Posted 07 August 2014 - 10:26 AM
Seems to me, most Clan players are people who have been playing awhile and invested the money in a game they love. Sure, there are some people who just have the money and don't care, I'm sure, but I think the majority are players who are pretty into the game. That's a lot of cash to be throwing around for something you're only "meh" about.
Sure, the tech is a bit better and there are some limitations, and straight on the clan mechs overall have an advantage. However, isn't that the point? The bones of contention, in my mind, is that Clan are supposed to have smaller ammo bins, not the same ones we spray and pray IS guys are supposed to have (from their perspective). So, lore-wise, let's get it all up to snuff like its supposed to be, including the few weaknesses, and then things will settle. The hodge-podge fixes currently on the IS side, and Ghost Heat silliness hitting everyone, should probably be fixed. Between that and the 3 lances versus 2 stars thing, it should get interesting moving forward.
Is it currently a bit frustrating for a lot of players? Sure. Growing pains. Once Clan tech goes cbills, we'll see how things pan out more, and hopefully community warfare will be something fun. Clan tech is supposed to be better, that's the point, but also more rigid in some ways. Did clans even have theshared targetting in Battletech? No. But we had to pay tonnage for it in IS. So... maybe that's something that should be implemented some day. *shrug*
It's a game, and these days, everything is always a constant work in progress. If you love this franchise, stick it out and be pleasantly vocal, and it should all win out in the end. Vote with your money, as they say.