Zen Hachetaki, on 06 August 2014 - 12:49 PM, said:
Reply to Noth,
I am mad because I don't feel like being cannon fodder for someone and have no chance to win. I have limited play time and I know how to play. This "annoucement" was somewhat buried and I am pissed I wasted my time. And yes - I have spent money on this game - before it even was a game so I have put my money where my mouth is. Make this an opt in or do it on test servers where we can log into clan mechs too if they want a "test". This wastes my time and IMO is clearly a push to make people spend more money. I feel like the past 2 years of playing has also been a watse of my time if this is how they plan to manage the game.
To be clear, I like a challenge; I don't like being forced into one.
Edit - good video though
You have limited time to play ok, that is not the fault of PGI. PGI doing these tests at a low population time is the least disruptive way to test. Opt in testing won't test what is needed to be tested.
Axeface, on 06 August 2014 - 12:52 PM, said:
In the spirit of openess here is my stat page, I don't care. I dont consider myself a bad player, and I have improved a lot lately usually getting 1-4 kills. And I have only used premium time twice for maybe 12 hours.
http://postimg.org/image/lgdtwgy8r/
You are about my skill level. I called you a bad because you are placing the entire reason you are losing on clan mechs rather than looking at your team and what your team is doing.
But the issue is less about your skill level and more about the typical skill level of others throughout the game and new players. Clans because of the having to spend real money typically has very few new players, and typically has a more concentrated population of dedicated players that have the experience and skill advantage. A new player or low skill player will still cost you the match even if you were in clan mechs. Skill teamwork is the ultimate equalizer and what is truly OP in these tests.
Edited by Noth, 06 August 2014 - 01:00 PM.