Jump to content

High Pingers' League


357 replies to this topic

#1 p4r4g0n

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,511 posts
  • LocationMalaysia

Posted 02 September 2014 - 07:04 AM

Announcement
Update: November 10, 2014

Final results and standings posted here with links to all available videos to-date.

Congratulations to OMC on emerging as Season 1 Champions.

A big thank you to everyone for participating, directly or otherwise.

Work on Season 2 and additional events are currently in progress. If you would like to informed immediately of developments, I suggest registering at the website and opting-in to receive email notifications.


Update: November 7, 2014

The match between OMC and F8L is on tonight at 23:00 AEDT/22:00 AEST/20:00 GMT+8. Jay Z will be streaming so catch this final match of Season 1 which will be the deciding game of the Season.


Update: October 31, 2014

The final match between OMC and F8L has been postponed to next week. The match has been tentatively re-scheduled to 23:00 AEDT, 22:00 AEST, 20:00 GMT +8

Check the website for final date / time which will be posted as soon as I can get it firmed up.


Update: October 26th, 2014

Challenge results finalized. Results, group standings and links to some great participant videos posted here.


Update: 10/24/2014

TPL vs F8L Challenge is on tonight, more details here


Update 10/21/2014

Congratulations to OMC. Latest results, standings and videos here.


Update: 10/15/2014

First Challenge of the Champions' Round between TPL and OMC is scheduled for 21:00 AEST/22:00 AEDT October 17th. Check the HPL site for any updates / changes.


Update: 10/02/2014

HPL site is up, work still in progress but Challenge updates, Challenge dates/times, etc will be available there from now on. Its a little rudimentary but should be improved over time.


Update: 09/25/2014

Upcoming Week 2 matches will be taking place on Friday, September 26th, 2014

DSA / VJB vs DEFY / NMNM 21:00 AEST, 19:00 GMT+8
13th Legion vs 228th IBR 23:00 AEST, 21:00 GMT+8
ARMD vs 256th Bear Cav 23:00 AEST, 21:00 GMT+8

Jay Z will be streaming first two matches on twitch and everyone is welcome to come watch the matches.


Update 09/22/2014

Group 1MatchesWinsTiesLossesForfeitsPenaltiesPoints
TPL3201007
ARMD3102005
2560000000
Group 2MatchesWinsTiesLossesForfeitsPenaltiesPoints
F8L3201007
DSA / VJB3102005
DEFY / NMNM0000000
Group 3MatchesWinsTiesLossesForfeitsPenaltiesPoints
OMC3300009
XIII3003003
2280000000


Update: 09/18/2014

Season 1
- Challenge Schedule

- HPL Calendar:
UTC/GMT
GMT+07:00 - Bangkok; Jakarta
GMT+08:00 - Hong Kong; Kuala Lumpur; Manila; Perth; Singapore
GMT+09:00 - Seoul; Tokyo
GMT+10:00 - Brisbane; Melbourne & Sydney (AEST)
GMT+11:00 - Melbourne & Sydney (ADST)
GMT+12:00 - Auckland (NZST)
GMT+13:00 - Auckland (NZDT)
- Team Rosters
- League Rule Set

If you'd like to stream your matches and can't do it yourself, contact Jay Z who has kindly agreed to assist with this, circumstances permitting.

Teamspeak:
High Pingers' League Channel on:
  • NGNG (voip01.n1585.hypernia.net:9992; password: mechwarrior)
  • Mercstar (ts52.gameservers.com:9315; password: metagame)
Volunteers willing to help launch matches can leave their clones in there to facilitate contact when they are online.




Good luck, have fun and lots of pew pew.

Final List of Entries

Defiant / No Meta, No Matter (joint team); Team Liaisons - Dirk Le Daring / NMe1
Forgotten 8th Legion; Team Liaisons - King Arthur IV / Drop Bear / KnightZJX / Mycrus
256th Bear Cav; Team Liaisons - mr bear / Rawshurga
Oceanic Merc Corp; Team Liaison - Live1991; Beachy
228th Independent Battlemech Regiment; Team Liaisons - Kageru Ikaguchi / Jay Z
The Peregrine Legionnaires; Team Liaison - Stonefalcon
13th Legion; Team Liaisons - Joram7 / Condoom
Australasia Royal Mechanised Division; Team Liaisons - Rodel Ituralde / Snowfalcon8
Dark Star Alliance Mercenary Corp / Vindicator Jones Beyatchs (joint team); Team Liaisons - Mr Pataks / Alzarns Fire / Trex Mauser

Please note that we will be using the messaging function on the forums to communicate so please do visit the site from time to time.

Closing Date for Entries (Submission Form): September 10th 2014
Release Date of Challenge Schedule: September 12th 2014
Commencement Date for the Season: September 15th 2014

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Following on from discussions with several people on the Comstar NA Teamspeak server, we are pleased to bring to you the inaugural Season of .......

HIGH PINGERS' LEAGUE

(The following is an extract of the full rule spec (refer to link above)

Summary:

A competitive league that seeks to offer a level playing field for high ping players from the GMT +7 to GMT +11 time zones with pings >230ms 215ms or more.

The underlying objective of the League is to encourage more interest in competitive play amongst MWO players from these time zones who may have been unwilling to participate in existing competitions due to time zone and latency differences.

League Format
  • Lance vs Lance (4v4)
  • Round Robin League
  • One Challenge per week, Three matches (drops) per Challenge
Challenge Format
  • Game map: Random
  • Game mode: Random
  • Duration: 15 minutes
  • Minimum number of players per match (drop): 4
  • Number of matches: 3
  • Scoring: Match Win – 3 points; Loss – 1 point; Tie / Forfeit: 0 points




  • Mech Type Restrictions: Limited to Inner Sphere Non- Hero variants that have been purchasable with C-Bills for more than 2 weeks prior to the date of the Challenge.
  • Team Mech Class Requirement: Assault Class – One; Heavy Class – One; Medium Class – One; Light Class – One
  • Maximum Tonnage per match (drop): 235 tons
  • Mech Modication Restrictions: None
  • Consumable Restrictions: No Artillery / Air Strikes
Eligibility




Participation is open to any registered Unit in MWO. Each Participating Unit is restricted to one team entry.

Team Members must comprise only of players with pings (based on in-game readings) of >230ms 215ms or more and are able to play during the following times:

19:00 to 21:00 (GMT +7)
20:00 to 22:00 (GMT +8)
21:00 to 23:00 (GMT +9)
22:00 to 00:00 (GMT+10)
23:00 to 01:00 (GMT+11)

Past Event. Retained for reference only.
The Organizers will be holding an open meeting this Friday (September 5, 2014) on one of the General Chat sub-channels in the Dropship Command section to answer any queries. The meeting will commence at:-

20:00 (GMT +7)
21:00 (GMT +8)
22:00 (GMT +9)
23:00 (GMT+10)
24:00 (GMT+11)

The Organizers can be contacted via email at highpingersleague at gmail.com or you can try contacting the following on Comstar NA (na1.mech-connect.net; no password required currently) in the Australia/Asia/Oceanic channel:

Dirk Le Daring
Flying Fox 333
p4r4g0n

Edited by p4r4g0n, 10 November 2014 - 09:17 AM.


#2 mr bear

    Member

  • PipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 328 posts

Posted 02 September 2014 - 04:39 PM

The 256th Bear Cav should have 1 team ready for the event.

#3 Delas Ting Usee

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 548 posts

Posted 02 September 2014 - 06:36 PM

Interesting...

#4 Debonair

    Member

  • PipPip
  • The Named
  • The Named
  • 28 posts
  • Facebook: Link
  • LocationMalaysia

Posted 02 September 2014 - 09:03 PM

I'll try to get the Black Tigers interested. But our 1 of our best mechwarriors has been latency nerfed to over 400ms even before the data center migration. He is using TMnet Streamyx and they have done something funny that denies dropping in game unless one uses a VPN overseas.

#5 John1352

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,025 posts
  • LocationConnecting....

Posted 02 September 2014 - 09:34 PM

I'm keen, I usually sit at about 260-270ms, but am at 400 until my ISP gets their act together and stops sending data the long way. (I am not hopeful, Australia's ISP situation is a really good demonstration of monopoly leading to terrible consumer experience)

#6 Kelembai

    Rookie

  • Liquid Metal
  • Liquid Metal
  • 7 posts
  • LocationMalaysia

Posted 02 September 2014 - 09:36 PM

On the 13th Legion side I'd say we're pretty okay with the whole idea. We'll try to make it on soon as you guys have a schedule for the matches.

#7 Delas Ting Usee

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 548 posts

Posted 02 September 2014 - 09:38 PM

The 13th will be informed and probably field a couple of four-man lances...might not personally be involved though as real life is cutting into my meching time.

#8 White Bear 84

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,857 posts

Posted 02 September 2014 - 09:41 PM

Registering interest with the div. Communication incoming :)

#9 p4r4g0n

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,511 posts
  • LocationMalaysia

Posted 02 September 2014 - 10:28 PM

Thanks for the responses guys.

Please note that this is going to stretch out over a 2 month period or so (could be slightly longer depending on number of entries) and I expect any latency issues to be resolved. No harm including anyone that is currently having issues (as most of us probably are) on the Participating Unit's Team Roster since there is no limit to the number of team members.

If Unit leaders or representatives can make the meeting on Friday, it will be helpful as we want to get 1 representative from each Participating Unit to be available to sit on a Dispute Tribunal, if necessary. The Tribunal's function will be to address and decide on disputes that may arise during the course of the Season.

Also, we would like to discuss the mechanism for using Free Private Matches which will require assistance from the community as scraping up 16 people on an ad hoc basis in time for a Challenge is likely to pose difficulties.

Feel free to post any questions you may have here so that we can address it ASAP.

Edited by p4r4g0n, 02 September 2014 - 10:30 PM.


#10 Delas Ting Usee

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 548 posts

Posted 03 September 2014 - 12:32 AM

Why only one lance per outfit/unit?
We have 30+ players in the 13th.
All would like to participate.

#11 Liveish

    Member

  • PipPipPipPipPipPipPip
  • CS 2022 Referee
  • CS 2022 Referee
  • 843 posts
  • LocationDarwin

Posted 03 September 2014 - 02:24 AM

OMC would like to enter

#12 Mr D One

    Member

  • PipPipPipPipPipPipPipPip
  • Star Colonel IV
  • Star Colonel IV
  • 1,266 posts
  • LocationMmmmmm yes

Posted 03 September 2014 - 03:12 AM

Dirk Le Daring, Flying Fox 333 and p4r4g0n.

3 good reasons right there.

Proactive Power Players Proudly Putting Pathetic Pings or the P7 league.

mmmmmmmmmmmmmmmmmmm yes

Mech-cellent!

Oh yes, I will be there. But the fist of the north star and the southern cross.... er I mean the Daring and the Daring One, oh never mind, I will be there.

(Soul Calibur Voice) - "A F8L player has entered the challenge!

Clan-tastic!




Edited by Dar1ng One, 03 September 2014 - 03:17 AM.


#13 p4r4g0n

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,511 posts
  • LocationMalaysia

Posted 03 September 2014 - 03:28 AM

View PostDelas Ting Usee, on 03 September 2014 - 12:32 AM, said:

Why only one lance per outfit/unit?
-snip-


As this is the inaugural season for the League, we wanted to keep the number of teams to a manageable number as we anticipate that issues will arise since participants are likely to be new to this kind of event and we are running a different format from any of the existing competitive events.

At the same time, we wanted to have as many Units participating as possible in order to maximize the League's exposure across a broad a segment of the community. Hence, the restriction to 1 team per Unit for this season.

As long as the latency & play time requirements are met, there is no limit on the number of members on a Unit's Team Roster nor any restriction against using different players for every match in a Challenge.

It is entirely possible to allow 12 different players to participate in a single Challenge. We also expect that each team will have a minimum of 6 Challenges thus allowing a pretty large number of people to participate during the course of the Season.

While this may not be an entirely satisfactory solution, it would at least allow as many people as possible to participate at this time.

Edit: LoLz at Dar1ng's post :)

Edited by p4r4g0n, 03 September 2014 - 03:39 AM.


#14 snowfalcon8

    Member

  • PipPip
  • Philanthropist
  • Philanthropist
  • 36 posts
  • LocationPerth Western Australia

Posted 03 September 2014 - 04:14 AM

ARMD is interested in joining this effort.

#15 Debonair

    Member

  • PipPip
  • The Named
  • The Named
  • 28 posts
  • Facebook: Link
  • LocationMalaysia

Posted 03 September 2014 - 04:28 AM

heads up!
A Comstar intercept has it this weekend there will be the 1st official lance based challenge

#16 Kageru Ikazuchi

    Member

  • PipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 1,190 posts

Posted 03 September 2014 - 04:36 AM

I would love to, but my ping is too low ... typically 180-220 ... if you'd reconsider the entry requirements, I know a few other guys who would definitely be interested.

Edit: after reviewing my 50 most recent screen shots, not quite as low as I thought ...
... average: 213, min: 184, max: 274, standard deviation: 27 (so 186-240 normally)

Edited by Kageru Ikazuchi, 03 September 2014 - 05:20 AM.


#17 King Arthur IV

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • 2,549 posts

Posted 03 September 2014 - 04:38 AM

i just let TPL know aswell
and can someone let DSA know about it; iv lost their add :D

heres a list of more people to contact http://mwomercs.com/...__fromsearch__1

Edited by King Arthur IV, 03 September 2014 - 05:07 AM.


#18 Stonefalcon

    Member

  • PipPipPipPipPipPipPipPip
  • The Messenger
  • The Messenger
  • 1,375 posts
  • LocationProselytizing in the name of Our Lord and Savior the Annihilator

Posted 03 September 2014 - 04:47 AM

TPL will put together a group or two.

What time of day were you thinking of hosting the matches?

#19 King Arthur IV

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • 2,549 posts

Posted 03 September 2014 - 05:05 AM

im just going to post question for the meeting here.

some corps have enough people to field more then one lance how do you/we plan to handle it?

#20 Jay Z

    Member

  • PipPipPipPipPipPip
  • Deadset Legend
  • Deadset Legend
  • 436 posts
  • Twitch: Link
  • LocationAustralia

Posted 03 September 2014 - 05:08 AM

Awww yeah! Count me in! I'm just finding a team at the moment but will get back to you soon.





24 user(s) are reading this topic

0 members, 24 guests, 0 anonymous users