#201
Posted 17 July 2014 - 06:48 AM
#203
Posted 17 July 2014 - 07:13 AM
Ngamok, on 17 July 2014 - 07:04 AM, said:
In the end the problem is there is a gulf between player skill levels within drops.
The problem is, if 9 out of 12 players don't have issues with LRMs, they might not load AMS.
Which leaves 3 players who do have LRM issues who might mount AMS. And unless those 3 guys are standing together, their single AMS is only helping some what.
If LRMs were really the issue people like to make them out to be, and EVERYONE had AMS, LRMs would disappear from the battlefield.
#204
Posted 17 July 2014 - 07:16 AM
MetalGandalph, on 16 July 2014 - 02:14 AM, said:
Seriously i dont understand the " 80 dmg guided pinpoint dmg to my CT ****"
My daughter is 16 and she said that the game looks cool. She never plays this kind of games.
So i put her in tutorial and testing grounds with an lrm boat.
The first 2 games AFTER THE TUTORIAL havent been that good but in the third she made 700 dmg and 3 kills.
There is no discussion that LRMS are No SKill weapons.
ROLL BACK LRMS NOW!
So your complaining that your sixteen year old daughter was able to get kills in the game using LRMs, and yet you're complaining about it.
#205
Posted 17 July 2014 - 07:24 AM
#206
Posted 17 July 2014 - 07:29 AM
Fut, on 17 July 2014 - 06:03 AM, said:
Well, just ask the politicians south of your border. It seems to be working for them.
Zerberus, on 17 July 2014 - 06:48 AM, said:
But don't the undead actually shed blood as tears?
#207
Posted 17 July 2014 - 07:34 AM
Sandpit, on 16 July 2014 - 04:50 PM, said:
"I don't have time to worry about targeting, I know who I'm shooting at"
"who cares?"
"why would i? so some lurmer can steal my kill?"
which goes back to the whole team concept that many seem to just not understand
See... so many times I'm running around in a Light mech and I'll have an angle where I can spot a mech that the rest of the team has no LoS to. They will think they are "in cover" but I'll lock them and try and keep that lock going. I won't fire my weapons or let myself be seen but instead I'll try and hold that lock till missiles come streaming in and kill it. I often get no reward at all for this unless it contributes to a win instead of a loss, but I'll do it because it does allow my team to either significantly weaken or kill one mech without exposing anyone else to return fire.
Heck, in a fast light with ECM I've even ran around in a big open area taking laser grazes and dodging AC/PPC blasts while holding that precious lock for the LRM mechs.
Dazzer, on 17 July 2014 - 04:46 AM, said:
It is boring and NOT mechwarrior
Awe, is your turret too slow to be able to shoot back. You mean there is a reason not to take the biggest mech in the game with the most armor and weapons? Say it isn't so... that must be sacrilege.
#208
Posted 17 July 2014 - 07:37 AM
Mercules, on 17 July 2014 - 07:34 AM, said:
Heck, in a fast light with ECM I've even ran around in a big open area taking laser grazes and dodging AC/PPC blasts while holding that precious lock for the LRM mechs.
Awe, is your turret too slow to be able to shoot back. You mean there is a reason not to take the biggest mech in the game with the most armor and weapons? Say it isn't so... that must be sacrilege.
Pull off the tag before death and take the kill yourself.
#209
Posted 17 July 2014 - 07:46 AM
Dazzer, on 17 July 2014 - 04:46 AM, said:
It is boring and NOT mechwarrior
The counter to LRMs is a working Gauss Rifle* (*see MW4).
Or, working PPCs* (*see Gauss+PPC meta still going!!!??? I can't believe PGI, blah,blah, blah....)
Basically, this is what most forum-posting players wanted in MWO. Very weak LRMs with no direct fire long-range counters. That's what you have. Not so good, eh?
Edited by Lightfoot, 17 July 2014 - 07:49 AM.
#210
Posted 17 July 2014 - 07:50 AM
The LRM design in this game has a very low skill curve to use. They should have made them like MW4 lrms. All skill.
#211
Posted 17 July 2014 - 07:57 AM
MetalGandalph, on 16 July 2014 - 02:14 AM, said:
My daughter is 16 and she said that the game looks cool. She never plays this kind of games.</p>
So i put her in tutorial and testing grounds with an lrm boat.</p>
The first 2 games AFTER THE TUTORIAL havent been that good but in the third she made 700 dmg and 3 kills
There is no discussion that LRMS are No SKill weapons.
What do you think was your daughters ELO?
Btw: if LRMs don't need any skill why are there so many bad LRM players (I mean the I-fire-at-first-sign-of-a-red-triangle-crowd)?
#212
Posted 17 July 2014 - 08:07 AM
Dazzer, on 17 July 2014 - 04:46 AM, said:
It is boring and NOT mechwarrior
And playing a quad LB20x Direwolf AC spam IS Fun?????
That word... fun.... I do not think it means what you think it means.
Could it be that the 100 ton dire whale is not a good mech? Noooooo... Remember, lore success is not the same as being ACTUALLY successful.
Zendred, on 17 July 2014 - 06:10 AM, said:
You're a sick sick man, sir.
Well played.
Edited by Kjudoon, 17 July 2014 - 08:06 AM.
#213
Posted 17 July 2014 - 08:59 AM
Is there really a need to attack (as there wasn't really a debate) each others opinion over what or what is not overpowered in a game?
Closing!
Edited by Egomane, 17 July 2014 - 09:14 AM.
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