Play to Win or Play Fair.
#361
Posted 10 July 2012 - 08:35 PM
#362
Posted 11 July 2012 - 04:41 AM
I don't play in such a way that after 6 months I can look at my K:D or my W:L and smile with pride cause it's so amazing. I would rather have 1 fight a week where I straight up out skilled someone. Can we relate this to pool/billiards? Skill gets rewarded with "Nice shot" and a "sloppy" or "accidental" pocket gets rewarded "that was garbage, my shot"
In mech2 you could easily focus down an enemy's leg and just leave him out in the middle of nowhere. To me this was a game design flaw, and as a result I didn't aim for legs. Now, if missiles or splash damage somehow heavily damaged a leg, you better believe I would focus it. But, then I would finish him off quickly and let him respawn.
I guess I'd rather have the respect of my opponents long into the future then 1 win today.
*Edit* I read some other posts and now I have to say: To those who think there is no honor or "fair play" in war, you are certainly right. This is not a war. This is a competitive multiplayer PC game. Saying "Hey man war is dirty, get over it" is an excuse play like Jerk and rack up kills. Remember, unlike other online games (Modern warfare etc) which have ENORMOUS player bases, MW:O will probably be a much tighter community. How you treat an enemy today hopefully will not be just a one off encounter with a nameless faceless opponent, but someone that you will most likely face again and will probably remember your name.
Edited by SuperClone, 11 July 2012 - 04:48 AM.
#364
Posted 11 July 2012 - 06:41 AM
Duymon, on 10 July 2012 - 08:24 PM, said:
The way to win a war is not with honor, but with overwhelming force and by exploiting the enemy's weakness.
Honor is a handicap that is to be exploited. That is how the Inner sphere eventually beat the clans.
Lastly, everybody has access to every thing in the game so as far as I know, anything goes on the battlefield.
Dude... (or dudette if the case may be appropriate), you need to change your sig picture. House Kurita is all about Honor.
#365
Posted 11 July 2012 - 06:49 AM
It's all about the C-Bills.
#366
Posted 11 July 2012 - 06:57 AM
#367
Posted 11 July 2012 - 07:11 AM
#368
Posted 11 July 2012 - 07:22 AM
In this simulation go for the win plus there is no death penalty
#369
Posted 11 July 2012 - 07:30 AM
#370
Posted 11 July 2012 - 07:31 AM
But it's not single combat. It's my lance against those that wish to destroy them. I'm not just playing for my victory but my teams. So I'll go for the kill every time. Because if I don't it's unfair on those that are counting on me to back them up.
Though that said I'll probably be scouting a lot so the worst I'll give you all is a slightly scorched paint job.
#371
Posted 11 July 2012 - 07:41 AM
play fair sounds like you believe play to win is unfair or that rules beyond what the game has hard coded in should be in effect somehow.
Good news though. your both in the match under the same hard coded ruleset. Its fair. Now play to win.
#372
Posted 11 July 2012 - 08:47 AM
#373
Posted 11 July 2012 - 09:01 AM
#374
Posted 11 July 2012 - 09:11 AM
#375
Posted 11 July 2012 - 09:17 AM
It's just my opinion, but I think it would be interesting and fun if players did observe a kind of "Mech Warriors code of Honor."
I think that would make it stand out from the 100s of other MMOBA type games out there. It's a game, not a war. I think focusing on fun, before winning at any cost, will help the game grow and be successful. Successful game = improvements and new content for years to come.
But, from what I read in these forums, I'm pretty sure this will be a win at any cost game.
Edited by Margali, 11 July 2012 - 09:18 AM.
#376
Posted 11 July 2012 - 09:25 AM
#377
Posted 11 July 2012 - 10:56 AM
I love playing MechWarrior and I have fun even when I lose but I do have more fun winning. How about you?
#378
Posted 11 July 2012 - 11:07 AM
So the question is kinda redundant at best.
WE ALL PLAY TO WIN.. period!
That said 1 question may be asked "are you a fair play player" and to that I say YES!
As in I will never cheat. As in I will never buy a victory.
(unless it's a battle where all may be doing so.. like gold ammo in WoT for clan war)
I will always allow a player to hide as I take the base.
As long as they stay hid i will be a gentleman do my job and spare the pilots life an whats left of his/her mech.
In real war kill um all an let god sort it out is best motto.
But here in game land where that pilot will repair and be back to face you again...
Always a good idea to be firm but polite as you kick some butts.
#379
Posted 11 July 2012 - 11:16 AM
#380
Posted 11 July 2012 - 11:48 AM
StaticPappy, on 11 July 2012 - 11:07 AM, said:
Actually people play to have fun or rather to satisfy an emotional need or want. Whether that comes from winning, losing or something in between or else is entirely individual. I guess you could argue that in having fun you 'win' but that's not the traditional context or application of the word 'win' in the competitive sense in most people's minds I suspect.
As someone once said "Sometimes when you win, you really lose, and sometimes when you lose, you really win, and sometimes when you win or lose, you actually tie, and sometimes when you tie, you actually win or lose. Winning or losing is all one organic mechanism, from which one extracts what one needs"
Edited by Dozer, 11 July 2012 - 11:59 AM.
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