Yokaiko, on 30 July 2014 - 08:10 AM, said:
Ironically, my more or less stock Scarecrow is my best medium, damn thing is good for 500 damage and 3 kills pretty much every game......barring me doing something stupid. Its far and away my best variant, compared to the LRMer and the ghetto atlas builds.
Ok? Good on you, but how is this Ironic- or relevant?
Yokaiko, on 30 July 2014 - 08:10 AM, said:
Kill those guys with direwales all of the time.....and I rarely use pinpont builds.
Nice Anecdote.. about using the current convergence system to do it? (Even if you are not using FLD, almost everything in this game is PP to your reticule)
Or are you masterfully killing them at range with LBXs and SRMs?
Yokaiko, on 30 July 2014 - 08:10 AM, said:
Yeah, other than the rare guy that can aim (ironically with a PPC) Spiders are good for drawing pugs into a squirrel chase and being the last mech alive....period.
What if I told you.. I can aim?
Anecdotes aside- quit evading the argument. You KNOW an RNG spread mechanic on weapons convergence would just be a huge buff to lights (and a huge nerf to Assaults) and a drastic reduction in skill.
Yokaiko, on 30 July 2014 - 08:10 AM, said:
Tighten the spread enough to hit a light mech, and you are coring out Atlas CTs. Loosen the spread so you do not core Atlases, and you cannot hit light mechs.
Guessing you missed this in quote partitioning?
Yokaiko, on 30 July 2014 - 08:10 AM, said:
Really......SO these mechs aren't using a hitbox system DIRECTLY derived from the battletech game.....with was RNG....TOTALLY RNG, you ROLLED DICE!
But I can aim 8 weapons and hit the same spot?
False?
Wut?
Clear communication is OP. What you meant was "They are basing hitboxes off of a game that used RNG for accuracy."
That is true.
They also changed the profile sizes of the mechs and made everything in real time.
Now, what is your point?
Yokaiko, on 30 July 2014 - 08:10 AM, said:
Dafuq they can't, EVERY other mainstream shooter has been doing it for years, its called a cone of fire.
Every other mainstream shooter has similarly sized characters moving at similar speeds, with similar amounts of "health."
There is nothing I have seen in any shooter where there is a character the size of a Locust or Spider compared to an Atlas.