Public Test - Mass Production
#41
Posted 20 August 2014 - 03:41 PM
But good news anyway.
#42
Posted 20 August 2014 - 03:49 PM
#43
Posted 20 August 2014 - 03:51 PM
#44
Posted 20 August 2014 - 03:52 PM
#45
Posted 20 August 2014 - 03:52 PM
Right now, the PTS doesn't have the files up (but it's closely mirroring the stuff we have right now on the live servers).
#46
Posted 20 August 2014 - 03:56 PM
#47
Posted 20 August 2014 - 04:00 PM
I'll see what I can break.
Those in the know will know I can break a lot of things. Mwahahaha...
*Recites perma-flying mechs floating on maps in a certain video...*
Perma floating mechs and 270 ton jumps!
ANZAC1975, on 20 August 2014 - 03:56 PM, said:
21st in the West. It's still the 20th here
Edited by Koniving, 20 August 2014 - 04:08 PM.
#48
Posted 20 August 2014 - 04:01 PM
#49
Posted 20 August 2014 - 04:01 PM
Deathlike, on 20 August 2014 - 03:52 PM, said:
Right now, the PTS doesn't have the files up (but it's closely mirroring the stuff we have right now on the live servers).
If Russ's screenshots are any indication... it really reminds me of the opening campaign screen of megamek.
Right down to the unit coffers.
"1,500,000 cbills deposited from: [Rich Uncle excuse trope here]."
Minus the repair and rearm... Though I wanna see dropships. Probably won't yet.
So the new map will hold most of my interest.
Edited by Koniving, 20 August 2014 - 04:02 PM.
#50
Posted 20 August 2014 - 04:02 PM
#51
Posted 20 August 2014 - 04:02 PM
...and when was this info made available? I didn't see it until after 4PM 20-Aug-2014 in the splash screen as I signed in
#52
Posted 20 August 2014 - 04:02 PM
Nikolai Lubkiewicz, on 20 August 2014 - 03:23 PM, said:
If you already have the test client installed (it's a seperate installation from the live version), you will only have to update that version. We recommend downloading the PTS as soon as possible to get the brunt of the installation completed, that way you will only have to worry about the final update to be released moments before the test begins.
Already done, and going over the files with a fine toothed comb!
Can I post the battlemap of the factory please?
#53
Posted 20 August 2014 - 04:05 PM
ANZAC1975, on 20 August 2014 - 03:56 PM, said:
Not in North America yet buddy lol It's currently 5:05pm PST, Aug 20, 2014
Iron Wolf Actual, on 20 August 2014 - 04:02 PM, said:
...and when was this info made available? I didn't see it until after 4PM 20-Aug-2014 in the splash screen as I signed in
Aug 20, 2014 10:30 PM UTC
#54
Posted 20 August 2014 - 04:11 PM
VERSION PUBLICTEST-69/143030
Edited by Datsu, 20 August 2014 - 04:13 PM.
#55
Posted 20 August 2014 - 04:12 PM
Please wait until TOMORROW. Thanks.
#56
Posted 20 August 2014 - 04:13 PM
http://mwomercs.com/clock
#57
Posted 20 August 2014 - 04:14 PM
I'd much rather wait for something that will be a more polished product than see something rushed and be disappointed. Props to you guys for making the call to be responsible and take the time to produce a quality product for us to enjoy.
As with the other posters, I appreciate the clarification of the issues with feedback. I think the MC/CBill boost on the test server is a brilliant call. Can't wait to see it all!
#58
Posted 20 August 2014 - 04:18 PM
#60
Posted 20 August 2014 - 04:36 PM
Iron Wolf Actual, on 20 August 2014 - 04:02 PM, said:
...and when was this info made available? I didn't see it until after 4PM 20-Aug-2014 in the splash screen as I signed in
The meaning of this is that you have to exist as an account before 4 PM Pacific (California time).
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