

Some N00Bish Questions, Sorry.
#1
Posted 12 July 2014 - 05:06 PM
2: Does the targeting computer only affect missile targeting time or target info gathering time?
3: Unrelated question: When did the community arbitrarily decide to just start going for legs non-stop? Did I miss a community vote or thread or something about it? Like seriously every game its like "hey lets leg Scrotacus that would be funny"! Is it mech specific? Are people racist against Novas or have a Nova leg fetish?
#2
Posted 12 July 2014 - 05:20 PM
Question three, if there was, I missed it. Personally, I go after a Nova's ct if all possible, nor have I seen a Nova get legged first before dying. That's just been my observation though. Sorry couldn't help ya on question one...I never really paid attention.
#3
Posted 12 July 2014 - 06:26 PM
Scrotacus 42, on 12 July 2014 - 05:06 PM, said:
2: Does the targeting computer only affect missile targeting time or target info gathering time?
3: Unrelated question: When did the community arbitrarily decide to just start going for legs non-stop? Did I miss a community vote or thread or something about it? Like seriously every game its like "hey lets leg Scrotacus that would be funny"! Is it mech specific? Are people racist against Novas or have a Nova leg fetish?
Answer to question 3.
Why kill 3 torsos when you can kill 2 legs?
*Also, when an Inner Sphere mech goes up against a Clan mech they are normally out gunned. It makes the most sense to bring them down as fast as possible.*
Edited by Biglead, 12 July 2014 - 06:29 PM.
#5
Posted 12 July 2014 - 06:31 PM
Scrotacus 42, on 12 July 2014 - 05:06 PM, said:
****, he's on to us!
ABORT! ABORT!
#6
Posted 12 July 2014 - 07:23 PM
Actually this is the case for alot of clan mechs now that I think about it.
#7
Posted 12 July 2014 - 07:29 PM
Conversely, I almost always lose arms before legs in my Nova, and arms or CT are my preferred target when engaging them.
Do you brawl in it? Do you run full leg armour? Swift(ish) medium brawlers can be problematic for slower mechs. Maybe they prioritise your legs, like a light mech.
#8
Posted 12 July 2014 - 07:47 PM
question#2: For exact numbers I've only seen them on the most recent Patch Notes for that.
question #3: I'll often test legs to see what I can guess of the armor values there. And I am often surprised by how many builds under-armor the legs.
In many situations, it is prudent for the shooter to focus on the weakest link to drop a target as quickly as possible.
And many experienced players will front load torso armor and know to torso twist to absorb damage, so if they happen to choose to cram in more equipment in exchange for leg armor, then the legs can be fair game IMHO; since most of the time legs can be hit from more angles then trying to get behind them to get at the back torso, I recommend that everyone should run max (or near max) leg armor (unless ur as crazy as me, sometimes

#9
Posted 12 July 2014 - 08:38 PM
#10
Posted 13 July 2014 - 02:55 AM

#11
Posted 13 July 2014 - 03:09 AM
#12
Posted 13 July 2014 - 03:26 AM
#13
Posted 13 July 2014 - 03:28 AM
Redshift2k5, on 13 July 2014 - 03:09 AM, said:
Legs, arms, sidetorsos, center torso, head, it's just got bad hitboxes all around. It's still an incredibly fun mech to play though.
#14
Posted 13 July 2014 - 03:33 AM
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