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High Pingers' League


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#21 Mr Pataks

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Posted 03 September 2014 - 05:25 AM

Dark Star Alliance - registering

#22 Flying Fox 333

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Posted 03 September 2014 - 05:32 AM

View PostKing Arthur IV, on 03 September 2014 - 04:38 AM, said:

i just let TPL know aswell
and can someone let DSA know about it; iv lost their add :D

heres a list of more people to contact http://mwomercs.com/...__fromsearch__1

Thanks for that King Arthur. I will try and approach some of them tomorrow.

View PostStonefalcon, on 03 September 2014 - 04:47 AM, said:

TPL will put together a group or two.

What time of day were you thinking of hosting the matches?

It is flexible and can be arranged by the unit leaders as they negotiate the time beforehand once the brackets are released. There is more information about this in the Google Docs link in the original post above.

View PostKing Arthur IV, on 03 September 2014 - 05:05 AM, said:

im just going to post question for the meeting here.

some corps have enough people to field more then one lance how do you/we plan to handle it?

We are only permitting one lance per unit. You are free to rotate the members after each round if you like to give as many of your unit members a chance at participating. Its a balance between keeping the seasons short and giving smaller units a chance against the larger ones.

#23 Mr D One

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Posted 03 September 2014 - 05:36 AM

View Postp4r4g0n, on 03 September 2014 - 03:28 AM, said:


Edit: LoLz at Dar1ng's post :)


Is one extra click on the like button to hard.... ;)

View PostJay Z, on 03 September 2014 - 05:08 AM, said:

I'm just finding a team at the moment


You without a team Jay Z? No way! I'm sure the PGI bois can help you out. ;)

Just stirring, Your welcome to drop with F8L.

#24 p4r4g0n

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Posted 03 September 2014 - 06:13 AM

Re: Match Times

The 2 hour time frame posted in the Eligibility section represents the most optimum time available for matchups over the 5 time zones indicated. While it may be possible for alternate times to be negotiated between teams, it is likely to be inevitable that at some point an Australian / Asian matchup will only be playable in the indicated 2 hour window. Ergo, you must be able to field a team that can play during that particular 2 hour window.

In the event of a failure to agree on some other mutually acceptable match time, the team that is unable to field a team during that 2 hour window will be deemed to be the team conceding a forfeit. If both teams are unable to field a team at that specified time, both teams will be deemed to have concede a forfeit with neither being awarded any points for that match / Challenge

View PostKageru Ikazuchi, on 03 September 2014 - 04:36 AM, said:

I would love to, but my ping is too low ... typically 180-220 ... if you'd reconsider the entry requirements, I know a few other guys who would definitely be interested.

Edit: after reviewing my 50 most recent screen shots, not quite as low as I thought ...
... average: 213, min: 184, max: 274, standard deviation: 27 (so 186-240 normally)


Hopefully the latency situation settles down soon so that we can re-evaluate the threshold. If average pings for Australian / Asian players drop down to low 300's on average, it may be possible to lower the threshold slightly. However, at the moment with so many reporting 300+ latencies, I personally think we may have to increase it if it persists.

As a point of clarification, in the interest of creating as level a playing field as possible from a latency perspective, the threshold was selected specifically to avoid or minimize situations where there would be more than 150ms ping between the highest and lowest pings in a match.

Edited to include possibility of a double forfeit and to include a response to Kageru Ikazuchi's question.

Edited by p4r4g0n, 03 September 2014 - 09:52 AM.


#25 JohnyBlack

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Posted 03 September 2014 - 10:44 AM

Great idea.

I got too low ping to attend :-(
Whish you all the best.

JohnyBlack

#26 Jay Z

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Posted 03 September 2014 - 06:21 PM

For those who have had crazy high ping (high 300s - 400s), there is a method to fix the routing. http://mwomercs.com/...67#entry3685967 It may involve talking with your ISP and support to resolve for your particular case. I hope this helps.

With the data centre migration, some people have experienced reduced ping. It is possible for some Australians near the Sydney interchange to have ~220 ping. Hence, I recommend that the current ~230 limit have an allowance region for those definitely in our time-zones (+8, +9, +10) that may have ping in the low 200s.

Open Suggestion: If the ping is a strict requirement, would the use of a VPN be acceptable to increase ping so that pilots that play in our timezone can join? It would be nice to facilitate pilots like ourselves who play during Oceanic primetime but may not have exactly >231 millisecond ping.

For reference, I am from North Queensland, Australia and have a 250-260ish ping. It used to be ~270-280 before the new data centre migration.

Edited by Jay Z, 03 September 2014 - 06:27 PM.


#27 p4r4g0n

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Posted 03 September 2014 - 07:30 PM

The issue is not so much the threshold as the fact that all players in a match should ideally have latencies that are as close to each other as possible. Hence, I'm hoping that the latency issues, packet losses, etc can be resolved in time for a re-evaluation of the threshold before HPL's kickoff.

However, while the data centre change may benefit Australian players, please also note that my country's ISPs have NEVER had good latencies to European servers which is where the backend server @ 192.99.109.129 appears to be and explains my 30ms - 50ms increase in in-game ping. I believe a number of Asian players are experiencing the same thing.

For edge cases where average pings are slightly under the threshold, I will discuss this with FF333 & DLD and hope to have some kind of decision by this Friday's meeting.

#28 King Arthur IV

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Posted 04 September 2014 - 05:18 AM

im not sure if conquest and assault would be good for a 4v4. 4 mechs not enough for conquest and in assault.... the lance that doesn't move has the advantage.

#29 p4r4g0n

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Posted 04 September 2014 - 06:37 AM

Updated OP for list of entries to-date as well as tentative dates for deadline for entries, release of Challenge schedule and date of commencement of season.

+++++++++++++++++++++++++++++++++

View PostKing Arthur IV, on 04 September 2014 - 05:18 AM, said:

im not sure if conquest and assault would be good for a 4v4. 4 mechs not enough for conquest and in assault.... the lance that doesn't move has the advantage.


It is a valid point, however, conquest does offer some interesting possibilities if you think about it other than a straight up meet in the centre brawl right from the start. As far as assault is concerned, whether to accept a tie for a particular match or not can be a strategic decision given the scoring system.

I will make a note of this though as we intend to evaluate this issue as well as a few others once this season is over.

update: Have been thinking about this a bit more and have some ideas to mitigate turtling that I want to run past FF333 and DLD. Will provide an update at the meeting or sooner.

Edited by p4r4g0n, 04 September 2014 - 05:34 PM.


#30 White Bear 84

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Posted 04 September 2014 - 04:58 PM

View PostMr Pataks, on 03 September 2014 - 05:25 AM, said:

Dark Star Alliance - registering


Now I must get the guys on-board for this challenge. Always fun to go up against the DSA guys! :)

#31 Jay Z

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Posted 04 September 2014 - 06:46 PM

228th IBR - officially registering.

#32 p4r4g0n

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Posted 04 September 2014 - 09:37 PM

Notice:

Small Units: you may want to consider creating a joint team to represent multiple units. Technically, there is nothing in the rules against this. Feel free to advertise here if you're looking for someone to partner for this

Unaffiliated individuals - you may want to consider temporary membership in a Participating Unit to participate in the League.

Anyone who needs assistance in this respect, please contact the Organizers (highpingersleague at gmail.com)

+++++++++++++++++++++++++++++++++++++++++++++++++
Updated OP

Included 228th Independent Battlemech Regiment in list of confirmed Participating Units
Inserted link to modified rules

Please note tentative deadlines added to OP

++++++++++++++++++++++++++++++++++++++++++++++++++
Agenda for Open Meeting

Explanation on Rule Modifications
Obtaining assistance for numbers to help with Challenges using the Free Private Match option
Obtaining assistance for Dispute Tribunal
Discussion on use of VPN / artificial inflation of latency
Discussion on edge cases re: latency and possible solution to cater to these
Questions & Answers - pre-meeting submissions
Questions & Answers from attendees

#33 Angry Kylo Ren

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Posted 04 September 2014 - 09:48 PM

Clan Nova Cat Alpha Galaxy may want to sign-up. Dependant on a couple things, namely need to check on some of the players who play in oceanic to ensure their pings are within,er, over the limits. We do have a group of players from oceanic with confirmed pings over 230 though. Sorry I saw this thread a bit late and don't want to commit without being fully aware if we have enough players of that ping interested in competitive play. :)

When do we need to commit by?

Edited by makbeer, 04 September 2014 - 09:54 PM.


#34 Flying Fox 333

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Posted 04 September 2014 - 09:57 PM

View Postmakbeer, on 04 September 2014 - 09:48 PM, said:

When do we need to commit by?

You have until Wednesday, 10 September to register.

#35 King Arthur IV

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Posted 05 September 2014 - 12:58 AM

questions for later tonight in case i cant make meeting.

possibility to drop class restrictions and only have tonnage limitation?
this would allow for more options when building your lance. the game can be more dynamic as it opens up different strategies to be implemented.

#36 Angry Kylo Ren

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Posted 05 September 2014 - 02:21 AM

View PostFlying Fox 333, on 04 September 2014 - 09:57 PM, said:

You have until Wednesday, 10 September to register.

Thanks FF.

Will let you guys know in advance of then.

#37 p4r4g0n

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Posted 06 September 2014 - 02:06 AM

To all the attendees of yesterday's meeting, my appreciation for giving up your valuable playing time to attend.

OP has been updated to:

Edited by p4r4g0n, 06 September 2014 - 09:03 AM.


#38 Jay Z

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Posted 06 September 2014 - 06:14 AM

cheers p4r4g0n, looking forward to it

#39 King Arthur IV

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Posted 07 September 2014 - 03:30 AM

submitted... i think

#40 Flying Fox 333

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Posted 07 September 2014 - 04:13 AM

View PostKing Arthur IV, on 07 September 2014 - 03:30 AM, said:

submitted... i think

Yep, got it thanks King Arthur.





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