

Performance & Connectivity Feedback - 1.3.306
#21
Posted 18 July 2014 - 03:44 PM
#22
Posted 18 July 2014 - 07:26 PM
#23
Posted 18 July 2014 - 11:26 PM
I am on an awful connection (4 Meg via radio link) ... but that is all I can get here in the Spanish wilderness and works fine (normal ping is around 135).
Edit:
Just had another game where my ping went above 2,000. When I use ping plotter, the issues seem to be with the last 2 hops, which look like MWO ones.
Edited by thelostson, 19 July 2014 - 07:31 AM.
#24
Posted 19 July 2014 - 03:00 AM
#25
Posted 19 July 2014 - 08:33 AM
Only seems to happen after the game has progressed. Perhaps the rejoin functionality is to blame?
#26
Posted 19 July 2014 - 10:02 AM
Also problems on mechlab, selecting mechs or saving.
Whats happening??
#27
Posted 19 July 2014 - 10:14 AM


this + high ping after i took the screenshot + rubberbanding + stuttering...a complete set of crazyness

#28
Posted 19 July 2014 - 10:40 AM
Now 2 a day each 10+ sec, sure death in this game.
Fix it or im gone.
#29
Posted 19 July 2014 - 01:16 PM
Earlier today, around 11am Pacific, there was a big disconnect with the server where we ended up playing a game of 3v6 because 15 players failed to connect to the game at all. I was one of the three on my team who managed to stay in, but afterwards I was kicked back to login with "Unknown Error." The two rounds I played immediately after logging back in, people were complaining in chat about lag issues as well.

EDIT: typo
Edited by Deimir, 19 July 2014 - 01:17 PM.
#30
Posted 19 July 2014 - 03:48 PM
Edited by Discarius, 19 July 2014 - 04:08 PM.
#31
Posted 19 July 2014 - 04:51 PM
#32
Posted 19 July 2014 - 08:01 PM
The game is basically unplayable for me, I get perhaps 1 in 5 matches that is playable, e.g. without lots of disconnects or mid-match lagfests.
I have tried all the DNS fix business, this problem is not just me. I'm sure of it.
Edited by gldgti, 19 July 2014 - 09:49 PM.
#33
Posted 19 July 2014 - 11:41 PM
#35
Posted 20 July 2014 - 05:17 AM
Now at least once a day I get such a huge lag problem that my mech just freezes on screen. My ping is same (doesn't change).
Sometimes I am able to disconnect and rejoin, but that doesn't always work.
#36
Posted 20 July 2014 - 08:41 AM
#37
Posted 20 July 2014 - 09:38 AM
- After logging in, it generally takes 20s to reach the Mechlab.
- Saving a new loadout or small purchase of consumables takes 5 - 10s to be completed.
- After said changes have been saved, there generally appears an additional "Refreshing data..." lockout from the interface for multiple seconds. (Can't these be executed in the background and/or made half-visible?)
#38
Posted 20 July 2014 - 10:08 AM
Prior to this patch, everything smooth running.
Post patch, multiple issues rendering most matches unpleasant and one out of five matches unplayable.
Issues include:
Massive lag spikes, rubber banding, unresponsive keys, shuddering, teleporting, frozen matches, etc.
#39
Posted 20 July 2014 - 10:12 AM
I seen these things (especially the lags) happen to several twitch streamer too.
#40
Posted 20 July 2014 - 03:49 PM
Actually left and rejoined one match that was experiencing this, rejoin worked, but said I was dead for a minute or so, even though I was walking around.
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