HRS doesn't seem to be working for me last few weeks. I've done everything I can on my end, Got the best internet plan I have. New modem. Ethernet only. Made sure connection is as solid as it gets etc. Fresh install etc. The game is just a mess in terms of weapon damage location effects and hit registration.
I have to lead mechs by about 1-2 mech lengths at 70kph and about 4-5 mech lengths at 150kph and place my bullets in thin air. If I shoot to make my bullets hit the enemy mechs on my screen the shots wont register.
The problem with having to do that ALL the time is when you have to guess what the enemy pilot will do and how their mech will move a few moments later, meaning if the enemy mech does something you have no way of anticipating, you will miss no matter how good your aim is. For example if they change direction or slow down or make any movement after you've clicked your mouse, by the time the events unfold your shot can be miles away. I don't like playing fortune teller all the time.
Not to mention the time it takes for your own mech to make the aiming changes is limited and delayed both due to client side mech aiming speed delay( which is normal and the same for everyone) but also where the server thinks you are aiming has to play catch-up with your network conditions.
Just wanted to say it felt "ok" when clans launched now the game feels spongy again. I don't need a cross-hair anymore, the best I can do is shoot in the general direction with spammy weapons and hope for the best.
Edited by l33tworks, 25 July 2014 - 03:53 AM.