![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/merc-corps.png)
What The **** Is With The Server Lag Lately?
#41
Posted 16 August 2014 - 04:34 PM
#42
Posted 16 August 2014 - 04:48 PM
KHETTI, on 16 August 2014 - 04:29 PM, said:
MWO is basically utter garbage right now, and i get the impression PGI could'nt give a ****.
this is where you and I will have to disagree.
PGI cares a great deal
as long as you're one of their "competitive players" in the
#43
Posted 16 August 2014 - 09:19 PM
#44
Posted 16 August 2014 - 11:13 PM
Colonel Pada Vinson, on 16 August 2014 - 12:48 PM, said:
But how do you monetize good gameplay?
Why does everything have to be monetized?
Yeah getting lots of desyncs (really fun in a locust =P), and my ping is usually decent. On wifi, so was thinking it was on my end and interference. But glad to hear alot of other ppl getting it.
#45
Posted 17 August 2014 - 03:53 AM
Edited by OzViper, 17 August 2014 - 04:01 AM.
#46
Posted 17 August 2014 - 06:28 AM
#47
Posted 17 August 2014 - 06:41 AM
Sandpit, on 16 August 2014 - 01:28 PM, said:
You monetize good gameplay by HAVING good gameplay so customers want to spend money on your game.
I think you just fried a lot of braincells at PGI headoffice.
Sephlock, on 16 August 2014 - 01:35 PM, said:
![Posted Image](http://www.spieleforum.de/customavatars/avatar60797_7.gif)
Love the pic Sephlock
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
I'm puttin a panda decal on my Gear in Heavy Gear Assault.
#48
Posted 17 August 2014 - 07:16 AM
#49
Posted 17 August 2014 - 07:21 AM
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/sad.png)
#51
Posted 17 August 2014 - 09:16 AM
#52
Posted 17 August 2014 - 10:48 AM
I was jumping behind a cover when spike hit and after it passed away I was teleported in front of the cover - in front of half the enemy team in a medium mech...
#53
Posted 17 August 2014 - 12:24 PM
#55
Posted 17 August 2014 - 11:40 PM
and zero, on 17 August 2014 - 12:28 PM, said:
This. Basic F2P business models 101.
Nah. Having good gameplay so people will pay is for subscription games. The F2P model is this: Build a good game that people will want to play. Remove key but not absolutely essential elements of it. Then force customers to grind excessively or pay for those key features. Asian F2P variation: force customers to pay to have an RNG chance to get walled off / super powered items.
MWO removed the mechs. Just be glad they aren't putting maps or 'elite' weapons behind pay walls. So far.
#56
Posted 17 August 2014 - 11:43 PM
strikebrch, on 15 August 2014 - 09:24 PM, said:
Believe me, it's conferring no advantage to me in Canada with 27 ping. If anything, I seem to be getting the "mechs walking in place" disconnect and general lag worse than many people I've talked to.
#57
Posted 18 August 2014 - 12:34 AM
![Posted Image](http://cdn.inquisitr.com/wp-content/uploads/2014/08/shark-cable-670-665x385.jpg)
Edited by KOMMISSAR KITTY, 18 August 2014 - 12:34 AM.
#58
Posted 18 August 2014 - 12:41 AM
5th Fedcom Rat, on 17 August 2014 - 11:43 PM, said:
Believe me, it's conferring no advantage to me in Canada with 27 ping. If anything, I seem to be getting the "mechs walking in place" disconnect and general lag worse than many people I've talked to.
I feel your pain brah'...
I got uber internet connection here and still I bite the dust.
And it's to a point that I just can't close my eyes anymore - every night, almost every game - I get a spike that teleports me pretty much to the worst location I can be and it takes my life away.
I barely play something aside of LRM boats lately(the last 2/3 weeks) - you can think about that too btw - game's lag is most friendly toward the point-and-click adventures, since anything else suffers really badly from the lag spikes.
Not that LRM boating aint suffering, but at least while doing so your ass is behind a cover.
#59
Posted 18 August 2014 - 12:55 AM
Dracol, on 16 August 2014 - 03:46 AM, said:
I suspect lag spikes happen most often when someone rejoins a game.
I suspect you may be right, they became really noticeable after the patch where they made rejoining possible.
#60
Posted 18 August 2014 - 01:04 AM
![:(](https://static.mwomercs.com/forums/public/style_emoticons/default/blink.png)
Both games I already had a kill, and was still in pretty good shape, and then everybody freezes in place, WTF??!!...
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/huh.png)
Won't be logging on anytime soon, the sheer bloody frustration this causes me is too much, this is supposed to be my FUN time....
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/wacko.png)
Seriously PGI, this needs to be sorted out, and fast, you have paying customers that can't play without getting jerked around by server issues, it's just not bloody good enough, way to kill off the goose that laid the golden egg...
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/angry.png)
/end rant
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users