Deathlike, on 13 July 2014 - 03:16 PM, said:
For instance, 90m = 50% distance (of 180m) -> .5 "squared" = .25 (25% of normal damage)
120m = 66% distance ->.66 "squared" = .44 (44% of normal damage)
135m = 75% distance -> .75 "squared" = .56 (56% of normal damage)
144m = 80% distance -> .8 "squared" = .64 (64% of normal damage)
162m = 90% distance -> .9 "squared" = .81 (81% of normal damage)
In essence, if your target is JUST crossing the 180m threshold, you'll be doing reasonable amounts of damage. Once they REALLY close on you, you're doing squat for damage.
That does not help their case.