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You're Naive When You Think Cw Will Change The Game.

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#101 Sprouticus

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Posted 20 August 2014 - 10:49 AM

View PostRoland, on 15 August 2014 - 09:55 AM, said:

Well, technically mechwarrior 4, vengeance, black knight, and mercenaries came out through 2000 and 2002, and then the clan expansion packs came out, and mech assault games were being made by fasa through 2006. And competitive league play continued through around 2008 i believe.

So the franchise didn't really sit fallow for 15 years as you suggest.


i would argue that the date would be the last release since we are talking about the developers, not the fans (which IMO includes mektek and MWLL). that would be mech assault 2, which was released in 2004.

so 8 years between that and MW:O.


The fact remains that there would be no Mechwarrior game if PGI had not picked up MWO. the fact that a low budget dev house oculd pick up the IP says a LOT about the value of it on the market.

#102 VanillaG

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Posted 20 August 2014 - 10:53 AM

View PostHoax415, on 20 August 2014 - 09:06 AM, said:

We don't have in-game voice and we MAY have in-game units after 2 years and you can't even create a unit in-game you have to post on the forums that you want to make a unit.

You realize what you referencing in regards to units is to reserve the name ahead of time. The forum post requirement is used for cases where 2 units try to claim the same name. This allows long established units to preserve their name without having to scramble to reserve their name when the patch launches. After the patch launches anyone can create a unit in-game as long as it does not collide with any existing names.

#103 Sprouticus

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Posted 20 August 2014 - 10:55 AM

View PostSarlic, on 20 August 2014 - 10:34 AM, said:

Not pissed at all. Meaning browsing does not mean that i will spit fire. Or post more. I just get on a hold. You must be incrediable naïeve when you ignore complaints which excist for years.

I am being realistic. Too many people wearing pink glasses.


But something is drawing you back here. If you really didnt care, you would just walk away. That is what happens when you dont care about a video game. You walk away.

When I played WoW and they ruined raiding, I railed agianst it through the entire WotLK expansion pack. I played though. Once we finished the LK in hard mode, I realized that raiding would never be what I wanted it to be, that the game would never be what I wanted.

I walked away. I gave away my account to a friend and walked away. And I didn't care. It was fun while it lasted but it was over.

Staying around solely to complain, whine and comiserate with others who feel the same as you means that somewhere, you care. Maybe it is not anger, maybe it is sadness and grief. I could understand that sort of....still a huge waste of your life though.

#104 Davers

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Posted 20 August 2014 - 10:56 AM

View PostSprouticus, on 20 August 2014 - 10:49 AM, said:


i would argue that the date would be the last release since we are talking about the developers, not the fans (which IMO includes mektek and MWLL). that would be mech assault 2, which was released in 2004.

so 8 years between that and MW:O.


The fact remains that there would be no Mechwarrior game if PGI had not picked up MWO. the fact that a low budget dev house oculd pick up the IP says a LOT about the value of it on the market.

All the fan made stuff probably hurt the value of the IP. Look what fan based writing did to the Dragons of Pern .

#105 Deathlike

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Posted 20 August 2014 - 11:00 AM

View PostSprouticus, on 20 August 2014 - 10:49 AM, said:

The fact remains that there would be no Mechwarrior game if PGI had not picked up MWO. the fact that a low budget dev house oculd pick up the IP says a LOT about the value of it on the market.


I would actually disagree with that. If there was a "MW5" single player game, people like myself would have bought it off the shelves with very little questions asked.

The thing is that the demands of an online-only game is vastly different than something constructed solely for the purpose of single player. The dynamics themselves are different... like the always on server connectivity vs having just a simple lobby or server browser host with dedicated/non-dedicated servers that many of us have experienced in MW4.

Even AoE Online is closing down (if it hasn't already), because they didn't really listen to its core playerbase when it needed to build a better core foundation of gameplay. Remember AoE is a fairly known franchise... so it's any franchise that doesn't even copy and/or refine known working gameplay elements in the previous games is going to disappoint many... even while the whales give away their money.

You have to build the fundamentals that players have come to expect before you build stuff ontop of that. That's how you grow a product that has a legacy of the games before it. There is "no value" in aiming for a minimally viable product when you have a great franchise as the backbone.

View PostSprouticus, on 20 August 2014 - 10:55 AM, said:

Staying around solely to complain, whine and comiserate with others who feel the same as you means that somewhere, you care. Maybe it is not anger, maybe it is sadness and grief. I could understand that sort of....still a huge waste of your life though.


Here's a reality... it's actually important for people to actually care... whether they love or hate it. Irrelevance is the worst thing that can happen to a franchise. You want to be remembered... the good and bad. Being forgotten is the crux of killing a franchise... if not "setting it back".

Edited by Deathlike, 20 August 2014 - 10:59 AM.


#106 AdamBaines

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Posted 20 August 2014 - 11:02 AM

View PostNicholas Carlyle, on 15 August 2014 - 08:42 AM, said:


Reason number 2, being on the boards isn't being in the game.



That made me laugh. Its WORSE :-).

#107 ApolloKaras

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Posted 20 August 2014 - 11:02 AM

View PostSarlic, on 20 August 2014 - 10:34 AM, said:

Not pissed at all. Meaning browsing does not mean that i will spit fire. Or post more. I just get on a hold. You must be incrediable naïeve when you ignore complaints which excist for years.

I am being realistic. Too many people wearing pink glasses.


Yes you are. Going after anyone who remotely wants to defend the game in your opinion is "Fanboi" "Naive", give me a break. I love the polarizing views on this board so healthy. Some of you guys need to take a break or something, you're obviously more invested in this game emotionally than I am...

#108 Sarlic

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Posted 20 August 2014 - 11:12 AM

View PostSprouticus, on 20 August 2014 - 10:55 AM, said:


But something is drawing you back here. If you really didnt care, you would just walk away. That is what happens when you dont care about a video game. You walk away.

When I played WoW and they ruined raiding, I railed agianst it through the entire WotLK expansion pack. I played though. Once we finished the LK in hard mode, I realized that raiding would never be what I wanted it to be, that the game would never be what I wanted.

I walked away. I gave away my account to a friend and walked away. And I didn't care. It was fun while it lasted but it was over.

Staying around solely to complain, whine and comiserate with others who feel the same as you means that somewhere, you care. Maybe it is not anger, maybe it is sadness and grief. I could understand that sort of....still a huge waste of your life though.


Now your just talking silly. Talking about judging people.

No, i am just replying in my own threads. I won't discuss in other threads and i dont see the need too. I have no anger. It's dissappointment. When browsing i mean perhaps looking if they have improved. I aint going to open up every day and post rating. That would be wrong.

Ofcourse i care, who does not care about the history of Mechwarrior? That does not mean that i jus rant for no reason. I dont rant, i express my opinion. I do not try to convince people. They should decide things on their own.

Please carry on.

View PostSaxie, on 20 August 2014 - 11:02 AM, said:


Yes you are. Going after anyone who remotely wants to defend the game in your opinion is "Fanboi" "Naive", give me a break. I love the polarizing views on this board so healthy. Some of you guys need to take a break or something, you're obviously more invested in this game emotionally than I am...


Funny guy. Sure thing. Ignore everything.

Edited by Sarlic, 20 August 2014 - 11:10 AM.


#109 Noesis

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Posted 20 August 2014 - 11:27 AM

Posted Image



#110 Thorn Hallis

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Posted 20 August 2014 - 11:31 AM

View PostKingCobra, on 15 August 2014 - 07:48 AM, said:

Most players in MWO never played the older PC MechWarrior games or played TableTop or role played BattleTech all they know is what MWO has shown them of the MechWarrior/Battletech IP and Universe .


I think most players only played Mechwarrior IV and think thats what Mechwarrior is all about / should be all about.

#111 Sprouticus

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Posted 20 August 2014 - 11:38 AM

View PostSarlic, on 20 August 2014 - 11:12 AM, said:

Now your just talking silly. Talking about judging people.

No, i am just replying in my own threads. I won't discuss in other threads and i dont see the need too. I have no anger. It's dissappointment. When browsing i mean perhaps looking if they have improved. I aint going to open up every day and post rating. That would be wrong.

Ofcourse i care, who does not care about the history of Mechwarrior? That does not mean that i jus rant for no reason. I dont rant, i express my opinion. I do not try to convince people. They should decide things on their own.

Please carry on.



Funny guy. Sure thing. Ignore everything.



1) We all judge people. There is nothing wrong with judging people. I will never understand the idea of not being judgemental, as long as that judgement is based upon fact and reason and you lactually listen to the person you are judging.

2) You stated that you uninstalled the game. You then make a post with a laundry list of why CW won't matter. Here is the thing. You dont play the game. You are not part of the community any more. You have elected to separate yourself. That is fine, your right, your choice. I respect it. At some level I even understand it.

But by doing so, your opinion stops mattering. It doesn't matter to PGI because (you are neither spending money nor time on the game (time = currency in FTP games). And your opinion stopped mattering to those of us who do play because....well you don't play.

Even if that opinion if valid (and it is, Im not trying to say your opinion is invalid), it is irrelevant.


all that aside, the quesiton remains....WHY do you post? Why do you express that disappointment. It is not going to change anything. PGI certainly doesn't care. Neither do the vast majority of people reading this. Heck the only reason I am osting is that I am trying to make an effort to understand what motivates folks like you.

#112 X O

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Posted 20 August 2014 - 01:24 PM

View PostSprouticus, on 20 August 2014 - 11:38 AM, said:

all that aside, the quesiton remains....WHY do you post? Why do you express that disappointment. It is not going to change anything. PGI certainly doesn't care. Neither do the vast majority of people reading this. Heck the only reason I am osting is that I am trying to make an effort to understand what motivates folks like you.

Well said. There is nothing to add.

#113 Motroid

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Posted 20 August 2014 - 01:40 PM

I'd like to add once more the analogy of "stalking your ex-girlfriend". Love and hate. The difference is in the details...
Can't have it? So noone else will! Just let go or at least stop spitting toxic bs around the boards...

#114 Bishop Steiner

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Posted 20 August 2014 - 03:20 PM

View PostSarlic, on 20 August 2014 - 11:12 AM, said:





Funny guy. Sure thing. Ignore everything.

nope, just the broken records who can't remotely accept other people may not share their every view.

View PostNoesis, on 20 August 2014 - 11:27 AM, said:

Posted Image




hilarious! :) (and more so because it is perfectly appropriate)

#115 xhrit

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Posted 20 August 2014 - 06:44 PM

All I am going to say is I love MWO. I am so happy that it made it past the beta stage, unlike the last battletech game worth playing, MPBT3025.

Quote

Multiplayer BattleTech: 3025 is a PC MMORPG developed by Kesmai. The game occupies the fictional 31st century universe of BattleTech and focuses centrally on the large robotic war machines called BattleMechs ('Mechs) and the individuals who pilot them. The game was released as a beta in 2001 and shut down with little explanation on December 6, 2001.

Players of 3025 connected to an MMOG-style server, selected an affiliation in the form of a Great House, selected a planet, then descended to the surface to engage in a virtual battle with opposing players. The results of such battles were planets being won and lost for the five major houses, shifting the borders of various factions in the Inner Sphere.

Edited by xhrit, 20 August 2014 - 06:47 PM.


#116 Mirkk Defwode

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Posted 20 August 2014 - 07:29 PM

View PostRoland, on 15 August 2014 - 08:46 AM, said:

The reason many people believe that CW could save the game, is that many of us played competitively in the old Mechwarrior 4 planetary leagues, like UTS, or NBT.

In those leagues, the league's automation was effectively doing what CW is supposed to do.... and thousands of us played in those leagues for the better part of a decade.

The whole game took on a totally different level of depth at that point, since it was no longer just robot deathmatches. It was robot deathmatches TO CONTROL TINY COLORED CIRCLES. And frankly, that made everything awesome.


I was right there with you Roland in the NBT. Fought for Umayyad Horde then Draconis Combine. The automation, territory control, limited resources made those fights interesting. And being shoe-horned into certain battles with less than ideal equipment or having to drop with 3 or 4 guys in Assaults against the other team in mediums because it's all you had left made for great dynamic for those fights.

#117 KingCobra

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Posted 25 August 2014 - 10:18 AM

Mirkk

(I was right there with you Roland in the NBT. Fought for Umayyad Horde then Draconis Combine. The automation, territory control, limited resources made those fights interesting. And being shoe-horned into certain battles with less than ideal equipment or having to drop with 3 or 4 guys in Assaults against the other team in mediums because it's all you had left made for great dynamic for those fights. )

I have to agree Mirkk and for almost 3 years I have tried to champion the return of true leagues like we had in MechWarrior2-MechWarrior4 .But PGI has this odd phobia that is if true leagues were allowed and the game set up like MW2-MW4 for in-game and Zone type launchers like MWOLOBBY or the old MSN gamming zone was to play them they would lose control of the game itself which I feel is untrue.

MWO is a good game for a FPS but for a MechWarrior/BattleTech game it is far to limited in scope and vision. The older PC MechWarrior Leagues were for the players that wanted to push the boundaries of what could be done with a generic vanilla game or game system. Leagues represented the true Competitive nature of MechWarrior pilots MWO does not in its narrow view of the MechWarrior/ BattleTech IP.

Posted Image

Edited by KingCobra, 25 August 2014 - 10:18 AM.


#118 Odins Fist

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Posted 25 August 2014 - 10:26 AM

View PostSarlic, on 15 August 2014 - 07:24 AM, said:

Greetings

"Your Naive When You Think Cw Will Change The Game. "


So absolutely nothing about MWO will change with CW..?? I understand the "CORE" gameplay will not change, BUT... are you ready for it..??

It's the same for EVERY game out there.

Community Warfare may not be some huge departure from what we have now, I GET THAT.

But NO game out there changes EVERYTHING about itself for a new game mode, or multiplayer content.

The "CORE" gameplay will remain the same, and we will have some other different options while looking at a map..

Roger that.

#119 Turist0AT

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Posted 25 August 2014 - 10:40 AM

View PostOdins Fist, on 25 August 2014 - 10:26 AM, said:

So absolutely nothing about MWO will change with CW..?? I understand the "CORE" gameplay will not change, BUT... are you ready for it..??

It's the same for EVERY game out there.

Community Warfare may not be some huge departure from what we have now, I GET THAT.

But NO game out there changes EVERYTHING about itself for a new game mode, or multiplayer content.

The "CORE" gameplay will remain the same, and we will have some other different options while looking at a map..

Roger that.


Its not the same with every game out there. War thunder implemented ground forces and is looking at implementing war ships. Thats a hella of a lot more than what PGI can come up with.

#120 Sarlic

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Posted 25 August 2014 - 10:55 AM

View PostOdins Fist, on 25 August 2014 - 10:26 AM, said:


So absolutely nothing about MWO will change with CW..?? I understand the "CORE" gameplay will not change, BUT... are you ready for it..??

It's the same for EVERY game out there.

Community Warfare may not be some huge departure from what we have now, I GET THAT.

But NO game out there changes EVERYTHING about itself for a new game mode, or multiplayer content.

The "CORE" gameplay will remain the same, and we will have some other different options while looking at a map..

Roger that.



I am not sure if i understood you. Core gameplay js balance. Without core you cannot balance a game.

But the point is: PGI will just keep the same cycle as they have now. With each patch making the game break more than actual fixing and releasing (or better said: squeezing Hero mechs) out is obviously all for money. You cant argue about that the last and the previous patches were absolutely a joke. We had maybe a few good patches which actually had some prioriry fixes.

I really hope they will change this cycle and actually listen to the community. The community is a hidden power. Dump the faulty paymodel.

Minimal viable product is what're talking about. What i am saying that with CW coming you should not expect major content for a short period of time. We dont even have some good information about it. (Aside dev vlog which js just a copy paste from a thread) Even a week before the launch of the invasion PGI held back information on purpose. They release info when it suits them. Remember the QQ about the clans? People paid for a stompy 3D model. PGI released info shortly before the release; they have your money and they can change your model, balance or whatever regarding your pack at anytime at any will.

I am not trying to influence people or be toxic i am being realistic. I am sorry but CW is going to dissappoint alot of people there and most people dont even know. On all levels. I see it already coming from miles away just looking at the history of PGI. The lead design already fails with balance, how is his suppose to end well? Then i dont have named the mis-management what's currently ongoing.

PGI will get CW eventually right, no doubt about it in a couple of years maybe. But then what's left of the game? Complety broken or a half-assed balance? PGI really need to step away from this cycle and restart, listen, adapt and evolve. No more faulty patches, no more endless matchmaking problems, no more cash-grabbing patches but real fixes. Prioritise things the right way!

Each action needs to be communicated towards the community.

Edited by Sarlic, 25 August 2014 - 11:24 AM.






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