NecessaryWeevil, on 25 February 2019 - 12:09 PM, said:
Hi, not really a new player but I've been away from the game awhile and mostly a Light specialist so I'll post here anyway.
After a frustrating match in which I didn't feel our heavier mechs did anything with the opportunities provided, I've decided to see whether I can do better in a Heavy myself - or maybe explore the depths of my hypocrisy - we'll see.
So - how does one heavy as a relative beginner, in a few sentences or less? I'm thinking
- pack a reasonable amount of armour
- bring a variety of weapon ranges
- follow the Assaults or at least your own lance
- support pushes
- don't try to be a "Sniper" and hide behind a rock all match. Share your armour.
Is that about right?
Well, I'm a medium mech pilot, so I probably am not the best person to give advice on Heavies. What I tend to do is find heavies that can be treated like they are a medium mech, such as the Champion, Linebacker, Quickdraw, etc. I also profess more for LRM and mid range combat. (I want to note here, I don't use just LRMs, but am experienced in a diverse array of weapons.)
As for actual tips:
- Always take full or nearly full armor. A few points off your head and legs to round your armor out isn't going to hurt you most times. If you have to skimp armor, find an arm with nothing in it to lower the armor of. Maybe a half ton off the legs at most (in my opinion).
- Bring a focused build. This doesn't mean focus exclusively into a role, but you should have a focused loadout with maybe a secondary role to branch out into. I personally like builds with a little bit of diversity, but there is a point were you can become to diverse. Find that good blend of two roles (if you are diversifying your build) as you work the mech. Don't try to fill in more than two roles. (AKA: For example, my Catapult Butterbee has two LLs and two ERMLs for mid ranged direct fire punch. I paired that up with twin LRM10s for some indirect support as a compliment. I've diversified into two roles, with a larger focus on my direct fire abilities over that of the LRMs support abilities.)
- Support your team. Don't wonder off on your own unless you REALLY need to. Focus what your team is shooting at.
- Every mech should be prepared to "share armor". Of course, this doesn't always mean "take damage", but rather drawing attention and fire away from other elements of your team. A lightmech does this by flanking and/or getting behind the enemy, forcing their guns elsewhere, preferably where said light mech is no longer standing. (Yes, even LRM mechs should be doing this.)
- You may be larger than a light mech, but don't forget to use cover. Poke in and out of cover, preferably different cover each time or at least different spots from the same cover. If you poked out the left side of a building, try not to repeat that too many times. Be unpredictable.
- Protect your teammates. Don't let your assults get quickly destroyed by an enemy light in their backside. They have a lot of weapons and armor, and it's wasted if they just pop from a quick rear attack...
The biggest thing that is different from a light mech to a heavy mech (besides speed, firepower and armor) is your role shift. You aren't going to be performing the same roles as you would as a light mech, so you need to be aware of that. Positioning will be more important than with a light. You probably have reasonable speed as a heavy, but it's not going to be enough to run from the left to the right flanks to react to a situation. You are going to need to be more predictive, rather than reactive.
Edited by Tesunie, 05 March 2019 - 02:14 PM.