Path To Victory Challenge
#61
Posted 22 August 2014 - 10:22 AM
#62
Posted 22 August 2014 - 10:22 AM
1 Game a hour or if you need some sleep 25 hours of playtime
= 7 hours/Playtime every day.... sounds like work
#63
Posted 22 August 2014 - 10:27 AM
Quardak, on 22 August 2014 - 10:22 AM, said:
1 Game a hour or if you need some sleep 25 hours of playtime
= 7 hours/Playtime every day.... sounds like work
If it takes you 95 hours to bag 50 wins you are either really terrible at this game or simply not trying. I`ve been playing for and hour and I already have 5 wins... should take me about 10 hours of play time, no big deal.
Edited by UBCslayer, 22 August 2014 - 10:31 AM.
#64
Posted 22 August 2014 - 10:29 AM
Thanks again for these varied challenges!
#65
Posted 22 August 2014 - 10:33 AM
#66
Posted 22 August 2014 - 10:41 AM
#67
Posted 22 August 2014 - 10:45 AM
#69
Posted 22 August 2014 - 10:47 AM
#70
Posted 22 August 2014 - 10:48 AM
I see we can't bank the time, can you improve the functionality to allow us the choice, or is this a business decision to incent players to keep playing because the typical challenge weekend burnout shows people take a break?
Also, while I fully support tiers, 50 wins is a bit out there, but even if that's your target for activating the player base, I would still have liked a 30 wins for $3MM tier mixed in there so it's doesn't require 20 hours of screen time in a four day window.
#71
Posted 22 August 2014 - 10:48 AM
I wonder if this is a sorry for all the crap they put us through without admitting there was a problem, still gift horse and all that, only its a gift horse we need to win
#72
Posted 22 August 2014 - 10:49 AM
Sebastus, on 22 August 2014 - 09:13 AM, said:
Cause a lot of players are Pug without a fixed group.
Stay in a group mean you take advantage in better information and coordination, that's not fear for other players in the match.
#73
Posted 22 August 2014 - 10:51 AM
#74
Posted 22 August 2014 - 10:52 AM
Boyka, on 22 August 2014 - 10:49 AM, said:
Cause a lot of players are Pug without a fixed group.
Stay in a group mean you take advantage in better information and coordination, that's not fear for other players in the match.
His point was why don't the wins in both solo and group queues count because making it solo only is pretty [redacted] stupid in particular for something as tedious as a win based "challenge".
Edited by Marvyn Dodgers, 22 August 2014 - 03:11 PM.
#75
Posted 22 August 2014 - 10:54 AM
#76
Posted 22 August 2014 - 10:57 AM
#77
Posted 22 August 2014 - 10:59 AM
Curse my spending addiction and constant poorness.
#78
Posted 22 August 2014 - 11:01 AM
Is there a FAQ for this stuff that explains it?
I've done a quick search on the forums and I have yet to find a good answer. (I've spent half an hour reading through several threads and people just use the terms, no explanation given.)
Appreciate any help with this.
#79
Posted 22 August 2014 - 11:01 AM
]-[arby
#80
Posted 22 August 2014 - 11:05 AM
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