Psa: Don't Chainfire Lasers
#1
Posted 11 September 2014 - 04:59 PM
You want a money shot, not laser bukakke.
#2
Posted 11 September 2014 - 05:04 PM
#3
Posted 11 September 2014 - 05:05 PM
Some times i just keep firing one laser at the tine because in specific situations creates stress on enemy players by having continuous damages regardless of damage output which will end in two outcomes: he will twist his torso for minutes XD or rush in rage alpha firing everyone.
Edited by strikebrch, 11 September 2014 - 05:13 PM.
#4
Posted 11 September 2014 - 05:06 PM
Edited by Greenjulius, 11 September 2014 - 05:07 PM.
#5
Posted 11 September 2014 - 05:07 PM
#6
Posted 11 September 2014 - 05:09 PM
Lefty Lucy, on 11 September 2014 - 04:59 PM, said:
You want a money shot, not laser bukakke.
But if I chain fire my LPLs I can release my trigger when the arm is blown off rather than waste 4 other shots of now wasted damage that I traded in for a massive spike in heat.
Chaining lasers of COURSE has it's drawbacks, but selective limb removal is a brilliant reason to chain em.
Edited by Pika, 11 September 2014 - 05:16 PM.
#7
Posted 11 September 2014 - 05:11 PM
Even if you did just draw Terra Frikkin Therma for the 5th time in a row.
#8
Posted 11 September 2014 - 05:12 PM
At least I'll still be laying in some damage.
Edited by Piney, 11 September 2014 - 05:14 PM.
#9
Posted 11 September 2014 - 05:13 PM
Lefty Lucy, on 11 September 2014 - 04:59 PM, said:
You want a money shot, not laser bukakke.
alpha striking is for noobs who need to rely on the instant pinpoint convergence crutch.
#10
Posted 11 September 2014 - 05:35 PM
Lefty Lucy, on 11 September 2014 - 04:59 PM, said:
You want a money shot, not laser bukakke.
AHAH no... When i have a high amount of lasers i will have all of them on chain on one button and have the right ones on the right mouse button and the left one on the left buttons.
I have a great idea, lets have everyone alpha all the time like noobs, that will be fun.
Also if you cant aim, alpha striking wont be that much help.
Edited by DAYLEET, 11 September 2014 - 05:38 PM.
#11
Posted 11 September 2014 - 05:41 PM
Lefty Lucy, on 11 September 2014 - 04:59 PM, said:
You want a money shot, not laser bukakke.
Lrn 2 heat management
#12
Posted 11 September 2014 - 05:45 PM
#13
Posted 11 September 2014 - 05:50 PM
GRiPSViGiL, on 11 September 2014 - 05:45 PM, said:
really situational actually.
Use the Nova trial as an example.
You CAN'T fire the other 6 lasers in short order, after the first 1-2, without unpleasant consequences.
On the other hand, almost anything you have nailed with 1-2 of those punches, is close to losing wherever you hit if you can hold your aim/they don't twist it well.
At that time? It often is the perfect time to chainfire 2-3 shots into them, to finish them, without shutting yourself down.
There is a reason, 6 are on one button, 6 on another, and then i have each side also set to chainfire, also at hand. It's called shot management.
Relying entirely on one or the other is what gets you killed.
#14
Posted 11 September 2014 - 05:55 PM
Bishop Steiner, on 11 September 2014 - 05:50 PM, said:
Use the Nova trial as an example.
You CAN'T fire the other 6 lasers in short order, after the first 1-2, without unpleasant consequences.
On the other hand, almost anything you have nailed with 1-2 of those punches, is close to losing wherever you hit if you can hold your aim/they don't twist it well.
At that time? It often is the perfect time to chainfire 2-3 shots into them, to finish them, without shutting yourself down.
There is a reason, 6 are on one button, 6 on another, and then i have each side also set to chainfire, also at hand. It's called shot management.
Relying entirely on one or the other is what gets you killed.
Pending you're playing the worst player ever who doesn't roll those alphas capping your own heat to remove have your weaponry.
#16
Posted 11 September 2014 - 06:01 PM
#17
Posted 11 September 2014 - 06:03 PM
Bishop Steiner, on 11 September 2014 - 05:58 PM, said:
It isn't that so much as exploiting a flaw in a heat handicapped build. I see more 12 smalls 4 MGs than 12 mediums for that reason on those novas. Besides getting one component with lasers is rare unless you are playing someone who doesn't understand damage mitigation.
#18
Posted 11 September 2014 - 06:03 PM
Bishop Steiner, on 11 September 2014 - 05:50 PM, said:
Use the Nova trial as an example.
You CAN'T fire the other 6 lasers in short order, after the first 1-2, without unpleasant consequences.
On the other hand, almost anything you have nailed with 1-2 of those punches, is close to losing wherever you hit if you can hold your aim/they don't twist it well.
At that time? It often is the perfect time to chainfire 2-3 shots into them, to finish them, without shutting yourself down.
There is a reason, 6 are on one button, 6 on another, and then i have each side also set to chainfire, also at hand. It's called shot management.
Relying entirely on one or the other is what gets you killed.
Exactly how i use my Nova Prime. It's still too hot though imo
#19
Posted 11 September 2014 - 06:05 PM
But otherwise I don't see a reason to do so.
#20
Posted 11 September 2014 - 06:08 PM
GRiPSViGiL, on 11 September 2014 - 06:03 PM, said:
or you run Mediums in ambush scenarios as much as possible.
Nova has HORRIBLE hitboxes, and mediocre mobility. Going toe to toe with dang near any build technique against most mechs is generally not recommended.
For me? I prefer to be able to hit out past 300 meters. You might also note I said Nova Trial. On cannot customize that.
Wolfways, on 11 September 2014 - 06:03 PM, said:
1 v1 you can usually do OK. Get in a brawl with multiples, and yeah.... might as well just do the damage you can before you go down.
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