Sandpit, on 28 July 2014 - 12:58 PM, said:
That means from day one every player, new and old alike, have equal footing. You can't face an opponent with "better" gear because you've got access to the same exact gear. So there's no discrepancies among the players. Now that means the primary concern of this is new players. Since this is a CW based suggestion, they shouldn't be part of the equation. If they want to participate in CW they'll have to take the training wheels off a little earlier unless they want to learn first. Either way, CW cannot and should not be catered to the limitations of new players. They need to have their own experience that doesn't throw them directly into a planetary war with other factions just so they can get yelled at for being the reason their team lost the planet. That's exactly what CW will be if new players are just chunked in there with everyone else and it will quickly become a VERY unfriendly game environment for new players.
So lets take new players out of the equation even though extending the cadet "protection" to 50 or 70 or even 100 matches would solve that.
How is keeping players on equal footing bad? Matches should be won based on skill, not the fact that I can afford to run a better mech than you.