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August Update And Rollout - Feedback


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#81 Triordinant

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Posted 07 August 2014 - 12:04 AM

Has the possibility of 48 air/arty strikes per match been reduced to 24 already by limiting each 'mech to only 1 air or arty strike each? If not, when is this happening?

#82 dangerzone

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Posted 07 August 2014 - 12:12 AM

To the people who are saying that pgi making 12v10 matches is proof that they failed to balance clans are idiots.

IS uses lances (4 mechs). clanners use Stars (5 mechs). which means clans have two stars and IS have 3 lances is lore accurate.

It's been this way since tabletop in the 80s. Stop trying to find non-real reasons to harp on pgi.

If you're upset with them, that's your perogative. But if your reasons are not really reasons, people like me will call you out and make you look foolish. Just saying.

Edit: also, saying the clan packs are p2w? Really? Pretty sure I can go buy them now for mc and cbills. As the weeks go by, more and more are publically available. It's early access.

Robocraft gives early access to its premium users new blocks before others. I bet if pgi did that, people would lose their ******* minds. XD

Edited by dangerzone, 07 August 2014 - 12:19 AM.


#83 Sky Hawk

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Posted 07 August 2014 - 12:16 AM

INFOS! - THANK YOU! - INFOS! - THANK YOU! - INFOS! - THANK YOU! - INFOS!
INFOS! - THANK YOU! - INFOS! - THANK YOU! - INFOS! - THANK YOU! - INFOS!

I dreamed always, that would happend one day... PGI give us usable infos about, what will happend here in the next few weeks.. I don't belive, we musn't wait till the year 3100! Even, if August is started almost a week ago! (And probably it is out, because all the Devs going to holiday for the rest of the month..) BUT


INFOS! INFOS! INFOS! INFOS!


THANKS!

And I promise, I buy something for MC in the next months! I really promis it!

#84 GizmoGecko

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Posted 07 August 2014 - 12:40 AM

VINDI ;)! I would very much appreciate a concept art reveal of the Vindicator (assuming it's ready?) like the good ol' days of teasing us, as it just makes us that more excited for it, resulting in much grinding to afford all the variants and upgrades! So, could people please like this post if they'd like to see it revealed early too!

#85 nonplusultra

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Posted 07 August 2014 - 12:45 AM

+1 for Stars vs. Lances ;)

#86 Tavus von Stahl

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Posted 07 August 2014 - 12:46 AM

I have only one Thing to say



nuff said

#87 Stormwolfe13

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Posted 07 August 2014 - 12:49 AM

My big question is will Loyalist and Clan Unit creation be included in this Unit Creation patch or are we still just talking Merc Units? Also why not use the 3040 maps because in this map I see no FRR! ;)

Edited by Stormwolfe13, 07 August 2014 - 12:50 AM.


#88 Noth

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Posted 07 August 2014 - 12:58 AM

View PostStormwolfe13, on 07 August 2014 - 12:49 AM, said:

My big question is will Loyalist and Clan Unit creation be included in this Unit Creation patch or are we still just talking Merc Units? Also why not use the 3040 maps because in this map I see no FRR! ;)


They will be updating the map to 3049. They say right in the post. And this is the only the merc companies if we go by what they originally said the first module would be.

#89 KuroNyra

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Posted 07 August 2014 - 12:59 AM

I like what I'm seeing.
I like what I'm reading.

#90 Lex Peregrine

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Posted 07 August 2014 - 01:01 AM

Wish we could at least add an insignia to our unit's mech, and define an official color scheme for all members during team matches...

12 IS vs 10 clan sounds good!

#91 Jay Z

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Posted 07 August 2014 - 01:04 AM

<3

#92 Primetimex

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Posted 07 August 2014 - 01:06 AM

Russ, I count at least "13" (THIRTEEN) instances of the word "SALES" in your Command Chair Post.

Could you please cut back on the "SALES" a little and work out the annoying bugs in your super UI 2.0 like "Critical Slot Violation" (still happening), fix the chats bugs, and/or revamp the whole chat interface and provide us with a better tool for Social Interaction, that and a zillion other bugs that I have logged support tickets for, yet got "fobbed off" as too hard really.

#93 Stormwolfe13

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Posted 07 August 2014 - 01:07 AM

View Post627, on 06 August 2014 - 11:09 PM, said:

To be true, it is really hard to include the FRR... I mean, they exist for... like 10 years or so and then everything is gone and they have 3 houses left on a corn field or so... ;)


They also stated that we would have a chance to re-write history so don't bury us 'cause we're not dead yet!

#94 Dirk Le Daring

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Posted 07 August 2014 - 01:11 AM

Looks pretty damn good to me. ;)

#95 ToxinTractor

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Posted 07 August 2014 - 01:13 AM

This makes me the happiest potato.

;) :D :D

But on a side note, with the release of CW could we see a couple of new maps added? Say.. maybe i for each faction in that factions style or theme? Adds a bit more depth to CW :rolleyes: Hell if you guys could throw in a clan drop ship or two on some maps that would be even cooler! :ph34r:

#96 Sudden

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Posted 07 August 2014 - 01:18 AM

sooooon the inner sphere will be purple instead of multi couloured

#97 RedPandaPrince

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Posted 07 August 2014 - 01:22 AM

Notice the House of Lords easter egg? "Shack of Squires" xD nice pardoy PGI

#98 Ellen Ripley

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Posted 07 August 2014 - 01:34 AM

Allow Unit Tags to consist of more than only 4 characters please.

Also allow us to use the
+
character please.

Best Regards,
+STS+ Ellen Ripley

#99 Asmosis

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Posted 07 August 2014 - 01:35 AM

10v12 is probably good in theory, but it'll only work in practice if there are trial clan mechs.

Otherwise you might as well make it 8v12.

#100 William Knight

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Posted 07 August 2014 - 01:40 AM

View PostMadok Pryde, on 06 August 2014 - 07:49 PM, said:

Can I get a "HELL YEAH! "?

HELL YEAH!





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