Onmyoudo, on 07 August 2014 - 02:11 PM, said:
Uh, PGI is potentially rolling in dough. I dunno about their expenditure but their income from people buying MC and clans and every hero ever released is pretty high from the amount of them you see in game and on the forums.
They wouldnt have to even go to the extent of making cities, just give us maps with lots of terrain spreadout. Nothing has to be this 1 off map crap. Make 4-5 desert maps that actually look like desert you would find in a real world ( sorry but its scientifically impossible to get crystals that big on Tourmaline Desert without something being under intense heat and pressure, not to mention in a liquid solution to precipitate the right minerals for several billion years.) 4-5 Maps call that Tourmaline desert. Then 4-5 Maps based off terrain feature found On Alpine (just add more trees), but change up hills, etc. Look at the Marsh Map for MW:LL it hos lots of trees for cover, fog just like a bog/marsh, Rolling hills spread out, as well as simple buildings that look very much like what a military base would have NOT APARTMENT COMPLEXES
Then once you want to get fancy and you have a bunch of simple maps that have very sparse buildings and are more so just terrain, then you can start getting fancy and adding fluffy ALL CITY maps and what not. What makes MW:LL maps so nice is they are simple for the most part but have such wide space and terrain features that there are 10 of hundreds of different tactical possibilities, compared to our current maps where I feel the design team has intentionally forced us to fight where they see fit.
Edited by Kyle Wright, 07 August 2014 - 02:31 PM.