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Path To Victory Challenge


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#61 stjobe

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Posted 22 August 2014 - 10:22 AM

As an eternal PUGger, I like this challenge.

#62 Quardak

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Posted 22 August 2014 - 10:22 AM

well what: Play around 100 games to get your 50 victories in about 95 hours.

1 Game a hour or if you need some sleep 25 hours of playtime

= 7 hours/Playtime every day.... sounds like work :D

#63 UBCslayer

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Posted 22 August 2014 - 10:27 AM

View PostQuardak, on 22 August 2014 - 10:22 AM, said:

well what: Play around 100 games to get your 50 victories in about 95 hours.

1 Game a hour or if you need some sleep 25 hours of playtime

= 7 hours/Playtime every day.... sounds like work :D


If it takes you 95 hours to bag 50 wins you are either really terrible at this game or simply not trying. I`ve been playing for and hour and I already have 5 wins... should take me about 10 hours of play time, no big deal.

Edited by UBCslayer, 22 August 2014 - 10:31 AM.


#64 Kali Rinpoche

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Posted 22 August 2014 - 10:29 AM

This is the best promo you've run this year! Exciting rewards, tiered to multiple levels of play time. I personally am excited to dust of my favorite mechs, the Cataphract and finish up my Awesomes while earning useful rewards!

Thanks again for these varied challenges!

#65 NautilusCommand

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Posted 22 August 2014 - 10:33 AM

Man, at this point and time I have a concussion. Witch means I can't play video games until it clears up, this is what I'm going to miss. *Sigh*

#66 Henree

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Posted 22 August 2014 - 10:41 AM

I endorse this!

#67 Canadian House Owl

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Posted 22 August 2014 - 10:45 AM

Awesome! time to not suck PUGs mmmmk.

#68 Dawnstealer

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Posted 22 August 2014 - 10:45 AM

View Poststjobe, on 22 August 2014 - 10:22 AM, said:

As an eternal PUGger, I like this challenge.

See you on the PUG circuits - HOPEFULLY on the same team.

#69 Sir Mullich

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Posted 22 August 2014 - 10:47 AM

I assume you also have to survive the round, or does my team simply have to win?

#70 Docta Pain

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Posted 22 August 2014 - 10:48 AM

I like the tiered approach, I know I asked for tiered rewards for participating in public tests, but even this is a step in the right direction.

I see we can't bank the time, can you improve the functionality to allow us the choice, or is this a business decision to incent players to keep playing because the typical challenge weekend burnout shows people take a break?

Also, while I fully support tiers, 50 wins is a bit out there, but even if that's your target for activating the player base, I would still have liked a 30 wins for $3MM tier mixed in there so it's doesn't require 20 hours of screen time in a four day window.

#71 C E Dwyer

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Posted 22 August 2014 - 10:48 AM

Its a fair enough weekend, I hope next weekend is similar.

I wonder if this is a sorry for all the crap they put us through without admitting there was a problem, still gift horse and all that, only its a gift horse we need to win :D

#72 Boyka

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Posted 22 August 2014 - 10:49 AM

View PostSebastus, on 22 August 2014 - 09:13 AM, said:

A bit disappointed this is a solo only event. What's wrong with winning while in a group?


Cause a lot of players are Pug without a fixed group.

Stay in a group mean you take advantage in better information and coordination, that's not fear for other players in the match.

#73 jper4

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Posted 22 August 2014 - 10:51 AM

nice to see a non kill oriented challenge. don;t think i'll play long enough for the 50 wins (might get the 6.5 million cbills anyway while trying to win 50) but always up for a free mechbay- vindis are coming out after all.

#74 WarHippy

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Posted 22 August 2014 - 10:52 AM

View PostBoyka, on 22 August 2014 - 10:49 AM, said:


Cause a lot of players are Pug without a fixed group.

Stay in a group mean you take advantage in better information and coordination, that's not fear for other players in the match.


His point was why don't the wins in both solo and group queues count because making it solo only is pretty [redacted] stupid in particular for something as tedious as a win based "challenge".

Edited by Marvyn Dodgers, 22 August 2014 - 03:11 PM.


#75 Ryvucz

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Posted 22 August 2014 - 10:54 AM

C-Bills reward, win get.

#76 TinFoilHat

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Posted 22 August 2014 - 10:57 AM

Would have liked the PT to be bankable, but still, good challenge all the same

#77 MonkeyCheese

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Posted 22 August 2014 - 10:59 AM

Don't know if I will have the time to complete this challenge outside of pulling all nighters but I just love it anyway, if I manage to complete it with hero/clan/founder mechs I might be able to afford both vindis to go with my hero right away and then have tweaking money by the time they come for cbills.

Curse my spending addiction and constant poorness.

#78 Thunderbuns

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Posted 22 August 2014 - 11:01 AM

I've been playing this game for over a year and I have no idea what PUG is or what Solo Drop is...

Is there a FAQ for this stuff that explains it?

I've done a quick search on the forums and I have yet to find a good answer. (I've spent half an hour reading through several threads and people just use the terms, no explanation given.)

Appreciate any help with this.

#79 AgentHarbinger

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Posted 22 August 2014 - 11:01 AM

LoL, at so many complaints to this challenge. Sure I'd love to see some group drop in this but as this is great. Just stay in your comms program and chat with yer buds and enjoy the challenge.

]-[arby

#80 Ace Selin

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Posted 22 August 2014 - 11:05 AM

First hour of play and have 7 victories ... sweet.





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