Edustaja, on 10 August 2014 - 07:04 AM, said:
They could however do a tiered challenge, fex. 20 kills for the mechbay and 200 kills for a Steiner item. That way most can do the easy one and the mad grinders can grind for the "exclusive".
That would be nice.
gamingogre, on 10 August 2014 - 07:11 AM, said:
I found it to be nearly impossible. I spent most of my rounds with zero kills. I only have a few mechs on the list and there all ****. I just love running **** against clan metabuilds. (/heavy sarcasm) The clan has made it nearly impossible to run IS. Clan has more DPS at greater range.
How long have you been playing?
Jman5, on 10 August 2014 - 07:51 AM, said:
So while in theory I don't disagree, you would need to constrict the time to an hour or two to prevent it from becoming too grindy.
Another issue is that things like damage and kills favor the bigger mechs over the smaller. I play the Hunchback an awful lot, and yet my average atlas damage stats are still better. You would need to subdivide it by chassis.
That would work. You could also limit it to x amount of matches. Like, you click the 'challenge accepted' button and you get 10 matches to accomplish the goal. Same thing, basically.
Xarian, on 10 August 2014 - 06:59 AM, said:
Challenges should require you to work to achieve them, but not be nigh-on impossible or unreasonable. The "challenge" suggestions that you gave are dumb and would actually push players away from the game - if they are too difficult or tedious, people just won't play. The point of the challenges is to get more people playing, not reward people who roll around headshot sniping in their twin gauss Jagermech.
Well, some people like a challenge and other people don't. Some people want public rankings, and other people are afraid of that. If some people are so fragile that failing a single weekly challenge is enough to push them away from the game... well. Good riddance
3rdworld, on 10 August 2014 - 06:09 AM, said:
I don't disagree with what you are saying about getting a harder/ more rewarding challenge. But I would imagine that if you looked back at the challenges, my characterization of the challenges is accurate.
Yes, that is correct. And I haven't really been happy with a single challenge or competition so far, except the most recent team tournament.