Ultimatum X, on 07 September 2014 - 07:22 AM, said:
If he ends up loving medium mechs and wants to try some others that's his choice, but for outright usability and overall "betterness" he's better off with Shadowhawks.
Well, i posted as to the 'WHY' o starting with a disadvantaged mech:
http://mwomercs.com/...29#entry3686429
I think the Hunchback teaches the basic skills needed for basic competency or decent-average play.
Shads add an additional vector of movement (jumping) which is a whole other skill to learn. Jumping and shooting is another.
HBK is an asymmetric build which will teach torso twist/corner peak/ridgehumping, zombying, deadsiding(you only lose 1 laser in the process), you are slower paced so you will naturally hang with the heavies until one learns when to/not to do this.
A STD 260-275 is fairly cheap compared to XL. Likely seen as an easier goal to a new pilot, after they get DHS/endo.
I view the HBK as training wheels to the Shad. Once competency is build in a non-jump mech, add the jets.
Why start with more complexity?
Also, if they get good with HBK, how much better will they be with the Shad?
I coach people or a living, trust me, its usually better to start beginners off with simpler to learn aspects. It may seem a disadvantage, but this disadvantage, i feel in this case is worth it. It is instructive.
Edited by InspectorG, 07 September 2014 - 05:39 PM.