Kilo 40, on 18 August 2014 - 09:20 PM, said:
Goal was actually to make the netcode look silly while leveraging a bit of humorous hyperbole.
...but that might be lost on non-programmers and/or fussbudgets.
I typically run sub-40ms ping and have 30sec+ desyncs since the last patch.
This stuff should be play tested extensively in a Staging environment before it lands on Production servers.
Internal play testing can't bring this sort of stuff to bear.
If they really gather all the "telemetry" they've mentioned in the past, they could spin up some VMs and run play tests en masse with old matches to vet their code.
...but that doesn't seem to be happening.
There are solutions.
They don't seem to be applied.
Again, this is an open invitation for DEVs to openly discuss this stuff.
Edited by fudog, 18 August 2014 - 10:13 PM.