what they are. RobotIC as in "like a robot", doesn't make something a robot. I could probably do a robotic dance. Am I robot? No. Additionally, a battlemech won't override an incompetent mechwarriors actions to prevent its own destruction. A Battlemech is a vehicle. It is not sentient. It is not autonomous.
Glad we agree on the robotic war vehicle part, can we just use that as a descriptor of 'mechs from now on? Definitely not arguing it's lack of sentience; but again, there is an enormous degree of autonomy by the 'mech itself involved in just moving the legs and keeping itself upright.