

It's Not Match Makers Fault
#1
Posted 30 August 2014 - 12:47 PM
#2
Posted 30 August 2014 - 12:57 PM
#3
Posted 30 August 2014 - 01:00 PM
#4
Posted 30 August 2014 - 01:03 PM
Edited by Titus Ryan, 30 August 2014 - 01:03 PM.
#5
Posted 30 August 2014 - 01:06 PM
#8
Posted 31 August 2014 - 01:02 PM
#9
Posted 31 August 2014 - 01:24 PM
Kjudoon, on 31 August 2014 - 01:02 PM, said:
Battle value is very game-able Kjudoon, Specially when we have customization like we do. I've seen it at it's Best(worst).

#10
Posted 31 August 2014 - 01:39 PM
Titus Ryan, on 30 August 2014 - 12:47 PM, said:
Yes it is. Otherwise I'm considered a one man comp team.
MM Logic:
2 Jagermechs + 1 Orion = 3 Timberwolves
1 Atlas + 2 Victors = 3 Dire Wolves
and my favorite:
1 Aresye + 5 New Recruits = 4 Lord + 4 SJR
#11
Posted 31 August 2014 - 02:59 PM
#12
Posted 31 August 2014 - 03:02 PM
Aresye, on 31 August 2014 - 01:39 PM, said:
Yes it is. Otherwise I'm considered a one man comp team.
MM Logic:
2 Jagermechs + 1 Orion = 3 Timberwolves
1 Atlas + 2 Victors = 3 Dire Wolves
and my favorite:
1 Aresye + 5 New Recruits = 4 Lord + 4 SJR
The match maker dropped you 6 against 8?

#13
Posted 31 August 2014 - 03:08 PM
Joseph Mallan, on 30 August 2014 - 01:06 PM, said:
But the Players have, if you (the player in general, not you specificaly) perform well, your team can have a max of 11 screwups, the enemy team, can have up to twelve.
#14
Posted 31 August 2014 - 05:00 PM

#15
Posted 31 August 2014 - 05:04 PM
Aresye, on 31 August 2014 - 01:39 PM, said:
Group queue can't really be considered since we're probably dropping together and Elo inflates based on group size. We've never gotten matched with a 4man of SJR when we're in our own 4man.
#16
Posted 31 August 2014 - 07:43 PM
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