Select Camo Pattern For Loading Map
#1
Posted 08 August 2014 - 12:17 AM
During the "Ready Up" phase for the loading match you could add a drop down menu somewhere up top of the GUI close to the "Ready Up" button that would allow you to choose from your 3 saved options of your camo patterns.
Why 3 choices? I say 3 because that should be sufficient enough to cover a summer, winter and night choice of patterns. I know many people including myself that haven't bought into any camo patterns and colors because there isn't allot you can do to choose which you will use for each map that loads.
This functionality would probably entice more players to invest in said camo patterns and colors if they could change which they used for the current loading match.
#2
Posted 08 August 2014 - 03:55 AM
Edited by Team Chevy86, 08 August 2014 - 03:56 AM.
#3
Posted 08 August 2014 - 09:19 AM
I find it hard to believe that with 20 different camouflage patterns, 50 different colors and 3 paint zones to paint (primary/secondary/tertiary) that we would all "look" the same.
Especially with thousands of people playing and all with different tastes in colors and patterns.
#4
Posted 08 August 2014 - 10:57 AM
Here's a suggestion,
Allow the game to automatically alter the Mech's Camo to one of the seasonal Camo's for each map.
- This will not change if the player has selected a set layout pattern for there Mech.
(House or Faction colours and Pattern)
- Allow a view (out of game) of the 'Pre-set' Camo layout so Players can decide if they want there own colours and patterns or the 'Seasonal' will do for the Drops they are planning.
- If the Mech is in default colours then 'seasonal' Camo is auto applied to the Mech.
- This could be determined by PGI for each map, with two different selections, one for each side.
(this requires the art team to 'go back in' and apply pre-set seasonal Camo's on the Mech models. Time and cost now expended with little return except some more 'eye candy'.)
Most Factions had a few colour/Pattern/Camo selections they normally applied to there Mech's,
1. Standard unit,
2. Parade,
3. and field specific Camo.
- Depending on the Mission the field Camo may be the only applied colours used, sometimes surprise is all that was needed. And on winter/snow specific environments, not being seen is in your advantage.
This does not mean that unit 'decals' will disappear, the id markings for units will still be presented with the Camo behind these. So players can still 'represent' there unit but be in local seasonal Camo.
If it's going to be done it needs to be 'auto applied' by the game map and not 'selected' by the player. As we progress further into CW and Planetary locations and Contracts are brought in this may change. With Contracts the Player or group will know where they are going and what the environment is, you pre select your Camo for that location. Faction players may not have specifics on just where they are going next? Clans should know what the next Planet is they are assaulting.
Just some idea's,
9erRed
Edited by 9erRed, 08 August 2014 - 11:02 AM.
#5
Posted 11 August 2014 - 02:31 AM
I personally haven't bought any colors or patterns as of yet because of the high cost and them being "Per Mech" not "Per Account" or even for all the chassis variants that you bought the stuff for.
Plus the fact that there is no before the match starts customization. As you pointed out, if I could at least select a winter set up for a snow map or a dark color set up for a night match, I might be more inclined to purchase some.
Thanks for the idea!
#6
Posted 09 June 2015 - 03:51 AM
Team Chevy86, on 08 August 2014 - 03:55 AM, said:
I wholelly dissagree.. Shure, in Alpine peaks all mechs would be white (at least the ones lucky enough to have owners with MC), and yes, there would be a little less variety... but many people would simply not change their kick-ass looking mech camo, and then again, many would... and if all the mechs were IN ACTUAL CAMO that would bring immersion to the game.. Why oh why would I bring a bright orange mech to an all-snow white map and paint a giant target on its arse?
Edited by Vellron2005, 09 June 2015 - 03:52 AM.
#7
Posted 03 March 2016 - 10:06 AM
#8
Posted 03 March 2016 - 10:47 AM
Or at least we need:
-Woodland
-Desert
-Winter
-Space? (Purple/Red maps?)
#9
Posted 10 March 2016 - 05:08 AM
#10
Posted 10 April 2016 - 04:40 PM
#11
Posted 12 April 2016 - 04:13 AM
This is only interesting at short range - and at this range camo is worthless.
#12
Posted 10 August 2017 - 02:38 PM
#13
Posted 14 August 2017 - 02:15 PM
Another instance of PGI apparantly making the task of earning easy money for themselves hard, same with the lack of useful filters in their ingame shop resulting in ppl getting annoyed for example at manually searching for a "dual ams ecm IS mechs that can fit at least 5 lasers and 1 launcher", you have to do it manually resulting in ppl getting hacked off, esp new/newerer ppl.
#14
Posted 25 February 2019 - 01:00 PM
#15
Posted 25 February 2019 - 05:11 PM
maps with could fall under these categories but could be subject to change dependent on other idea's
Urban=
HPG Manifold
River City
Solaris City
The Mining Collective
Crimson Strait
winter=
Alpine Peaks
Boreal Vault
Frozen City
Polar Highlands
wasteland=
Canyon Network
Caustic Valley
Grim Plexus
Grim Portico
Rubellite Oasis
Sulfurous Rift
Terra Therma
Tourmaline Desert
lush IE forest / jungle=
Emerald Taiga
Forest Colony
Viridian Bog
#16
Posted 01 April 2019 - 12:54 PM
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