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#1 Hillbillycrow

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Posted 28 July 2014 - 05:31 PM

Sounds great, looks great, is fun, works fine...'ish.

Who else is a wubber?

#2 Roland

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Posted 28 July 2014 - 05:32 PM

Pulse lasers are generally inferior to their standard laser counterparts.

#3 Coralld

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Posted 28 July 2014 - 05:37 PM

We can all agree that the pulse lasers need some wub-ing.

Reduce beam duration further and lowering their heat would be a very good place to start.

Edited by Coralld, 28 July 2014 - 05:38 PM.


#4 Mcgral18

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Posted 28 July 2014 - 05:38 PM

WubShee is fun, but now that SRMs work properly it isn't an ideal short range mech anymore. Too hot.

3 heat for the MPLs might make it better.

#5 Hillbillycrow

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Posted 28 July 2014 - 05:39 PM

The true solo-underhiver cares not a whit for statistics or logic.

#6 Mcgral18

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Posted 28 July 2014 - 05:45 PM

View PostHillbillycrow, on 28 July 2014 - 05:39 PM, said:

The true solo-underhiver cares not a whit for statistics or logic.


It can be very satisfying. Finding and sneaking up behind an XL equipped Dragon Slayer and 1 shotting them was quite amusing.

As was removing a light's leg with a single alpha on the very rare occasion a full duration was applied to the leg.


The WubShee was on occasion a beautiful thing. Until you were caught at range, with 80% of your firepower rated at 220M.

#7 Heeden

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Posted 28 July 2014 - 05:49 PM

How's the 4 MPLas Jenner doing these days?

#8 Hillbillycrow

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Posted 28 July 2014 - 05:51 PM

I'm speaking of the C-LPL wub. In battery of 6 on DireSlug.

#9 ApolloKaras

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Posted 28 July 2014 - 05:54 PM

View PostHillbillycrow, on 28 July 2014 - 05:51 PM, said:

I'm speaking of the C-LPL wub. In battery of 6 on DireSlug.



I unless you are sniping the C LPL is (to me) a better alternative to the ERPPC. Damage is more pinpoint, and the heat is much less. 10 damage on the ER PPC compared to the 11.25 on the Large pulse laser... Good stuff

#10 CocoaJin

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Posted 28 July 2014 - 06:17 PM

Depends on the type of engagements you will typically find yourself in. I found that the pulse lasers work great if your target will frequently have high relative motion.

I find they work well on high speed mechs and/or against high opponents...which were my typical engagements. Perfect for my "shoot 'n scoot" and "back stab" style of play when on the offensive, or as an escort for Assaults.

I find it re-assuring that when I slow to back stab a Heavy in hostile territory, that I can deliver my damage payload in almost half the time so I can get back on my horse before someone puts a couple of large lasers in me.

Because I'm not standing around exchange multiple salvos, I don't care so much about the extra heat. I'm rarely engaged longer than two salvos anyway.

#11 Roland

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Posted 28 July 2014 - 06:21 PM

View PostHeeden, on 28 July 2014 - 05:49 PM, said:

How's the 4 MPLas Jenner doing these days?

Badly, as it always has. there's really no reason to ever use the medium pulse laser. It is very poor compared to the ml, which is in turn poor compared to the cerml.

#12 Heeden

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Posted 28 July 2014 - 06:29 PM

View PostRoland, on 28 July 2014 - 06:21 PM, said:

Badly, as it always has. there's really no reason to ever use the medium pulse laser. It is very poor compared to the ml, which is in turn poor compared to the cerml.


It was good for 3L hunting back in the day.

#13 tayhimself

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Posted 28 July 2014 - 06:29 PM

View PostRoland, on 28 July 2014 - 05:32 PM, said:

Pulse lasers are generally inferior to their standard laser counterparts.

Roland do you ever play just for fun? Of course the LPL is inferior. But the wub mostly makes up for it.

#14 Sug

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Posted 28 July 2014 - 06:40 PM

If you hate putting more damage on less sections faster then use normal lasers.



View PostHeeden, on 28 July 2014 - 05:49 PM, said:

How's the 4 MPLas Jenner doing these days?


Just fine.

Edited by Sug, 28 July 2014 - 06:45 PM.


#15 CocoaJin

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Posted 28 July 2014 - 06:41 PM

You also have to consider available energy hard points and available tonnage. If getting in close isn't a problem, use the pulses to beef up your output when energy hard points are the limiting factor, not weight. That way, you can still get sufficient cooling for them.

It doesn't work for all chassis, but they are out there. I find it works best with MPLs on some fast lights and mediums.

Edited by CocoaJin, 28 July 2014 - 06:42 PM.


#16 Roland

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Posted 28 July 2014 - 06:50 PM

View PostHeeden, on 28 July 2014 - 06:29 PM, said:


It was good for 3L hunting back in the day.

Medium lasers were always better.

View Posttayhimself, on 28 July 2014 - 06:29 PM, said:

Roland do you ever play just for fun? Of course the LPL is inferior. But the wub mostly makes up for it.

I play exclusively for fun.. But i get my fun from competition with other players, not from intentionally using poor weapons.

If i was so awesome that i could consistently kill the entire enemy team by myself, and thus had not the skill cap, then at that point i might start using bad weapons to ramp up the challenge, but I'm nowhere near that good.

So at this point, I'd rather use good weapons, and ramp up the challenge level by to get a more kills per match.

I'd rather pgi improve weapons like the pulse laser, so that they could be taken with a clear purpose, rather than as a handicap.

#17 Sug

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Posted 28 July 2014 - 06:52 PM

I've pretty much switched entirely to pulse lasers because I'm always moving and torso twisting and so are my targets : /

The Clan ones are just awful.

Edited by Sug, 28 July 2014 - 07:03 PM.


#18 Calon

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Posted 28 July 2014 - 06:58 PM

I loved the wub, unfortunately they were nerfed to death.

Now I have to put up with crack fizz and dakka :)

#19 A banana in the tailpipe

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Posted 28 July 2014 - 07:02 PM

7 c-MPLs and a MkVII on a Timby C is great fun for vaporizing limbs but less effective than a standard ML Nova sadly.

View Posttayhimself, on 28 July 2014 - 06:29 PM, said:

Roland do you ever play just for fun? Of course the LPL is inferior. But the wub mostly makes up for it.


View PostRoland, on 28 July 2014 - 06:50 PM, said:

I play exclusively for fun.. But i get my fun from competition with other players, not from intentionally using poor weapons.


Never has the definition of "buzzkill" been more accurate than this statement ^ regarding MWO.

Now all we need is Joseph to chime in MWO is real life WAR and mechs should bleed when shot.

Edited by lockwoodx, 28 July 2014 - 07:08 PM.


#20 SirLANsalot

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Posted 28 July 2014 - 07:48 PM

View PostRoland, on 28 July 2014 - 05:32 PM, said:

Pulse lasers are generally inferior to their standard laser counterparts.



Wrong


So very Wrong


The Pulse Laser is the best laser weapon. They are in between the FLD of a ballistic weapon, and the Duration of a Laser, they are perfect close quarters combat weapon. They also have a high crit chance (like LBX and MG) then other guns, and hence can do more damage then there stated number.

Pros of Pulse Lasers. (and they are big ones)
Shorter Duration and More Damage = more damage on target, on the location you want with very little heat or tonnage investment (compared to ballistic weapons or PPC's). The IS LPL is an amazing weapon, and fits in more places then the Pee Pee Cee. The Clan LPL is the highest damaging laser in the game, 11.8 damage (call it 12 basically), the duration on it needs to still be fixed but thats a minor thing really for a high skilled player.
The Medium Pulse Laser is a thing of beauty. For IS mechs, its just flat out better dishing out 6 damage in .75 seconds, that extra damage and shorter duration adds up during a fight. The Clan MPL just got a good buff a few patches ago and now acts much like its IS counterpart, being a little more damage and shorter duration (7.4 damage in .9 sec vs the flat 7 damage in 1.3 sec for the normal ML....the MPL wins here).

Cons.
Competes usually with other weapon systems that are lighter and (usually) take fewer crits. There heat is in the middle ground between "too hot" and too cold, they are in the Goldilocks zone on heat, there just right.


Overall the Pulse Laser is a very very good weapon system, that is perfectly balanced between its tonnage and its damage. Those "in the know" already know this and already use them. The Meta Sheep are the ones who have no clue what these are, much less know what a lazor is. There the ones scratching there heads wondering why (and how) a wub wub mech just obliterated them.

Pulse is King





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