I really don't complain about things changed in this game, in fact tons of what people complain about i have not been bothered by, or thought it was worth changing.. But this? Not finding any silver lining here... I feel ilke many of my mechs have just been Nerfed, and the range increase modules, are so small, that i'm not sure i would use any out side of a few.. (machine guns, and perhaps Med Pulse would be about it)
the balance on these things are not that great, But i do think the idea of a weapon module is a good idea.. Lowering Heat, Lowering recharge, increasing range are all good ideas, but how they are now, leaves a lot to be desired.
To me if you wanted to make changes...
You should of left the mech modules they way there were, and then added slots.. (though i supose you can debate about the mechs that have ECM+ extra slots, perhaps, if ECM is added, it needs a module to make it work?)
1, Original Mech modules, Should of stayed, and then only let you drop in mech modules in them..
2, Add +1 or 2 weapon modules for each mech.. perhaps this could vary depending on the mech, and Variant...
3, Change consumables, to Strikes Only allowed on Light and mediums.. and only one allowed. the last thing this game needed were assault mechs dropping strikes..
4, Allow any mech to use the UAV, Again, this is a very powerful module, so Just one, So a light could use it OR, Strike
5, any mech be-able to use Coolshot, again, this could vary with each mech,, 1 or 2 cool shot slots would of been interesting, again keeping variants different, Or you could also use it in your Strike/UAV slot.. So some mechs could carry 2 or 3 coolshots, but no other consumable, something i could see really helping some of those Laser boats out there especially on the hot maps.. I could see them turning the tide of a battle with proper timing, which to me would add more strat to the game.
To me this would of been a much better change, giving people the option to use the weapon slots, and reduce the over all Strikes in game, And give people more of a reason for cool shot, as flush has always been part of the mech warrior world, but having it limited could be pretty cool in mech strats..
Over all, i think you guys really dropped the ball on this one... IMO, the only people that will like this, are the ones that just had 2 strikes, or a pair of UAV's.... So those players now keep what they got, and get extra modules.. Everyone else on the other hand i think going by what i read really don't like it. I read through every post and 2 only see a couple that had anything that remotely read positivily is pretty bad.. Even the AC nerfs a while back, or LRM's had some people on the side of the patch.. this one outside of what i mentioned, it is basically maybe 1-2%, even on forums that is pretty aweful.
Edited by JC Daxion, 03 August 2014 - 09:26 PM.