The Truth
#1
Posted 03 August 2014 - 03:08 PM
I actually don't care cause I still got my LoL and AVA accounts, but...
When U guys... I mean a whole MWO community... still gonna be trying to get less painful solution about another weapon combo's nerf just think about what I said.
- You peeps are the only one guilty in all weapons nerfs cause it's you who allow PGI to nerf some guns like gauss, it's you who didn't satnd up when ghost heat where added, it's only you who gonna lose PPC+Gauss combo fire and gonna leave IS-mechs useless till... might be year later... new great patch with new mechs comes out. It's only you people who didn't said to PGI: - Oi! There is no techreadout 3049, there is only techreadout 3058 in Battletech. PGI's U R WRONG!
So. Enjoy incoming nerf and useless IS mechs.
I hope I didn't hurt your feelings much. My best regards.
#2
Posted 03 August 2014 - 03:11 PM
#3
Posted 03 August 2014 - 03:11 PM
#4
Posted 03 August 2014 - 03:12 PM
Edited by Turist0AT, 03 August 2014 - 03:12 PM.
#5
Posted 03 August 2014 - 03:12 PM
#6
Posted 03 August 2014 - 03:18 PM
- Alphas and pinpoint damage is a part of a game. If you remove it there will be no sense to play it further. It's like removed collisions, same as cutting-off snowmans snowballs
Edited by Hagoromo Gitsune, 03 August 2014 - 03:21 PM.
#8
Posted 03 August 2014 - 03:23 PM
Hagoromo Gitsune, on 03 August 2014 - 03:18 PM, said:
- Alphas and pinpoint damage is a part of a game. If you remove it there will be no sense to play it further. It's like removed collisions, same as cutting-off snowmans snowballs
Alphas are a part of Battletech, and pinpoint damage has been in every Mechwarrior game. Though, turns lasted 10 seconds, and all weapons did their rated damage and recycle at some point in that period.
Pinpoint alpha strikes are not part of Battletech, but are in previous Mechwarrior games...the things you can do in MWO would simply make you explode, without any ghost heat necessary in MW 3.
Many mistakes were made in that regard.
#9
Posted 03 August 2014 - 03:24 PM
Hagoromo Gitsune, on 03 August 2014 - 03:08 PM, said:
I actually don't care cause I still got my LoL and AVA accounts, but...
When U guys... I mean a whole MWO community... still gonna be trying to get less painful solution about another weapon combo's nerf just think about what I said.
- You peeps are the only one guilty in all weapons nerfs cause it's you who allow PGI to nerf some guns like gauss, it's you who didn't satnd up when ghost heat where added, it's only you who gonna lose PPC+Gauss combo fire and gonna leave IS-mechs useless till... might be year later... new great patch with new mechs comes out. It's only you people who didn't said to PGI: - Oi! There is no techreadout 3049, there is only techreadout 3058 in Battletech. PGI's U R WRONG!
So. Enjoy incoming nerf and useless IS mechs.
I hope I didn't hurt your feelings much. My best regards.
Then you should return to LOL and blame the millions of players there to let Riot abuse the nerf for the most easy champs who always get an insta ban in competitive matches.
#11
Posted 03 August 2014 - 03:25 PM
Hagoromo Gitsune, on 03 August 2014 - 03:08 PM, said:
I actually don't care cause I still got my LoL and AVA accounts, but...
When U guys... I mean a whole MWO community... still gonna be trying to get less painful solution about another weapon combo's nerf just think about what I said.
- You peeps are the only one guilty in all weapons nerfs cause it's you who allow PGI to nerf some guns like gauss, it's you who didn't satnd up when ghost heat where added, it's only you who gonna lose PPC+Gauss combo fire and gonna leave IS-mechs useless till... might be year later... new great patch with new mechs comes out. It's only you people who didn't said to PGI: - Oi! There is no techreadout 3049, there is only techreadout 3058 in Battletech. PGI's U R WRONG!
So. Enjoy incoming nerf and useless IS mechs.
I hope I didn't hurt your feelings much. My best regards.
Wrong.
Paul floated ghost heat toward the end of closed beta, and we shouted him down, it was slipped in later when the x6 PPC stakers (lol no ****) were winging people left and right, and there was no discussion, they threw it in the patch notes and basically said "deal with it". You must have missed when consumables came out and not only were there MC and C-Bill versions, the MC versions were FLAT OUT better, and we raged all over the place for a week until we got what there are today. That thread about guass/PPC balance is 50 pages long, compared to 22 for jump jets....have you heard ANYONE say man, they got it right with the jump jets? No? Me either, that change is unanimously reviled.
What is boils down to is PGI is going to PGI for better or for worse.
#12
Posted 03 August 2014 - 03:26 PM
It's hard to take him seriously, especially when his thoughts are so discordant. I classify this as a troll post looking for attention.
#13
Posted 03 August 2014 - 03:29 PM
Lord Perversor, on 03 August 2014 - 03:24 PM, said:
Let's be honest Riot's at least listen some times, not like PeGIs, who initiate another nerf when some of their balls was squeezed in random by some random player.
#14
Posted 03 August 2014 - 03:30 PM
Ghost heat was the players idea which PGI ran with.
Hagoromo Gitsune, on 03 August 2014 - 03:24 PM, said:
You must have missed the rage and petitions when PGI announced that they were going to implement 3PV for example, but we were told we were on an island.
Edited by Coralld, 03 August 2014 - 03:31 PM.
#15
Posted 03 August 2014 - 03:35 PM
Coralld, on 03 August 2014 - 03:30 PM, said:
Ghost heat was the players idea which PGI ran with.
You must have missed the rage and petitions when PGI announced that they were going to implement 3PV for example, but we were told we were on an island.
That was the "forum goers are a small vocal minority" post when Brian told us basically to pound sand.
That is also when I started calling them B-team.
#16
Posted 03 August 2014 - 03:36 PM
Yokaiko, on 03 August 2014 - 03:25 PM, said:
Wrong.
Paul floated ghost heat toward the end of closed beta, and we shouted him down, it was slipped in later when the x6 PPC stakers (lol no ****) were winging people left and right, and there was no discussion, they threw it in the patch notes and basically said "deal with it". You must have missed when consumables came out and not only were there MC and C-Bill versions, the MC versions were FLAT OUT better, and we raged all over the place for a week until we got what there are today. That thread about guass/PPC balance is 50 pages long, compared to 22 for jump jets....have you heard ANYONE say man, they got it right with the jump jets? No? Me either, that change is unanimously reviled.
What is boils down to is PGI is going to PGI for better or for worse.
And it's will be more 50 pages long any way cause the balance in game is ruined. And firstly cause PeGIs selfinvented such Technical Readout 3049 which actually does not exists at all. JJ's now is topic for another over9000 threads of whine cause PeGIs made them awkward totaly.
Edited by Hagoromo Gitsune, 03 August 2014 - 03:38 PM.
#17
Posted 03 August 2014 - 03:41 PM
Coralld, on 03 August 2014 - 03:30 PM, said:
Ghost heat was the players idea which PGI ran with.
You must have missed the rage and petitions when PGI announced that they were going to implement 3PV for example, but we were told we were on an island.
Did you guys ever heard saing: - Don't give to an idiot, an any idea. (?)
Same gonna happend again.
#18
Posted 03 August 2014 - 03:41 PM
Yokaiko, on 03 August 2014 - 03:25 PM, said:
Wrong.
Paul floated ghost heat toward the end of closed beta, and we shouted him down, it was slipped in later when the x6 PPC stakers (lol no ****) were winging people left and right, and there was no discussion, they threw it in the patch notes and basically said "deal with it". You must have missed when consumables came out and not only were there MC and C-Bill versions, the MC versions were FLAT OUT better, and we raged all over the place for a week until we got what there are today. That thread about guass/PPC balance is 50 pages long, compared to 22 for jump jets....have you heard ANYONE say man, they got it right with the jump jets? No? Me either, that change is unanimously reviled.
What is boils down to is PGI is going to PGI for better or for worse.
Ghost heat was suggested by the player base when the swayback was running rampant. Instead they upped the heat of the medium laser and were lambasted for it. They use ghost heat to fix a similar issue (not the correct issue) and they were lambasted for it. No matter what the devs do, they get lambasted for it.
#19
Posted 03 August 2014 - 03:42 PM
Noth, on 03 August 2014 - 03:41 PM, said:
Ghost heat was suggested by the player base when the swayback was running rampant. Instead they upped the heat of the medium laser and were lambasted for it. They use ghost heat to fix a similar issue (not the correct issue) and they were lambasted for it. No matter what the devs do, they get lambasted for it.
Cause... they doing it wrong.
#20
Posted 03 August 2014 - 03:44 PM
Noth, on 03 August 2014 - 03:41 PM, said:
Ghost heat was suggested by the player base when the swayback was running rampant. Instead they upped the heat of the medium laser and were lambasted for it. They use ghost heat to fix a similar issue (not the correct issue) and they were lambasted for it. No matter what the devs do, they get lambasted for it.
Yeah because NONE of it would be an issue if EVERY weapon on the mech didn't magically hit the same damn spot. We have been pointing THAT out since CB as well, but convergence is some frigging sacred whale.
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