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When Does The Test End.


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#41 Zen Hachetaki

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Posted 06 August 2014 - 12:49 PM

Reply to Noth,

I am mad because I don't feel like being cannon fodder for someone and have no chance to win. I have limited play time and I know how to play. This "annoucement" was somewhat buried and I am pissed I wasted my time. And yes - I have spent money on this game - before it even was a game so I have put my money where my mouth is. Make this an opt in or do it on test servers where we can log into clan mechs too if they want a "test". This wastes my time and IMO is clearly a push to make people spend more money. I feel like the past 2 years of playing has also been a watse of my time if this is how they plan to manage the game.

To be clear, I like a challenge; I don't like being forced into one.

Edit - good video though

Edited by Zen Hachetaki, 06 August 2014 - 12:52 PM.


#42 Axeface

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Posted 06 August 2014 - 12:52 PM

View PostNoth, on 06 August 2014 - 12:46 PM, said:


If the only reason that you can fathom your team losing to clan mechs is because they are better, then yes you are bad, you don't understand the population differences, and you also don't understand the clan mechs themselves.


In the spirit of openess here is my stat page, I don't care. I dont consider myself a bad player, and I have improved a lot lately usually getting 1-4 kills. And I have only used premium time twice for maybe 12 hours a,d I'm usually mastering stock mechs. My k/d with my fave mech, the jester is 1.8.

http://postimg.org/image/lgdtwgy8r/

Edited by Axeface, 06 August 2014 - 12:52 PM.


#43 Sprouticus

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Posted 06 August 2014 - 12:52 PM

View PostKOMMISSAR KITTY, on 06 August 2014 - 12:41 PM, said:

Funny that they never thought about this back when they were designing the MM. They knew the Clans were coming and didn't have a handicap in mind. That tells us a very vivid tale.


I am sure they did. But they want to balance on 12v12. Which is sort of the point of the test.

I would not hate 12v10, but honestly, I would not be a huge fan. Numbers tell in MWO. Being down 1 mech at match start is a handicap. Being down two is almost a guaranteed loss unless one side has a large Elo advantage. It is not as bad as it was in 8 mans (where if you were down 1 you were almost always going to lose), but numbers are a huge variable in this game.

#44 Sprouticus

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Posted 06 August 2014 - 12:56 PM

View PostAxeface, on 06 August 2014 - 12:52 PM, said:


In the spirit of openess here is my stat page, I don't care. I dont consider myself a bad player, and I have improved a lot lately usually getting 1-4 kills. And I have only used premium time twice for maybe 12 hours a,d I'm usually mastering stock mechs. My k/d with my fave mech, the jester is 1.8.

http://postimg.org/image/lgdtwgy8r/



First, I am glad you are playing. Really, I am.

Second, your skill level may or may not make a difference, but it is probably an issue when playing in low population times when the Elo spread is higher.

Third, I am sorry you have limited time. I do to, I understand your frustration. But if you really think this is an issue then you should be ROOTING for this. Only by getting real data will PGI make adjustments. This is a good thing in the long run.

#45 Mcgral18

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Posted 06 August 2014 - 12:56 PM

View PostAxeface, on 06 August 2014 - 12:32 PM, said:


This is the garbage is find dispicable. It is irrelevant. The clan mechs are better.

FULLSTOP.


I'm pretty sure my Muromets can take out just about every Summoner out there.

Care you revise your statement?

#46 Noth

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Posted 06 August 2014 - 01:00 PM

View PostZen Hachetaki, on 06 August 2014 - 12:49 PM, said:

Reply to Noth,

I am mad because I don't feel like being cannon fodder for someone and have no chance to win. I have limited play time and I know how to play. This "annoucement" was somewhat buried and I am pissed I wasted my time. And yes - I have spent money on this game - before it even was a game so I have put my money where my mouth is. Make this an opt in or do it on test servers where we can log into clan mechs too if they want a "test". This wastes my time and IMO is clearly a push to make people spend more money. I feel like the past 2 years of playing has also been a watse of my time if this is how they plan to manage the game.

To be clear, I like a challenge; I don't like being forced into one.

Edit - good video though


You have limited time to play ok, that is not the fault of PGI. PGI doing these tests at a low population time is the least disruptive way to test. Opt in testing won't test what is needed to be tested.

View PostAxeface, on 06 August 2014 - 12:52 PM, said:


In the spirit of openess here is my stat page, I don't care. I dont consider myself a bad player, and I have improved a lot lately usually getting 1-4 kills. And I have only used premium time twice for maybe 12 hours.

http://postimg.org/image/lgdtwgy8r/


You are about my skill level. I called you a bad because you are placing the entire reason you are losing on clan mechs rather than looking at your team and what your team is doing.

But the issue is less about your skill level and more about the typical skill level of others throughout the game and new players. Clans because of the having to spend real money typically has very few new players, and typically has a more concentrated population of dedicated players that have the experience and skill advantage. A new player or low skill player will still cost you the match even if you were in clan mechs. Skill teamwork is the ultimate equalizer and what is truly OP in these tests.

Edited by Noth, 06 August 2014 - 01:00 PM.


#47 damonwolf

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Posted 06 August 2014 - 01:00 PM

View PostMcgral18, on 06 August 2014 - 12:56 PM, said:


I'm pretty sure my Muromets can take out just about every Summoner out there.

Care you revise your statement?

many IS meta Mechs still rule the battlefield. Again, I question the validiy of the data completeness because it doesn't take in skill, experience, and situational awareness of pilots. Bad, stupid, or tactic-challenged players dictate matches more than technology. I agree with other posters that state that Clanners are most likely more experienced, better, more dedicated players willing to spend money and time on the game. Most people that I know that refuse to spend a dime on the game run IS Mechs, and those badly.

Edited by damonwolf, 06 August 2014 - 01:01 PM.


#48 Axeface

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Posted 06 August 2014 - 01:00 PM

View PostMcgral18, on 06 August 2014 - 12:56 PM, said:

I'm pretty sure my Muromets can take out just about every Summoner out there.

Care you revise your statement?


And one of the forums top posturers arrives.
I could take out a summoner with a knife, given the right situation.
Tell me... am I a 'terribad'? That term you love to use so much.

Edited by Axeface, 06 August 2014 - 01:01 PM.


#49 Mcgral18

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Posted 06 August 2014 - 01:05 PM

View PostAxeface, on 06 August 2014 - 01:00 PM, said:


And one of the forums top posturers arrives.
I could take out a summoner with a knife, given the right situation.
Tell me... am I a 'terribad'? That term you love to use so much.


Can you deal 200 damage in a PUG match?

These people certainly can't.

Posted Image

But, a 70 ton Clan mech VS a 70 ton IS mech...why doesn't the Clan mech win every time if it's P2WOP?

Edited by Mcgral18, 06 August 2014 - 01:22 PM.


#50 Axeface

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Posted 06 August 2014 - 01:24 PM

Gj changing your terribad requirements from 100 to 200 damage. I posted my stats, I can;t be more open about it. Do I really need to start posting pictures?
I'm not replying to anymore more from you, if I could ignore or something, I would.

Edited by Axeface, 06 August 2014 - 01:25 PM.


#51 Mcgral18

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Posted 06 August 2014 - 01:33 PM

View PostAxeface, on 06 August 2014 - 01:24 PM, said:

Gj changing your terribad requirements from 100 to 200 damage. I posted my stats, I can;t be more open about it. Do I really need to start posting pictures?
I'm not replying to anymore more from you, if I could ignore or something, I would.


You can! I can't remember how though...

Well, I asked if you could deal 100 damage, you failed to answer. I posted a Clan vs IS match where 9 people failed to get 200 damage, but only 3 failed to get 100 damage. So, it fit better.


So, are you a terribad? You still haven't answered.


But why won't you respond? Are you butthurt? Do you not agree with it? At least debate it. Don't ignore it, but there is a forum option to ignore users, if you wish to.

#52 Heeden

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Posted 06 August 2014 - 01:35 PM

View PostMcgral18, on 06 August 2014 - 01:05 PM, said:


Can you deal 200 damage in a PUG match?

These people certainly can't.
<snip>


Even worse, one of those guys caused 600 damage and only got 1 kill + 1 assist. Breaking 200 damage isn't necessarily a sign of a well-played match.

#53 _NARCoMAN_

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Posted 06 August 2014 - 01:36 PM

View PostNoth, on 06 August 2014 - 12:34 PM, said:


They are better (and even worse in some ways), but not by the amount that would cause such one sided results. If the populations playing Clan and IS were switched, you'd see the IS stomping the clans.



We'll see in a few months. It's going to be funny watching the nerfs come in November/December, and when there is a level playing field again, the stompees will once again get mashed by the stompers.

Don't get all angry when someone calls it like it is. Nobody thinks this stuff is balanced, it's all this way to make sure you guys think you got your moneys worth before the rest of us welfare players can beat you in to the ground with the same stuff like we did before.

Enjoy it while you got it.

#54 Mcgral18

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Posted 06 August 2014 - 01:37 PM

View PostHeeden, on 06 August 2014 - 01:35 PM, said:


Even worse, one of those guys caused 600 damage and only got 1 kill + 1 assist. Breaking 200 damage isn't necessarily a sign of a well-played match.


Certainly not...but doing less than 200 certainly is. Shooting at mechs as they appear makes them drop down, and stop firing at you. Then you have to fire at the next one that pops up. That pads scores nicely.

It's when the players fail to do anything that stomps happen. IS or Clan, bads will cause stomps. So will lucky airstrikes and headshots.

#55 Noth

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Posted 06 August 2014 - 01:38 PM

View PostAsheron Realaidain, on 06 August 2014 - 01:36 PM, said:



We'll see in a few months. It's going to be funny watching the nerfs come in November/December, and when there is a level playing field again, the stompees will once again get mashed by the stompers.

Don't get all angry when someone calls it like it is. Nobody thinks this stuff is balanced, it's all this way to make sure you guys think you got your moneys worth before the rest of us welfare players can beat you in to the ground with the same stuff like we did before.

Enjoy it while you got it.


Even after they are nerfed, people will still claim they are OP because typically better players have the clans. Just like how now, more skilled IS players will stomp less skilled Clan players.

#56 R Razor

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Posted 06 August 2014 - 01:39 PM

View PostNoth, on 06 August 2014 - 12:15 PM, said:


No... sorry, firing once every 10 seconds does not translate well into an fps. There are some games that pull it off yes, but it really does not work here.



Then maybe this game should not be an FPS but instead a..........wait for it...............wait for it......................








BATTLEMECH SIMULATOR

#57 John McOrigin

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Posted 06 August 2014 - 01:45 PM

Experienced (I am not saying skilled) IS mech do not show up, because too many veterans payed for clan mechs and use them not for this test. In addition IS is weakened by trial mechs even more. The data from this test is crap from the start.
And after some matches, every more or less experienced IS pilot not owning a Clan mech will log off because this is not fun.

This test is a waste of time. There is no useful data to be obtained. You see only 12:0 to 12:6 matches today.

#58 Noth

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Posted 06 August 2014 - 01:48 PM

View PostJohn McOrigin, on 06 August 2014 - 01:45 PM, said:

Experienced (I am not saying skilled) IS mech do not show up, because too many veterans payed for clan mechs and use them not for this test. In addition IS is weakened by trial mechs even more. The data from this test is crap from the start.
And after some matches, every more or less experienced IS pilot not owning a Clan mech will log off because this is not fun.

This test is a waste of time. There is no useful data to be obtained. You see only 12:0 to 12:6 matches today.


We only see that. PGI has access to much more information on the matches and in that info, something of use may be found.

#59 RTDouglas

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Posted 06 August 2014 - 01:51 PM

I for one am absolutely LOVING this feature and I am an Inner Sphere pilot. I hope this becomes a permanent feature. THANK YOU PGI!

#60 Mystere

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Posted 06 August 2014 - 01:53 PM

View PostSprouticus, on 06 August 2014 - 12:47 PM, said:

PGI needs to do clan trial mechs and then rerun this test just to shut everyone up.


Or maybe that is the hidden agenda behind all of this excessive and loud whining. ;)





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