Psyche, on 22 June 2012 - 11:36 AM, said:
For WoT thats pretty bad - normally a company would Want to show their product to perspective shoppers/downloaders...unless of course they can't hide the Pay2Win scam.
So what would you typically expect out of a demo? The chance to download the game, play it for free? How many maps or game types would you expect a demo to include? Because honestly, this seems a very strange complaint to me. Free to play games are the ultimate demos - you can download the entire game, play it as much as you want, and even keep your progress.
And while I know people will come out of the woodwork to scream about this, WoT honestly isn't as bad on the P2W front as people gripe on it for. Yes, there are some notable poor choices, mainly with the matchmaking on certain premium tanks. But outside of clan wars, I rarely see anyone using gold ammo - I don't know anyone at all personally who does. In clan wars it's mostly just the price of being competitive. You can easily see that as a subscription fee, and one that's subsidized by doing well in the clan war. It's not P2W, it's the price to compete.
If you look at something like gold ammo in isolation, yes, it feels like a bad idea. The actual practical impact on the game is honestly pretty minimal - just like the actual practical impact of buying accelerated progress is minimal. But the internet does love exploding into nerdrage without worrying about practicality, so a bunch of people who've probably never played it rage about how horrible they are.