Hillslam, on 26 August 2014 - 07:55 PM, said:
No. They don't.
The Cl ER LL still: weighs less, takes fewer crits, has FAR longer range (and still will even IF the IS ER LL gets a range module also), and can be moved anywhere you like on your mech by swapping around hardpoints via omni.
All for 1s longer burn time? NERF?
Please. Stop being whining little b***ches. I drive both IS and cl mech daily and the clan mechs remain more powerful than their IS counterparts. L2P without uber boss gear to prop up your sucking piloting.
We aren't talking about Clan mechs, we are talking about Clan ER LLs. Just because Clan mechs themselves may or may not be more powerful, that factor shouldn't be the justification for nerfing a weapon till it is much weaker than its IS counterpart.
Also lets discuss weight and critical slots. A Clan ER LL weighs 1 ton less and requires 1 less critical than the IS version but is hotter which of course means you have to offset the extra heat by mounting more heat sinks. The Clan DHS you would be required to mount to offset this heat ironically weighs 1 ton and takes up not one, but two more critical slots. Seems pretty balanced to me.
So yet again alot of people only seem to look at or see the parts of the picture that support their arguments.
Edited by Viktor Drake, 27 August 2014 - 01:12 PM.