Play to Win or Play Fair.
#321
Posted 05 July 2012 - 08:21 PM
Try and be fair!
#322
Posted 05 July 2012 - 08:30 PM
#323
Posted 05 July 2012 - 08:41 PM
#324
Posted 05 July 2012 - 08:56 PM
#325
Posted 05 July 2012 - 08:59 PM
#326
Posted 05 July 2012 - 09:26 PM
Yeah back hit. In fact, if we are IS and against Clans and you do not back hit I'm gonna call for you to be voted, or whatever off the unit- or at least cross my fingers we do not have Mr. Chivalry against Clans. If you can get mines for example, you may wish to use them to try and counter range advantages, or do the shut down, restart option.
Now if you can play Clan war machine you are going to get a good look at force multipliers and the developers have said they may institute a Zell system. That being the case you won't have much choice but to fight "fair". It will be a good example of just how neutral chance and war can be when you use every dirty trick in the book and still fail more often then not due to the opponent's superior technology combined with superior adaptability and mobility. The Omni Mechs will be a shock and fairness will have to be implemented to make the game playable, that or way superior numbers.
Edited by PaintedWolf, 05 July 2012 - 09:30 PM.
#327
Posted 05 July 2012 - 10:30 PM
Martok42, on 05 July 2012 - 08:18 PM, said:
Now, if it were some combat on Solaris or something like that, that's different. There, play nice and put on a good show for the crowd.
ARE YOU NOT ENTERTAINED?!
#328
Posted 05 July 2012 - 10:58 PM
Adrian Carino, on 22 June 2012 - 02:17 PM, said:
frankly the devs put the weak points there to be exploited so that the fighting is more than a running reload match vs armor points
if it wasn't meant to be used to decide the battle the devs would make it a hit point game instead with uniform damage
in the end if i fear that right arm Gauss guess what i just blew up
if i want that damm scout to stay put so i can hit it with some heavy firepower then im aiming at the leg
if that madcat with missiles (dad used to do this to me all the time) pokes his God Dammed missile launcher out from behind the building/hill/ other cover to fire at me one more time that shoulder launcher is coming off
and if i see your backside i see a giant target
does that answer your question?
#329
Posted 05 July 2012 - 11:08 PM
Frostiken, on 05 July 2012 - 03:11 AM, said:
You did not really use this weapon often before, and hadn't looked much into it, but after seeing some complaints on the forums and hearing the developers basically say outright that it *is* overpowered and should be nerfed...
... do you start using it as much as you can before it gets fixed?
no even if i was so inclined (and im not) they are working to fix the balence issue right now means it will no longer be worth it shortly anyway and meanwhile my skills will deteriorate
it will really hurt me later when that one shot kill atlas mini laser stops killing if i get used to it now won't it
#330
Posted 06 July 2012 - 01:21 PM
Beating up mechs half your weight is way less honourable than legging. You can get away with it on the battlefield but you don't pull that **** in the solaris arena.
#331
Posted 09 July 2012 - 01:26 AM
course this in mercs
#332
Posted 09 July 2012 - 12:51 PM
Now if its a tournament, yes thats a game...Showmanship. Use honor there. You are there to entertain the crowd, not to win. Or play the evil character. Good and evil is good entertainment.
-
"Talk to the civilians, what? Infantry are here because diplomatic channels have failed. I am no diplomat.."
#333
Posted 09 July 2012 - 01:03 PM
#334
Posted 09 July 2012 - 01:06 PM
#335
Posted 09 July 2012 - 01:14 PM
play fair, fight to win. simple.
#336
Posted 09 July 2012 - 01:24 PM
My daddy always taught me, you stand still in a fight, you're asking to get hit. I sure as hell ain't gonna ask to get hit, so I'll be circling you're ***, taking out everything I can.
Edited by Huron Stone, 09 July 2012 - 01:30 PM.
#337
Posted 09 July 2012 - 01:30 PM
#338
Posted 09 July 2012 - 01:36 PM
RAWR
#339
Posted 09 July 2012 - 01:56 PM
That said... If repair bills are based on how many parts of your 'mech become damaged, you could theoretically rack up a player's repair bill by blasting all of the parts off of his/her 'mech before you go for the kill. Doing so would usually put you at a disadvantage of being a targeted enemy for a much longer time and the extra time it takes to fool around would not help your team. I also hope that there is no crouch mechanic in the game for only one reason. That is that I do not want to see any videos of 'mechs landing on the shoulders of other 'mechs and demonstrating crouch animations.
Quick clean kills are preferable in combat, but if I only have a shot at an arm, I'll take it. I'm playing for the battle, not for the post-game handshake and slap on the butt.
#340
Posted 09 July 2012 - 02:16 PM
Then the open beta kicks in..,that won't be nice for new players.
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