Marc von der Heide, on 01 August 2014 - 12:29 PM, said:
I also tried to see the Clanmechs and IS mechs in a line. Fact is that I made more high damage games since I used the Clans than before. Why? I simpel played one day my IS mechs and felt the difference. Since then....you Play the Clanmechs a bit differrent...and they are abel to deal a lot of damage more than IS mechs. That is not bad. Thats what they are designed for. They don t have to bee equal.
I mentioned this but my damage output for both the Battlemaster and the Timber Wolf are near the same. The difference is the kill rates are much, much higher with the Battlemaster. The reason for this is because from everything I have seen and tested, IS weapons allow for much better concentration of firepower. In general Clan mechs seem to put out more damage on a ton for ton basis, but that doesn't equal kills and kills are primarily what wins a battle (a dead enemy can't fire back after all).
Of course this was designed in to help balance the clan weaponry against IS weapons but it is a factor that you cannot forget when your comparing Clan to IS mechs. Basically in my opinion a Clan mech has to do like 10%-20% more damage to get the same kill results.
kamiko kross, on 01 August 2014 - 01:12 PM, said:
OP, I personally feel you are just a better BM pilot. In my eyes what makes the TW op is: Heavy mech armour and survivability. Near assault level firepower. Medium mech speed and agility (around say the mid speed meds like an 89kph shadowhawk say).
You may not think the TW is op when you compare it to your BM, but try to fight one in a hunchback or a cent....the TW is as FAST AS YOU ARE with nearly the same agility, with MORE ARMOUR and MORE GUNS. Why on earth would you take a medium to be a striker/flanker when you could take yet another TW?
Only answer there is you have to as dictated by 4x3:)
Put at least an average player in one, and watch them damage numbers fly. Other heavy mechs have to sacrifice SOMETHING to gain such an edge. A Jaeger for example has to lay a careful game of armour/engine balance....or a cataphract for example if it wants decent firepower tends to be slower, or if it wants speed it loses guns....TW? NOPE^^
Your average kills might be more and your damage, but that one fight where your BM might struggle the TW simply dominates. It simply excels in too many different areas.
But shouldn't a mech weighing 75 tons be more powerful than a mech weighing 50-55 tons? I mean we are talking a 20-25 ton difference in battlemech weight so of course a 75 ton mech should dominate you if your trying to go head-to-head with it in a 50-55 tonner. Hell even comparing a 85 tonner to a 75 tonner wouldn't be valid if the claim wasn't that the 75 tonner in question was vastly OPed and comparable to an Assault mech on crack.
Also what the Timber Wolf doesn't have that those mediums do is agility. The Timber Wolf due to its weight doesn't climb worth a crap. It loses momentum very, very quickly, almost as bad as an assault mech.
Anyway, we can go around and around on this all day long and it won't change the facts.
The Timber Wolf is a good mech. It offers excellent jack-of-all trades flexibility without suffering the negative traits typically associated with a jack-of-all trades design.
As far as popularity, I can definitely see why. It is definitely very easy to find a custom fit that works well with your play style and can either be built to flex into several different roles on the fly or be highly specialized to a specific role.
These facts dont make it overpowered or an "I Win" button though, rather they just make it a good mech. The reason I created the thread was to try to illustrate that other designs, even IS designs can and do out perform it and to try to dissuade people from believing that popularity is equal to over powered.
Edited by Viktor Drake, 01 August 2014 - 01:54 PM.