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Lrm Kill My Locust

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#1 Ecrof

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Posted 15 July 2014 - 05:50 PM

Lrm are most dangerous weapon when I'm driving my Locust. I find them to be kind of frustrating. Any other weapon does not bother me I hardly every get hit, going 169 they still chew off my armor.
This seems kind of screwed up to me. Trying to find cover from 2 or 3 Lrm boats can be impossible.
Never mind avoiding fall damage at the same time. Saving for some modals to try and help.I might have to use Ams again,hate to loose the fire power. :P

I'm sick of hearing people say the locust sucks.(because they are not a good enough pilot)

Edited by Ecrof, 15 July 2014 - 05:55 PM.


#2 Bobby Blast

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Posted 15 July 2014 - 05:51 PM

Yes, 169kp/h lights should be impervious to everything but the fastest of ISP's.

#3 Lyoto Machida

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Posted 15 July 2014 - 05:52 PM

View PostEcrof, on 15 July 2014 - 05:50 PM, said:

Lrm are most dangerous weapon when I'm driving my Locust. I find them to be kind of frustrating. Any other weapon does not bother me I hardly every get hit, going 169 they still chew off my armor.
This seems kind of screwed up to me. Trying to find cover from 2 or 3 Lrm boats can be impossible.
Never mind avoiding fall damage at the same time. Saving for some modals to try and help.I might have to use Ams again,hate to loose the fire power. :P


Radar Deprivation module...

#4 Sephlock

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Posted 15 July 2014 - 05:53 PM

View PostLyoto Machida, on 15 July 2014 - 05:52 PM, said:

Radar Deprivation module...

No, you don't get it. These people don't understand the concept of "cover" AT ALL. Otherwise they wouldn't even need the Radar Derp module.

#5 Bartholomew bartholomew

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Posted 15 July 2014 - 05:53 PM

Get target deprivation. And move into cover from wherever the lurms are coming from and don't just stop in the spot just out of cover. As long as you break LOS and are not narced. They should miss.

Edit,

And if you are running a light. Why are you not HUNTING lurm boats?

Edited by Bartholomew bartholomew, 15 July 2014 - 05:55 PM.


#6 Ecrof

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Posted 15 July 2014 - 06:03 PM

View PostBartholomew bartholomew, on 15 July 2014 - 05:53 PM, said:

Get target deprivation. And move into cover from wherever the lurms are coming from and don't just stop in the spot just out of cover. As long as you break LOS and are not narced. They should miss.

Edit,

And if you are running a light. Why are you not HUNTING lurm boats?


Find one get shot at by another. Clan Lrm still work at close range. I play hit and run tactic stay around to long = death. Can't keep a steady lock with out being killed the locust is not a normal light mech. Normal light tactics are suicide.

Edited by Ecrof, 15 July 2014 - 06:04 PM.


#7 Deathlike

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Posted 15 July 2014 - 06:03 PM

Patch notes mention that LRMs do pinpoint damage when hit (so, full damage to the part of the mech it hits, with no splash damage to other sections).

Good luck with that.

#8 Bishop Steiner

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Posted 15 July 2014 - 06:05 PM

View PostEcrof, on 15 July 2014 - 05:50 PM, said:

Lrm are most dangerous weapon when I'm driving my Locust. I find them to be kind of frustrating. Any other weapon does not bother me I hardly every get hit, going 169 they still chew off my armor.
This seems kind of screwed up to me. Trying to find cover from 2 or 3 Lrm boats can be impossible.
Never mind avoiding fall damage at the same time. Saving for some modals to try and help.I might have to use Ams again,hate to loose the fire power. :P

I'm sick of hearing people say the locust sucks.(because they are not a good enough pilot)

If you were really that good of a pilot, you wouldn't be having issues with LRMs.

#9 Ecrof

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Posted 15 July 2014 - 06:11 PM

View PostSephlock, on 15 July 2014 - 05:53 PM, said:

No, you don't get it. These people don't understand the concept of "cover" AT ALL. Otherwise they wouldn't even need the Radar Derp module.


Stand next to rocks is fun.

#10 Bishop Steiner

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Posted 15 July 2014 - 06:13 PM

View PostEcrof, on 15 July 2014 - 06:11 PM, said:


Stand next to rocks is fun.

Nope, but running past them on the way to the next attack vector can be. Also, um, try AMS. It ain't perfect, but between that and speed and intelligent use of cover, my 3M never really has issues with LRMs.

TDKs and Embers, yes. LRMs, no.

Standing like a derp in the open gets anything killed, and it doesn't even require ECM. And TBH, if those worry you more than a gauss or double PPC to the knee, you are in the steering wheel underhive, anyhow.

Edited by Bishop Steiner, 15 July 2014 - 06:14 PM.


#11 Ecrof

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Posted 15 July 2014 - 06:13 PM

View PostBishop Steiner, on 15 July 2014 - 06:05 PM, said:

If you were really that good of a pilot, you wouldn't be having issues with LRMs.


I'm not that great of a pilot, just most people suck at driving the Locust. Oh have any of you mastered a locust?

#12 FupDup

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Posted 15 July 2014 - 06:14 PM

Not to be callous here, but there are very few things that don't kill Lolcusts. It's a very very very fragile mech that just doesn't have much of a place in MWO's current state, due to certain design choices PGI made that I won't go into right now.

Edited by FupDup, 15 July 2014 - 06:15 PM.


#13 Ecrof

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Posted 15 July 2014 - 06:17 PM

View PostBishop Steiner, on 15 July 2014 - 06:13 PM, said:

Nope, but running past them on the way to the next attack vector can be. Also, um, try AMS. It ain't perfect, but between that and speed and intelligent use of cover, my 3M never really has issues with LRMs.

TDKs and Embers, yes. LRMs, no.

Standing like a derp in the open gets anything killed, and it doesn't even require ECM. And TBH, if those worry you more than a gauss or double PPC to the knee, you are in the steering wheel underhive, anyhow.


Can you post your build please. Ive been using the 1E with 6 ML.

#14 Ecrof

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Posted 15 July 2014 - 06:21 PM

View PostFupDup, on 15 July 2014 - 06:14 PM, said:

Not to be callous here, but there are very few things that don't kill Lolcusts. It's a very very very fragile mech that just doesn't have much of a place in MWO's current state, due to certain design choices PGI made that I won't go into right now.


I know, but of all weapons Lrm. WTF any other mech I drive I don't have any problems with Lrm. I almost never use ams.

#15 Perilthecat

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Posted 15 July 2014 - 06:23 PM

View PostEcrof, on 15 July 2014 - 05:50 PM, said:

Lrm are most dangerous weapon when I'm driving my Locust. I find them to be kind of frustrating. Any other weapon does not bother me I hardly every get hit, going 169 they still chew off my armor.
This seems kind of screwed up to me. Trying to find cover from 2 or 3 Lrm boats can be impossible.
Never mind avoiding fall damage at the same time. Saving for some modals to try and help.I might have to use Ams again,hate to loose the fire power. :P

I'm sick of hearing people say the locust sucks.(because they are not a good enough pilot)


"Emergency! There is a weapon that counters the speed shield on my otherwise invincible 20 ton light! I do not wish to make the sacrifice of using the in-game built-for-purpose counter to said weapon! It's totally screwed up that basically no other weapon can hit me but this one does! Also I dislike the tactic of using cover to avoid this weapon, and I am unable to make doing so workable! I deserve to be able to freely run around without any repercussions! None of you are good at piloting this mech, unlike me! Please refrain from disparaging anything that I am doing."

Yep. You're on your own on this one.

#16 Sephlock

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Posted 15 July 2014 - 06:24 PM

View PostEcrof, on 15 July 2014 - 06:11 PM, said:


Stand next to rocks is fun.

Protip: You would have to duck back behind cover (or dart forward into it) REGARDLESS OF WHAT THE ENEMY IS SHOOTING AT YOU, UNLESS YOU WANT TO DIE.

#17 Ecrof

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Posted 15 July 2014 - 06:24 PM

View PostEcrof, on 15 July 2014 - 06:21 PM, said:


I know, but of all weapons Lrm. WTF any other mech I drive I don't have any problems with Lrm. I almost never use ams. I can drive though half the enemy team and laugh. People tend to think I'm on crack :P


#18 Bishop Steiner

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Posted 15 July 2014 - 06:25 PM

View PostEcrof, on 15 July 2014 - 06:17 PM, said:


Can you post your build please. Ive been using the 1E with 6 ML.

not my style, TBH.
I prefer the 3M, like this
LCT-3M
but when I do prefer to ankle bite, then the AMS goes on. Not a lot of ammo, but then, I don't intend to be in the open very long.

Nip and run
LCT-3M

works for me, though I also known to run around lobbing LRM5s in a locust.... mostly for my own entertainment.

#19 Ecrof

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Posted 15 July 2014 - 06:29 PM

View PostPerilthecat, on 15 July 2014 - 06:23 PM, said:

"Emergency! There is a weapon that counters the speed shield on my otherwise invincible 20 ton light! I do not wish to make the sacrifice of using the in-game built-for-purpose counter to said weapon! It's totally screwed up that basically no other weapon can hit me but this one does! Also I dislike the tactic of using cover to avoid this weapon, and I am unable to make doing so workable! I deserve to be able to freely run around without any repercussions! None of you are good at piloting this mech, unlike me! Please refrain from disparaging anything that I am doing."

Yep. You're on your own on this one.


:P :D :lol: :lol: :lol: Its not my fault they cant aim fast enough. :ph34r: Have you ever driven a locust? :rolleyes: 2.5 tone out of 20 tones at the very least for ams.

#20 A Man In A Can

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Posted 15 July 2014 - 06:30 PM

You can do the 1E with AMS without too much sacrifice. Light on AMS ammo though.

Like so

Edited by Mechwarrior Mousse, 15 July 2014 - 06:35 PM.






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