A Good Mech For A Noob?
#1
Posted 06 September 2014 - 10:18 AM
I've enjoyed the blackjack thusfar, but I have been hurt badly in games by the coordinated missile spam that clan-stacking groups commonly do, so a kit-out with ECM would be nice.
#2
Posted 06 September 2014 - 10:48 AM
#3
Posted 06 September 2014 - 10:57 AM
#4
Posted 06 September 2014 - 11:17 AM
#5
Posted 06 September 2014 - 11:20 AM
Pandawaffle, on 06 September 2014 - 10:18 AM, said:
I've enjoyed the blackjack thusfar, but I have been hurt badly in games by the coordinated missile spam that clan-stacking groups commonly do, so a kit-out with ECM would be nice.
Whatever you do, don't spend real money. I'd personally go ECM Atlas at this point. Great way to learn the game.
#6
Posted 06 September 2014 - 11:20 AM
Pandawaffle, on 06 September 2014 - 10:18 AM, said:
I've enjoyed the blackjack thusfar, but I have been hurt badly in games by the coordinated missile spam that clan-stacking groups commonly do, so a kit-out with ECM would be nice.
I recently discovered (I have 67 mechs) the Kintaro chassis. Extremely versatile - you can make a fast LRM / Streak / SRM or a slower assault-style mech. They are durable (have great hit boxes).
I also really like other mediums. My favorite mech, bar none, is the Cicada, followed by the Griffin and then the Blackjack.
Easy mech would be the Jager. High weapons mounts and pretty good durability.
I would stay away from Assaults unless you have a high tolerance for the painful learning curve it takes to master a barely mobile rock.
#7
Posted 06 September 2014 - 11:24 AM
The Shadowhawks are, ton-for-ton, possibly the best mechs in the game. You can rig one to do almost anything you'd like. The model 2D2 is probably the best. The stock 275 standard engine is usable if you're on a tight c-bill budget, but I recommend the 300 XL if you can afford it. With 4 missile, 2 energy, and a ballistic for hard points you can rig it as long range, short range, direct fire, indirect fire, whatever. And jump jets make for nice mobility in hilly terrain, something you don't find on Hunches and Cents.
#8
Posted 06 September 2014 - 11:24 AM
Roughneck45, on 06 September 2014 - 11:17 AM, said:
Follow this man's suggestion. They are easier to get to learn the ropes of the game with and then move on from there once you are more comfortable.
#9
Posted 06 September 2014 - 11:27 AM
For the former, definitely a Griffin, or a Shadowhawk. For the latter, you can't go wrong with a Hunchback, it'll teach you how to position and torso twist
#10
Posted 06 September 2014 - 11:27 AM
Ngamok, on 06 September 2014 - 11:24 AM, said:
Follow this man's suggestion. They are easier to get to learn the ropes of the game with and then move on from there once you are more comfortable.
For that matter, Shadowhawks are good regardless of skill level. Every now and again you find a player that just doesn't click with them, but overall they're still top notch mechs.
#11
Posted 06 September 2014 - 11:31 AM
The SDH will give you the best bang for the buck. Solid mech even after the clan introduction.
#12
Posted 06 September 2014 - 11:35 AM
Astrocanis, on 06 September 2014 - 11:20 AM, said:
yeah don't do what I did and buy a freaking stalker as your first mech lol ... and that was back when there was only 4 crappy trial mechs. Took probably at least 100-200 matches to not suck with it. Can't say I regret it though, learned some valuable lessons
Edited by waterfowl, 06 September 2014 - 11:37 AM.
#13
Posted 06 September 2014 - 11:41 AM
#14
Posted 06 September 2014 - 11:46 AM
I'd probably also throw an AMS on it. And then just play patient.
You will stay alive a TON longer than you will in any kind of Medium Mech with the way PGI balances this ****** game.
#15
Posted 06 September 2014 - 11:48 AM
Nicholas Carlyle, on 06 September 2014 - 11:20 AM, said:
Whatever you do, don't spend real money. I'd personally go ECM Atlas at this point. Great way to learn the game.
That's a really bad choice for a first mech. Third or fourth, sure but even though the D-DC is one of the more forgiving assaults it's still much harder to learn than a heavy or medium.
I'd suggest starting with a medium with ballistic hardpoints like a Hunchback, Centurion or Shadowhawk. They're cheaper too so you can buy at least two variants with your cadet bonus, more if you have a cheap loadout.
Edited by Satan n stuff, 06 September 2014 - 11:49 AM.
#16
Posted 06 September 2014 - 11:50 AM
Satan n stuff, on 06 September 2014 - 11:48 AM, said:
I'd suggest starting with a medium with ballistic hardpoints like a Hunchback, Centurion or Shadowhawk. They're cheaper too so you can buy at least two variants with your cadet bonus, more if you have a cheap loadout.
If the game is as LRM heavy as all the whiners here say, ECM is the only way to go for new players.
Trust me, ECM and AMS kid, this game is all LRMs now.
#17
Posted 06 September 2014 - 11:50 AM
Escef, on 06 September 2014 - 11:27 AM, said:
AND they give players the opportunity to run a HUGE range of load-outs. Ballistics? SRMs? Lasers? Missile Boat? PPC Sniper? SHD can do ANY of these.
#18
Posted 06 September 2014 - 11:50 AM
LauLiao, on 06 September 2014 - 11:50 AM, said:
AND they give players the opportunity to run a HUGE range of load-outs. Ballistics? SRMs? Lasers? Missile Boat? PPC Sniper? SHD can do ANY of these.
No ECM means it will die to all the LRMs that are blotting out the sky. I'd skip Medium mechs, go for the big boy.
#19
Posted 06 September 2014 - 11:53 AM
Nicholas Carlyle, on 06 September 2014 - 11:50 AM, said:
If the game is as LRM heavy as all the whiners here say, ECM is the only way to go for new players.
Trust me, ECM and AMS kid, this game is all LRMs now.
Skimming the most recent thread about it people are now whining about LRM + spotter teams.
ECM won't help him defend against that, AMS and cover will, and guess which mechs are much better at taking cover than a slow assault?
#20
Posted 06 September 2014 - 11:54 AM
Satan n stuff, on 06 September 2014 - 11:53 AM, said:
ECM won't help him defend against that, AMS and cover will, and guess which mechs are much better at taking cover than a slow assault?
More ECM counteracts spotters. Can't spot through 4 or 5 ECM, all new players need to buy DDC's. GO GO GO.
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