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Play to Win or Play Fair.


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Poll: Playstyle (1248 member(s) have cast votes)

Play to Win or Fair Play

  1. Play to Win? Go for the jewels! (1028 votes [68.44%])

    Percentage of vote: 68.44%

  2. Play Fair? Don't go for the jewels! (474 votes [31.56%])

    Percentage of vote: 31.56%

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#281 Logi

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Posted 29 June 2012 - 08:35 PM

well, imo playing fair means play to win. but not the way around. as a light scout i have to fight dirty sometimes. i am not a clanner or a kurita to fight my enemys head on and do just 1vs1 :P but my opponents always have the chance of fighting me back.
play to win is imo when your enemy doesn´t even have a chance to fight back (cheating, using glitches and bugs, legging only, etc).

#282 KnightStrike

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Posted 30 June 2012 - 12:18 AM

You shoot to kill. Core, legs, cockpit. Whatever gets the job done.

#283 Roguewolf

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Posted 30 June 2012 - 12:33 AM

If you dig into the cannon (books, interviews, table-game manuals) then Legging, Heading, Back-shots, are all viable combat tactics. Its war, not flag football. Kill them before they kill you, nuff said. In the end though, it is how you roll for style.

In several videos, they showed what happens when a leg gets terminally damaged. The Mech limps, but does not fall down vis vi MechWarrior 2, so legging is not really a viable option unless they are already badly damaged and it is a finishing shot. Now, if you can somehow put a PPC into someones Cockpit, or even my Cockpit, then by all means, do it. Notice though that you also get EXP for killing components on the enemies mechs. So while a kill gets you some, taking them apart one chunk at a time gets you more. *shrugs*

#284 Schtirlitz

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Posted 30 June 2012 - 01:51 AM

The victors are not judged.
So if we have won, we played fair :)

Edited by Schtirlitz, 30 June 2012 - 01:51 AM.


#285 Adrian Carino

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Posted 03 July 2012 - 07:53 AM

Come on guys I want to know! Keep this rolling and tell me how you REALLY feel!

#286 Reoh

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Posted 03 July 2012 - 10:05 AM

View PostRoguewolf, on 30 June 2012 - 12:33 AM, said:

If you dig into the cannon (books, interviews, table-game manuals) then Legging, Heading, Back-shots, are all viable combat tactics. Its war, not flag football. Kill them before they kill you, nuff said. In the end though, it is how you roll for style.

In several videos, they showed what happens when a leg gets terminally damaged. The Mech limps, but does not fall down vis vi MechWarrior 2, so legging is not really a viable option unless they are already badly damaged and it is a finishing shot. Now, if you can somehow put a PPC into someones Cockpit, or even my Cockpit, then by all means, do it. Notice though that you also get EXP for killing components on the enemies mechs. So while a kill gets you some, taking them apart one chunk at a time gets you more. *shrugs*


I have been wondering about the xp for destruction and how that might affect players choices. Are they going to sit there blasting at your dysfunctional mech to increase their xp\score, and your repair bill afterwards? You could easily moderate the former to only award on functional (and shut down, but working) battlemechs. The latter, not so much unless they give you "free repairs" on any damage done after, or just not let it count afterwards.

Edited by Reoh, 03 July 2012 - 10:06 AM.


#287 Butane9000

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Posted 03 July 2012 - 10:24 AM

I voted both.

I voted play to win because I'll take any advantage I can get. If I have to shoot out the opponents legs or nail him in the back so be it.

However I voted play fair because I refuse to cheat or use anything that would give me a outright "unfair" advantage over my opponents. Let it be decided by skill!

#288 Neuronomad

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Posted 03 July 2012 - 10:34 AM

In war you fight to win, else you get a trip home in a body bag.

#289 Schtirlitz

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Posted 03 July 2012 - 11:13 AM

Exactly.

#290 Nik Van Rhijn

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Posted 03 July 2012 - 11:28 AM

Except its a game and not war.

#291 Kraven Kor

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Posted 03 July 2012 - 01:56 PM

View PostNik Van Rhijn, on 03 July 2012 - 11:28 AM, said:

Except its a game and not war.


It is a game where we are, in theory, "role playing" the role of a hardened military pilot, who operates a walking death machine in a near endless war in space.

You can play it like a game if you want, and make up fancy rules for what is or is not allowed. The Brittish did that in the late 1700's. We decided to show them that "You don't play by the rules in war."

I would love it if war were all honor and rules and gentlemen and such. And at times it has been - in real life (Japanese generals sharing tea before a battle, Samurai code, Knight's honor, etc.) - as well as in game (solo combats to determine outcomes of war, Clan honor system, etc.)

But I am a dirty Inner Sphere mechwarrior; a citizen of the Free World's League. "Freedom ain't free - it ain't easy to get."

I will kick you when you are down, if you give me the chance, and are standing between me and liberty. :)

(Honestly, I don't recall if Marik forces were know for being honorable about such things or not.)

#292 OJ191

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Posted 03 July 2012 - 02:13 PM

"There is nothing fair, honorable, or just about combat. There is only winning or losing - the dead and the living."

Edited by OJ191, 03 July 2012 - 02:16 PM.


#293 Critta

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Posted 03 July 2012 - 02:18 PM

What is "unfair"? If I gain a tactical advantage, be that shots on rear armour, weakened legs to target, whatever, I'll push it as far as I can.

#294 zer0imh

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Posted 03 July 2012 - 07:24 PM

i hope the game is consolitis free... gameplay wise.

Edited by zer0imh, 03 July 2012 - 07:25 PM.


#295 Captain Fabulous

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Posted 03 July 2012 - 07:54 PM

People playing to win: a good indicator of how many assault pilots there are gonna be.

Lightmechsforlife

#296 Skadi

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Posted 03 July 2012 - 08:06 PM

YOUR LEGS, ARE MINE!!!!

#297 Daeso

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Posted 03 July 2012 - 08:08 PM

View PostThomas Hogarth, on 22 June 2012 - 02:00 PM, said:

Voted both, because I could.

pretty much

#298 fez

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Posted 03 July 2012 - 08:11 PM

I don't think you'll find a dearth of people who will use whatever flavour of the month tactic to win no matter the cost to fairness, gameplay, honour etc. There's a lot of people out there who don't care how they get stuff, or who they have to tread on to do it, as long as they get it NOW. You can't escape it.

But having said that, I intend to conduct myself as honourably as possible with THIS game. I aim to win, but I aim to do it without sacrificing my morals as a harsh but fair competitor. I won't be going for cheap shot tactics (whatever they may be in the metagame of the future, and make no mistake, there will be one.) but if I see someone with a badly damaged leg, you bet I'll be shooting it out from under them. Why? Because the aim is to win.

Whilst the argument can be made that "in war, there are no cheap tactics" this IS first and foremost a game, and I'd still like to have a balanced as possible match with all you strangers over the internet without people resorting to tears. It would be nice to have a sense of "GG, you kicked my arse, but that was fun, fight again?" instead of "You ******* hacker! I'm reporting you for cheating! DIAF"

My 2c.

#299 Papertarget

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Posted 03 July 2012 - 08:17 PM

View PostKraven Kor, on 03 July 2012 - 01:56 PM, said:


It is a game where we are, in theory, "role playing" the role of a hardened military pilot, who operates a walking death machine in a near endless war in space.

You can play it like a game if you want, and make up fancy rules for what is or is not allowed. The Brittish did that in the late 1700's. We decided to show them that "You don't play by the rules in war."

I would love it if war were all honor and rules and gentlemen and such. And at times it has been - in real life (Japanese generals sharing tea before a battle, Samurai code, Knight's honor, etc.) - as well as in game (solo combats to determine outcomes of war, Clan honor system, etc.)

But I am a dirty Inner Sphere mechwarrior; a citizen of the Free World's League. "Freedom ain't free - it ain't easy to get."

I will kick you when you are down, if you give me the chance, and are standing between me and liberty. :)

(Honestly, I don't recall if Marik forces were know for being honorable about such things or not.)

Thomas Merik was the creator of the Knight's of the Inner Sphere. THE premier honorable mech-warriors. They were supposed to bring in a new era of honorable warfare.

#300 Dozer

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Posted 04 July 2012 - 11:47 AM

View PostNeuronomad, on 03 July 2012 - 10:34 AM, said:

In war you fight to win, else you get a trip home in a body bag.


In war you fight to win, and can still get a trip home in a body bag.

Death doesn't discriminate.





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