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Can You Stop The Practice Pgi?


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#441 Kjudoon

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Posted 26 August 2014 - 05:27 PM

View PostSandpit, on 26 August 2014 - 05:21 PM, said:

I don't think anyone was trying to defame you personally, I understand Mischief's PoV on it. There ARE players out there who do this to try and game the system in order to gain an advantage in the solo queue.

There are also players who simply do it for things like marik madness and civil war just to goof and play against each other as often as they play together. It's more about intent than execution.

And that's why I find it highly offensive and defamatory to accuse me and my fellow FWLM and Seraphim bretheren of cheating and doing it to deliberately harm others. That's why I've dragged this out into the open. Let the whiners QQ away and get this thing settled officially and be done with it so energy and time can be focused on more constructive/positive things than acting like utter non-compoops.

It is about intent and people need to stop projecting their paranoia and who knows what else onto others.

Edited by Kjudoon, 26 August 2014 - 05:30 PM.


#442 Sandpit

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Posted 26 August 2014 - 05:42 PM

I still don't think your'e going to get the response you think you're going to Mischief. They can't police it in the first place. Then you still have to prove it. Then you have to report it. Then they have to investigate it. Even those nefarious types that do it in a manner that you're talking about can't do it consistently and repeatedly. You're simply not going to get sync droppers playing 3-4 games in a row. You're lucky if you get 1 out of 5 or so. That's not even taking into account that everyone doing it has to be at a similar Elo range.

#443 Kjudoon

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Posted 26 August 2014 - 05:45 PM

Again. Impossible to police, very few if any are doing it to 'game the system', if players from the group queue are so bad, why are you complaining, and there are no rules against it, and it happens accidentally all the time.

Ergo, no problem, just excuses for losses and bad play. Why can't you blame lag shields and broken hitboxes like the rest of us?

#444 Mystere

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Posted 26 August 2014 - 05:54 PM

View PostMischiefSC, on 26 August 2014 - 02:37 PM, said:

What I love is the sudden quiet when we got confirmation that it is, in fact, cheating. So we have 21 pages of, effectively, people going on about cheating and how often they do it and why.

Not that I'm saying anyone needs to be in trouble; honest mistakes happen.

Still.... Funny.


Well, technically speaking, people can still sync drop until said clarification is issued. :)

#445 topgun505

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Posted 26 August 2014 - 05:58 PM

Bullocks. I saw around 12 Steiners consistently trying to sync drop. The scary thing was it actually seemed to be working ... mind you they didn't get all of their guys on the same side ... usually 2 or 3 ended up on the other team. But still.

However. What can you do about it really? Shrug. Until PGI comes up with better contests this is how it's going to be.

View Postlockwoodx, on 23 August 2014 - 12:06 PM, said:

Sync dropping does not exist anymore or I would still be bit*hing about it.


#446 Roland

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Posted 26 August 2014 - 05:59 PM

View PostKjudoon, on 26 August 2014 - 05:45 PM, said:


Ergo, no problem, just excuses for losses and bad play. Why can't you blame lag shields and broken hitboxes like the rest of us?

Is this like when groups sync drop to avoid playing in the group queue because the group queue is "too competitive"?

#447 MischiefSC

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Posted 26 August 2014 - 06:02 PM

So if it's not against the rules then why not just combine queues? Policing it is another issue all together. If it is legit to sync drop in the solo queue all you have done is make it a bit of a hassle to drop group vs pugs, so only people putting up with the hassle get the advantage. Is it a pretty minor and feeble cheat? Absolutely. It's more about people crying that the group queue is too hard, which is silly.

If sync dropping in the solo queue is legit then just go back to mixed queue - why say group vs solo is only okay if you're on VoIP and syncing your launch?

You can say it's cheating and that it's rarely worth the effort to punish. You can say there are special even exceptions. Otherwise though it's like an officially recognized exploit. Why not just open it up and let any group who wants roll in the solo queue. Saying it's okay if you are syncing is just... Pointless.

Because let me make this clear - it would not be that tough to get around to sync effectively.

#448 QuackAttack

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Posted 26 August 2014 - 06:17 PM

After some more digging, look at what I found. http://mwomercs.com/...c-drops-are-ok/
Now this is from Paul back in Dec '12 but...
Is it a punishable exploit? No.
Is it an unintentional side effect of the current matchmaker? Yes.
What's going to be done about it? Phase 3.



Now the closest thing to declaring sync dropping to be an exploit that i've found in my forum searching so far was specifically attempting to to sync 2 4 man teams to bypass the old 8 man team queue. http://mwomercs.com/...76#entry1575776
And nobody here is arguing that the people doing that were not scum.

I'm getting tired of searching forums and now I'm off to play a bit, perhaps by the time I check in again we'll get something official.

#449 Sandpit

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Posted 26 August 2014 - 06:19 PM

View Posttopgun505, on 26 August 2014 - 05:58 PM, said:

mind you they didn't get all of their guys on the same side ... usually 2 or 3 ended up on the other team

that's kinda the point...

#450 Kjudoon

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Posted 26 August 2014 - 06:20 PM

View PostMystere, on 26 August 2014 - 05:54 PM, said:


Well, technically speaking, people can still sync drop until said clarification is issued. :)

and even then, how would PGI stop it? Nigh impossible without psychotic NSA level survellance for no profit just so some whiners can feel safe and secure from the 'ebil premade'... which they're going to be forced to play with as militia filler... or the pink slime of the hamburger known as Community Warfare.

#451 Sandpit

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Posted 26 August 2014 - 06:21 PM

View PostMischiefSC, on 26 August 2014 - 06:02 PM, said:

So if it's not against the rules then why not just combine queues? Policing it is another issue all together. If it is legit to sync drop in the solo queue all you have done is make it a bit of a hassle to drop group vs pugs, so only people putting up with the hassle get the advantage. Is it a pretty minor and feeble cheat? Absolutely. It's more about people crying that the group queue is too hard, which is silly.

If sync dropping in the solo queue is legit then just go back to mixed queue - why say group vs solo is only okay if you're on VoIP and syncing your launch?

You can say it's cheating and that it's rarely worth the effort to punish. You can say there are special even exceptions. Otherwise though it's like an officially recognized exploit. Why not just open it up and let any group who wants roll in the solo queue. Saying it's okay if you are syncing is just... Pointless.

Because let me make this clear - it would not be that tough to get around to sync effectively.

That's just not true dude. Sync dropping doesn't work like that. You rarely get more than 2-3 on the same side and wind up with 2-3 fighting against you on the other side. That's just how it goes. I have NEVER seen players trying to sync drop get more than 4-5 on one side maybe once out of every 6 matches or so.

The most common is 2-3 make it into the same game and one of those usually winds up on the other team. That's how sync drops commonly go.

#452 Kjudoon

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Posted 26 August 2014 - 06:21 PM

View PostSandpit, on 26 August 2014 - 06:19 PM, said:

that's kinda the point...

We're gonna have to post some videos of sync drops as they usually happen when more than 3 people end up in match and how ebil they are.

#453 Kjudoon

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Posted 26 August 2014 - 06:25 PM

View PostSandpit, on 26 August 2014 - 06:21 PM, said:

That's just not true dude. Sync dropping doesn't work like that. You rarely get more than 2-3 on the same side and wind up with 2-3 fighting against you on the other side. That's just how it goes. I have NEVER seen players trying to sync drop get more than 4-5 on one side maybe once out of every 6 matches or so.

The most common is 2-3 make it into the same game and one of those usually winds up on the other team. That's how sync drops commonly go.

I remember one match where a massive 7 players ended up on one side with trial Victors and 5 on the other. Pre Quad3 of course. We spent the whole time hammering on each other... and who kicked our buts harder? Three people running firestarters who weren't in our sync drop because we were having too much fun blowing each other up and laughing in channel.

Yeah. real nefarious. The side with 7 players lost in actually a close one as it ended up with only one of the sync drop surviving the fracas on the winning side. It was a blast and silly all the way in mechs very few of us were good in or played.

#454 Roland

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Posted 26 August 2014 - 06:29 PM

View PostKjudoon, on 26 August 2014 - 06:20 PM, said:

and even then, how would PGI stop it? Nigh impossible without psychotic NSA level survellance for no profit just so some whiners can feel safe and secure from the 'ebil premade'... which they're going to be forced to play with as militia filler... or the pink slime of the hamburger known as Community Warfare.

Dude, your argument here is really laughable when you are trying to belittle players in the solo queue who don't want to play against groups, when the reason you are sync dropping is that you are afraid to play against groups in the group queue.

It just makes you look so incredibly bad.

#455 QuackAttack

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Posted 26 August 2014 - 06:32 PM

View PostMischiefSC, on 26 August 2014 - 06:02 PM, said:

So if it's not against the rules then why not just combine queues? Policing it is another issue all together. If it is legit to sync drop in the solo queue all you have done is make it a bit of a hassle to drop group vs pugs, so only people putting up with the hassle get the advantage. Is it a pretty minor and feeble cheat? Absolutely. It's more about people crying that the group queue is too hard, which is silly.



None of us are saying the group queue is too hard, If I'm going to be playing for any real amount of time I get a group formed up and we drop as a group. And win or lose I'm having fun with my friends. And I'm not saying that this applies to any one in particular, but I start to wonder if some of the most vocal about this just don't have any friends to play the game with. And I know those of us at (insert shameless plug) housemarik.enjin.com have placed several invites to have y'all join us.

#456 MischiefSC

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Posted 26 August 2014 - 06:33 PM

View PostSandpit, on 26 August 2014 - 06:21 PM, said:

That's just not true dude. Sync dropping doesn't work like that. You rarely get more than 2-3 on the same side and wind up with 2-3 fighting against you on the other side. That's just how it goes. I have NEVER seen players trying to sync drop get more than 4-5 on one side maybe once out of every 6 matches or so.

The most common is 2-3 make it into the same game and one of those usually winds up on the other team. That's how sync drops commonly go.


It is like the sweet spots on a Timby. Just because most people don't know how to exploit something doesn't mean in it can't be. PGI has provided us all the info you need to set up a good sync.

#457 Kjudoon

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Posted 26 August 2014 - 06:34 PM

Roland, I keep seeing you liking then unliking my posts... so I thought for a second maybe you had come to your senses. You haven't.

I really don't care what you think I look like. When contracts come out, you can put a hit out on me all you want. I will be happy to deprive you of any Cbills you want to waste in trying to make me a villian. I'm already pretty sure I will be one of the most hated/targeted/infamous pilots in the game because of my positions and blathering here. I'm sure some of my friends will do so just for fun too... and I don't care. Allow me to drain your bank account. I am that Porkchop of Doom luring the dogs of war to poverty and destruction.

Regarding your forthright statements on what you think of me; you've proven your opinion in the matter is inconsequential and have nothing of value to add to the matter. I'm awaiting PGI/IGP to come down with any official statements or accepting the Seraphim's invite to scramble with us.

So back to ignoring you.

Edited by Kjudoon, 26 August 2014 - 06:36 PM.


#458 Sandpit

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Posted 26 August 2014 - 06:38 PM

View PostMischiefSC, on 26 August 2014 - 06:33 PM, said:

It is like the sweet spots on a Timby. Just because most people don't know how to exploit something doesn't mean in it can't be. PGI has provided us all the info you need to set up a good sync.

It's not a matter of not knowing how, it's a matter of the mechanics not letting it happen. You have to get VERY lucky to get a team lined up like you're describing. Sync drops just don't work like that. Marik has done PLENTY of them. I've participated, I've watched, and I've learned.
You have to line up force composition
then you have to hit launch at the same time
then you have to line up Elos (which nobody knows anyhow)
then you have to wind up in the same game
then you have to wind up on the same team
then you ahve to hope the player pool is small enough to pull you all in

You MIGHT get a "perfect" sync drop once out of every few dozen. It just can't happen on a regular basis. What normally happens is 2-3 out of the 30 that hit launch wind up in the same game, then they all disperse to dropships for comms. That's the norm and it only happens once out of every few matches and even then most times not everyone winds up on the same team even if they're lucky enough to get into the same game.

There's a LOT of factors and luck involved with trying to sync drop.

#459 Roland

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Posted 26 August 2014 - 06:38 PM

View PostKjudoon, on 26 August 2014 - 06:34 PM, said:

Roland, I keep seeing you liking then unliking my posts... so I thought for a second maybe you had come to your senses. You haven't.

I really don't care what you think I look like. You've proven your opinion in the matter is inconsequential and have nothing of value to add to the matter. I'm awaiting PGI/IGP to come down with any official statements or accepting the Seraphim's invite to scramble with us.

So back to ignoring you.

Lol, sorry, the reason your posts get liked and unliked is because of a problem with how this forum renders on android, so that when i hit the quote button it rearranges the page and clicks the like button right over it.

The reason I'm pointing out to you how bad it looks for you to try and belittle people who don't want to play against groups, while you yourself are playing in a group that is afraid to play against groups, is so that you can hopefully realize how ridiculous you are being.

#460 MischiefSC

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Posted 26 August 2014 - 06:40 PM

View PostSandpit, on 26 August 2014 - 06:38 PM, said:

It's not a matter of not knowing how, it's a matter of the mechanics not letting it happen. You have to get VERY lucky to get a team lined up like you're describing. Sync drops just don't work like that. Marik has done PLENTY of them. I've participated, I've watched, and I've learned.
You have to line up force composition
then you have to hit launch at the same time
then you have to line up Elos (which nobody knows anyhow)
then you have to wind up in the same game
then you have to wind up on the same team
then you ahve to hope the player pool is small enough to pull you all in

You MIGHT get a "perfect" sync drop once out of every few dozen. It just can't happen on a regular basis. What normally happens is 2-3 out of the 30 that hit launch wind up in the same game, then they all disperse to dropships for comms. That's the norm and it only happens once out of every few matches and even then most times not everyone winds up on the same team even if they're lucky enough to get into the same game.

There's a LOT of factors and luck involved with trying to sync drop.


Doing it like that is like always aiming for the side torso on a Timby. It LOOKS like a good idea. That's why Timbys always seem so tough.

What' I'm not going to do is go through the mechanics of how to sync drop :)





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