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You're Naive When You Think Cw Will Change The Game.

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#41 Nicholas Carlyle

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Posted 15 August 2014 - 09:37 AM

View PostMercules, on 15 August 2014 - 09:34 AM, said:

So those who work on mech skeletons and graphics for them also do UI design? VOIP implementation? If you have the resources already hired you give them work they can do, like design a new mech. You don't go, "Oh, we have an issue with the UI so you don't need to come into work today... but we will need you in a couple months."


I'm not sure I buy this anymore.

Because they shut down production on the rest of the game when getting the Clans ready.

So it seems like everyone does everything at PGI.

#42 greytiger

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Posted 15 August 2014 - 09:38 AM

View PostSarlic, on 15 August 2014 - 08:55 AM, said:

Tell me what yours is instead of useless one lining. Its not the small problems. Get the bigger picture. Like Bryan Ekman said about modules and a storm of rage went about that.


I see where they are headed with the expanded models, and I like the idea - different modules for different kinds of things, and the number of modules could be different depending on the role of the mech.
However, the execution leaves much to be desired.

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I am skeptical about CW which you should aswell. There are loads of other things which needs to be adressed first. Why spending resources on CW while we still have no proper VOIP support? Just to name a example.


The faction CW 1.0 stuff should have been put in a long time ago, IMHO. The CW 1.0 stuff, then VOIP so that your built teams can talk to each other in game.
I've found, however, that most in game VOIP pales in comparison to teamspeak or skype, so I personally would rather use that. Point taken though, VOIP would make pugs a bit less chaotic.

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Do you see the problem here?


The game has deeper problems then those two. But then again, so did the first Wasteland 2 beta. It's been slow process, and the problem is, they've kept trying to come up with mechanics to balance certain weapons (LRMs, PPCs, Gauss), some of that having to do with convergence, some of it to do with the difference between a board game and, what is in effect, a FPS. Certain mechanics don't work when you go from board to first person/sim.
Hit boxes, for example, needed to be changed, weapons needed to be altered in how they performed, Ect, ect, ect, and while I won't say they have done nothing, I will say I would have liked faction and VOIP stuff a lot earlier in the process.
While I love my Battletech and Mechwarrior, I have a ton of other games to play while they get MWO balanced working in a way that is conclusive to having groups of people roaming in mechs.
I'll still play. I still do. I don't always drop clan (And when I do, I find that while I do tend to do more damage, my own skills as a pilot still suck and it shows). I don't always drop with LRM boats (I'm actually starting to really like some of the direct fire weapons).
While yes, I agree, they needs to be more, clamoring about it won't change the rate at which they work. Rehashing the same stuff again and again won't make them work faster.

I can think of a ton of things that the player base -could- do to help - submitting maps, for example - giving them free release to do what they want with them without having to pay or credit the fan who made it for them. -But- that creates it's own problems.

No good solutions, but solutions none the less.

--GT

#43 Bishop Steiner

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Posted 15 August 2014 - 09:40 AM

View PostNicholas Carlyle, on 15 August 2014 - 09:36 AM, said:


So a years time, for 2-3 maps. That's not "tempering" my expectations. That's literally taking a crap on my expectations.

As for the "small crew, low funds" thing...it's more like "dumb crew, mismanagement of funds" which is causing the issues.

If they had a small crew of very smart people who knew how to manage this HUGE wealth of money that they could be soaking in from all of us middle aged men who have jobs and a pretty good amount of money to spend....we would be in good shape.

And even with how badly they've mismanaged, there are enough people buying things still that I see...so still not sure "low funds" is right, it's either not going back into the game or they are squandering it.

Again... Thats your opinion, you are entitled to it.

Just seems being here, you are making yourself more ppissed and miserable, which seems a helluva way to spend your time.

And do you have ANY idea how much a AAA game budget runs? PGI has made SQUAT in comparison.

View PostMercules, on 15 August 2014 - 09:34 AM, said:


So those who work on mech skeletons and graphics for them also do UI design? VOIP implementation? If you have the resources already hired you give them work they can do, like design a new mech. You don't go, "Oh, we have an issue with the UI so you don't need to come into work today... but we will need you in a couple months."

those are the realities certain folks always want to conveniently ignore.

#44 meteorol

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Posted 15 August 2014 - 09:40 AM

View PostSarlic, on 15 August 2014 - 07:24 AM, said:


1.2 There is no 'real' competitive enviroment
I have been in a discussion in a other thread about the competitive scene. Before you start that the competitive is alive and kicking. Sure they're some units playing this game on a different way. But this a broken game. No tournament organisator would accept a broken game in their leagues. I mean, if your group has players left

Competitive players should be worried about the progress. There is no competitive enviroment. Period. If you honestly believe that your high competitive in a broken game is the new standard then your naive for believing it. As i said before only fools consider this game as competitive.

I fermly believed that playing competitive in this game will costs you money, and i proven to be right after all.



Why are you so butthurt about the competitve scene in this game?

"Your competition is not competitive because i say it can't be competitive" is circular reasoning and has zero validity. It is simply not a permissible argument to proof the game is not played competitively.

I was never, and probably will never be part of a competitive team in this game, so i basically don't care why you are on a crusade against the comp scene, but the argument you keep reciting is not valid.

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I fermly believed that playing competitive in this game will costs you money, and i proven to be right after all.


Could you rephrase that to anything that is close to english?

Edited by meteorol, 15 August 2014 - 09:42 AM.


#45 Nicholas Carlyle

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Posted 15 August 2014 - 09:45 AM

View PostBishop Steiner, on 15 August 2014 - 09:40 AM, said:

Again... Thats your opinion, you are entitled to it.

Just seems being here, you are making yourself more ppissed and miserable, which seems a helluva way to spend your time.

And do you have ANY idea how much a AAA game budget runs? PGI has made SQUAT in comparison.


those are the realities certain folks always want to conveniently ignore.


I'm at work, venting about PGI's stupidity is actually fun.

I feel like this "DO YOU KNOW HOW MUCH GAMES FROM EA COST TO MAKE?!" is changing the subject. Why don't you compare it to other similar games on the market?

It is totally my opinion, and you obviously have a TON invested into this game, as it is basically a large portion of your life. I understand your needing to defend it. It's not a big deal really.

#46 Sarlic

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Posted 15 August 2014 - 09:51 AM

View Postmeteorol, on 15 August 2014 - 09:40 AM, said:


Why are you so butthurt about the competitve scene in this game?

"Your competition is not competitive because i say it can't be competitive" is circular reasoning and has zero validity. It is simply not a permissible argument to proof the game is not played competitively.

I was never, and probably will never be part of a competitive team in this game, so i basically don't care why you are on a crusade against the comp scene, but the argument you keep reciting is not valid.



Could you rephrase that to anything that is close to english?


Have a fun read here: http://mwomercs.com/...ers-look-at-it/

#47 Henree

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Posted 15 August 2014 - 09:53 AM

View PostNicholas Carlyle, on 15 August 2014 - 09:45 AM, said:


I'm at work, venting about PGI's stupidity is actually fun.

I feel like this "DO YOU KNOW HOW MUCH GAMES FROM EA COST TO MAKE?!" is changing the subject. Why don't you compare it to other similar games on the market?

It is totally my opinion, and you obviously have a TON invested into this game, as it is basically a large portion of your life. I understand your needing to defend it. It's not a big deal really.

more importantly how much does a complete game from EA with all advertised features in place + DLC cost to purchase? and how does it stack up against goldplated mechs?

#48 Superslicks

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Posted 15 August 2014 - 09:54 AM

Best read I've had for a long time, just about everything you said is true, Thank you.

#49 Sorbic

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Posted 15 August 2014 - 09:54 AM



#50 Roland

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Posted 15 August 2014 - 09:55 AM

View PostKhobai, on 15 August 2014 - 09:33 AM, said:


Except for 15 years nobody wanted to touch the franchise. If IGP/PGI hadnt made MWO than likely we wouldnt have another mechwarrior game now.


Well, technically mechwarrior 4, vengeance, black knight, and mercenaries came out through 2000 and 2002, and then the clan expansion packs came out, and mech assault games were being made by fasa through 2006. And competitive league play continued through around 2008 i believe.

So the franchise didn't really sit fallow for 15 years as you suggest.

#51 Nicholas Carlyle

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Posted 15 August 2014 - 09:57 AM

View PostRoland, on 15 August 2014 - 09:55 AM, said:

Well, technically mechwarrior 4, vengeance, black knight, and mercenaries came out through 2000 and 2002, and then the clan expansion packs came out, and mech assault games were being made by fasa through 2006. And competitive league play continued through around 2008 i believe.

So the franchise didn't really sit fallow for 15 years as you suggest.


I don't like that argument really. If MW:LL had been able to continue to development into 2014, we may have had a REALLY strong mechwarrior game on the market.

#52 Bishop Steiner

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Posted 15 August 2014 - 09:57 AM

View PostNicholas Carlyle, on 15 August 2014 - 09:45 AM, said:


I'm at work, venting about PGI's stupidity is actually fun.

I feel like this "DO YOU KNOW HOW MUCH GAMES FROM EA COST TO MAKE?!" is changing the subject. Why don't you compare it to other similar games on the market?

It is totally my opinion, and you obviously have a TON invested into this game, as it is basically a large portion of your life. I understand your needing to defend it. It's not a big deal really.

Not that big a part of my life, actually. But since I can't do SCUBA nonstop, and it's a fun (even with it's issues) thing to do in between photo editing and art commissions, (or when I have artists block) it is what it is.

And I have been more than willing to be critical when they really deserve it, and tend to be a little more wait and see before complaining on others. And some things, TBH, I just don't think are that big a deal.

#53 TLBFestus

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Posted 15 August 2014 - 10:09 AM

View PostBishop Steiner, on 15 August 2014 - 08:55 AM, said:

.

My problem isn't with your posts, but the multitude that twist or obfuscate stuff to try to cause more issues.



I know, right? That is EXACTLY how annoying I find the apologists threads that overlook the history and timeline of MWO and tell people that their anger/mistrust is unfounded

#54 CocoaJin

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Posted 15 August 2014 - 10:13 AM

You lost me once you implied Brazilian asses were a bad thing...

#55 Xie Belvoule

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Posted 15 August 2014 - 10:16 AM

When did Bishop go back to being a white knight? Mayhap's he is simply a troll.

#56 Koniving

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Posted 15 August 2014 - 10:22 AM

View PostZyllos, on 15 August 2014 - 08:45 AM, said:

CW, I hope, will not have this 3/3/3/3 thing.

Me too. Reason why is in the signature.

#57 Livewyr

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Posted 15 August 2014 - 10:31 AM

Com Warfare will decide it for me.

I hold out some hope because of what it *could* be...
But I have also seen PGI fumbling around with other basic concepts and straight up lie.

Once it arrives (Takes it "Beta" tag off) I will either remain or be gone.

#58 Coolant

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Posted 15 August 2014 - 10:37 AM

You must've missed MW4:Mercs. It had the best multiplayer I've ever experienced in a video game.

#59 Sarlic

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Posted 15 August 2014 - 10:37 AM

View PostXie Belvoule, on 15 August 2014 - 10:16 AM, said:

When did Bishop go back to being a white knight? Mayhap's he is simply a troll.


He's a fine guy, although it can get hot discussing with him. Sometimes i agree with him, the other time i dont.

#60 Mystere

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Posted 15 August 2014 - 10:38 AM

View PostBishop Steiner, on 15 August 2014 - 08:08 AM, said:

You could well be right.

Could be wrong.

But if it's all so bad, all I can wonder, is: Why are the same people, with the same complaints, still here?

And if it ain't so bad that you are staying, then why do the same 2 dozen people continue the endless deluge of hyperbolistic complaining?


Because they do not have anything else better to do? :(





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