xXBagheeraXx, on 17 July 2014 - 11:17 PM, said:
How long will the firing delay be between the Gauss and ppcs? what 1 second? 2 seconds? Its not going to affect me (or any other player with his grit) at all. My shots are always against targets not playing attention so im almost always going to land both of those in the exact same section. Heck with the current system ive gotten 3-4 alphas off in one target before he realized he was in an unhealthy position. Most pugs have horrible situational awareness or forget the number 1 rule of mechwarrior.
Shooting, maneuvering, and being a good pilot are all well and good, but the best skill to have is knowing when to run like a scared little girl. Most pugs I see will sit and have staring contests with me at 800 meters when I run that build, or simply rush out over open ground and let me constantly hammer thier center torso. This nerf will do nothing to fix that stupid and probably wont affect my games in my DW prime at all.
And like I said, I can easily move to 2 larges and 4 mediums and have 80 point alphas. Its easy to clear 1k damage with that build.
I'm more scared of the 2xcERPPC and 2xcGauss. If I slip up for just a moment I am half dead.
I'm alot less scared of Clan Lasers. Lasers, by their DoT nature, and the nature of human reflexes of the shooter not being, you know, instantaneous, means that simply waggling the mech around will spread the damage.
When I fight people using lasers I usually end up losing armor all over my HBK, including my arms. Yes, those tiny toothpick arms actually help absorb some damage for me. Yeah, those lasers will eventually kill me, but not with the same efficiency as PP FLD weapons.
When I fight people with PP FLD, sometimes my shoulder just disappears. If I'm lucky I manage to catch it with the arm. So the arm disappears in 1 shot. 60 laser damage wouldn't be able to do that if I'm half awake. It's much more challenging to avoid getting snap-shotted by 35+ PP FLD.